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Before the Symphony, there was Akumajou

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It's a little known fact that Akumajou Dracula X: Rondo of Blood (or Chi No Rondo) ever existed, an import on the TurboGrafx 16 (or PC Engine). The CD-ROM based game looked similar to the other refreshed Castlevania sequels, but most notably had an amazing full stereo soundtrack made possible by the uber-expensive Turbo cd-rom (or eh-um-eh-CD-eh-Rom-uh-chan) attachment. The video shown here is the last battle, which will remind you of other Castlevania games you've played. More footage after the jump: pcedracx.gif The game is very similar to Symphony of the Night, so you automatically understand the significance of this game. It's no coincidence - Toru Hagihara was the main programmer for both games. Rondo of Blood was the true prologue to that jewel of our gaming world. But it's not exploratory in that huge upside down castle sense. As this fan writes "Each stage from 1 to 4 has two exits and Richter must rescue four prisoners: Maria Renard, Annette, Tera and Iris (hotties, all). Once you've chosen a path, you will visit a certain stage, being able to rescue a prisoner, if she is located in that stage and if you discover where she is trapped within that very stage. Note also that, after having rescued Maria, you'll be able to play as her when you run out of lives, while using Richter. Very intriguing." adx2.jpg Want to buy this game? Get ready to sell your left nut - they fetch a pretty penny on Ebay due to their rarity. I've (cough cough) heard that you can burn the game image onto a CD-R and play it on an emulator on the pc, but in good concience that's as far as I'll help you l33t hax0rz. Good luck with that! I played it a few times at a friend's house and found it significantly harder than the SNES Super Castlevania. For more videos like this check out Toneman's Youtube, he's got a plethora of piƱatas and a few more stages of this game on video.


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Papa Niero
Papa NieroMeat Vessel   gamer profile

I've been writing about video games on Destructoid for almost 12 years. It would be insane to stop now. I do a lot of stuff behind the scenes here, but mostly my job is to keep Destructoid wei... more + disclosures


 



Filed under... #Emulators #TurboGrafx 16 #video

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