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LONG BLOG

Location: Darkest Africa

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Well, now that I've done a bunch of soapbox-y, preach-y three-pagers, how about a nice, short, soapbox-y preach-y segment with lots of pictures? I was tempted do do this entry on Deus Ex: Human Revolution, but having already spent my biomechanical energy on the Sarif piece, I figured it'd be better to revisit a game that's not quite as recent.



...while, thanks to its tendency to also engulf you, serves to emphasize the cruel, unforgiving themes at the heart of the game's design. Oh, and if you'll let me take off my elitism hat for a second - it's also f*cking awesome.

And really, that's what makes Far Cry 2's setting so impressive to me - it can at any time (and sometimes simultaneously) be beautiful, detailed, and alluring; expansive, indifferent, and living; cruel, merciless, and overpowering; and, most of all, absorbing, captivating, and - one last time - immersive. Location doesn't get much better than that.
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About Altum Videturone of us since 11:44 PM on 11.04.2011

My earilest memory is of playing a PC port of Pac-Man on my dad's computer. My next earliest memory is of playing a PC port of Tetris on my mom's computer. I've been happily and hopelessly into video games and everything to do with them since, and while I have my favorites - pretty much the entire Metroid series (except, you know, that one) - there are very few good games I haven't played and enjoyed.

Now that I've been here for a few months I guess something else should go here, so: I've set upon myself a personal goal to write and post a blog at least once per week. Sometimes, meeting this deadline means that those articles are not up to the standards I would like, and I'll simply shove them away unpublished and try again next week. More rarely, they turn out great, and up they go. Even more rarely, I'll actually feel very satisfied and accomplished, and will get all excited for the loads of attention I won't be receiving. The following blog entries are ones that I believe fit into the latter category, preserved here in order of appearance for my (but quite possibly also your!) amusement and enrichement:

Battlefield 3: On Scale, Freedom, and Wookies
Deus Ex: Human Revolution - David Sarif
Bigger, Longer, also Harder - A Counter-Case for Longer Games
Location: Darkest Africa
How About a Mass Effect 3 Article with No Ending Controversy (Spoiler-free!)
Quest for Blood: How Seeking Ultraviolence Showed Me the Best Side of Videogames

Also, I mantain the monthly Cblog Analytics series, which tallies up a bunch of statistics and presents them in a simple and organized format. The results are always interesting and often surprising - all the math is done on my end, so no matter how number-phobic you might be, it's worth checking out! This year's entries are listed here:

February
March
April
May
June
July
August