dark        

Bethesda claims it'll do a better job of doling out Fallout 76 patch notes from now on

0

'In an effort to be more transparent'

You really can't get anything past players these days: if there are undocumented portions of a patch, they will find them and call you out on it. It's a reality that many, many developers have learned to cope with (Epic Games provides detailed breakdowns and mathematical equations on occasion): Bethesda is having growing pains of their own with Fallout 76.

Just last week Bethesda dropped a patch note blog that contained many alterations, but as it turned out there was a ton of stuff that wasn't accounted for. Obviously there's a limit. Not every developer is going to trumpet from the mountaintop that there was a major exploit that allowed players to duplicate items or otherwise break the economy. But several changes were important from a gameplay perspective, like a swift alteration of the efficacy of workshops, leading many people to believe that 76 had introduced new bugs (which would be a wise assumption).

Several days after the patch Bethesda caught wind that they had been found out and issued a statement. Here's Bethesda's full reply: "In an effort to be more transparent with our patch notes, below is a full list of changes included in Tuesday's patch. For the upcoming patch – and all future patches – our goal is to deliver accurate, comprehensive notes. If we miss something, we’ll work to get it right and deliver the information to you as quickly as we can. We’re also looking to share a list of known issues to give you a better sense of what we’re working on."

While vague patch notes in the grand scheme of things are one of the game's smallest problems, this stuff adds up. It'll be really interested in seeing how 76 looks in six months, though I'm still saddened that the (great) West Virginia setting was used so recklessly.

Upcoming Fallout 76 Patch Notes [Bethesda]

You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Fallout 76   (116)   From our database:

  • A Fallout 76 player created a death trap for new players and it's pretty amazing - Chris Carter
  • One player thinks Fallout 76 might be hiding a convoluted secret ending - Brett Makedonski
  • Bethesda confirms more bug fixes coming for the very-buggy Fallout 76 - Chris Carter
  • Bethesda details massive 2019 roadmap for the troubled Fallout 76 - Chris Carter
  • Fallout 76 just got its sixth major update since launch and it doesn't seem to be a disaster - Chris Carter
  • Player gains access to Fallout 76's restricted 'Vault 63,' prays Bethesda doesn't use the ban hammer - Chris Carter
  • Bethesda continues to toil away fixing Fallout 76 with another new patch - Chris Carter
  • Bethesda spills the beans about Fallout 76's PvP Survival mode - Brett Makedonski
  • Bethesda flat-out denies Fallout 76 is going free-to-play - Brett Makedonski
  • More related stories
    Filed under... #Bethesda #Fallout #PC #PS4 #Role-Playing Games #shooters #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •