If you want to take your business to the next level in Schedule 1, one of the most crucial things you need to learn is how to automate your properties. And as always, we have a guide for that.
Automation in the game means minimal involvement from you. The setup will ensure that things work on their own, but you’ll have to provide the ingredients required to keep production going. This guide covers the best setup for both the Barn and the Docks Warehouse.
Best automated Barn setup in Schedule 1
The Barn is located near the Church and has two floors available for production. Ideally, this property requires a total of 10-12 workers to run efficiently (you can use fewer, but that will reduce your total production).

While you can go with a full Cocaine setup, I recommend opting for Meth instead. Here’s the ideal worker distribution you’ll need (assuming you go with Meth).
- 2 Cleaners
- 2 Handlers
- 6-8 Chemists
You’ll need Botanists for Cocaine, so if that’s your plan, reduce the Chemists and replace them with Botanists.
The upper floor should hold the beds for most of your workers, where you can pay their salaries. On the ground floor, place cabinets along the wall. You’ll use them to store Acid, Phosphorus, and Pseudo. Place a Lab Oven and a Chemistry Station side-by-side. Each dual setup should be assigned to a chemist. They will use the Chemistry Station to mix Pseudo, Acid, and Phosphorus to create Meth. The final step is the oven to get the product done.
Put two Brick Presses and two Packing Stations on the properties, which the Handlers will use. The Meth made by your Chemists will be taken to Packing Stations or the Brick Press (if the output is more than 10 units). The Handlers will get them ready for selling, and your Dealers will help you to increase your sales.
Best automated Docks setup in Schedule 1
The Docks Warehouse area is another great property option for a bigger base of operations. This area is largely a one-floor affair. There’s a small room upstairs, but it has little practical use. The Docks is perfect for a Cocaine-focused business.
Ideally, you’re looking at a 10-worker setup with four Botanists and two Chemists. The remaining four spots can be split between Handlers and Cleaners. Make sure to have at least two Handlers.
Once again, the walls should be lined with cabinets. But unlike Meth, Cocaine needs you to grow the Coca plant. All the pots should be in the middle of the room. Each Botanist can look after eight pots, but do make sure to assign nearby cabinets for leaf storage.

In the Docks, you’ll need two workstations: a Cauldron and a Lab Oven. The Cauldron is where you add the leaves and Gasoline to cook the raw materials. The Lab Oven is where you’ll put the raw Cocaine to get the finished products. Make sure to put down a Cauldron and a Lab Oven as a pair to assign them to a Chemist. It’s best to place a Cabinet close by, where your Botanists will store the Coca Leaves.
Once the Chemists complete the products, they can be stored in the cabinets or added to the Packaging Station/Brick Press. Your Handlers will take care of the rest of the stuff and get your Cocaine ready for sale.
I would add that producing Cocaine in an automated fashion tends to get iffy. Meth is perfect for an automated process because there’s no plant to grow in the first place. This allows you to avoid hiring any Botanist and automate the production process more easily.
Some workers tend to get mixed up in their assignments (which can happen due to bugs), so always make sure to check out your properties and ensure that the production process is working as intended.
Published: Mar 31, 2025 05:10 pm