dark        

Anthem demo 'exceeded expectations' of EA and BioWare

0

Updates and improvements on the way

It seems that this weekend's Anthem demo was a rousing success in the eyes of developer BioWare and publisher Electronic Arts. The epic sci-fi title sprang back from the issues that beset its earlier demo in January, with the second effort running a lot smoother, leading to an incredible total of 40 million hours having been spent in-game so far.

BioWare also took the opportunity to post photos of some the creative and colourful Javelin outfits customised by a few of the demo's many players (including @lrelique's effort in the header image). The developer then re-iterated that the team was currently hard at work on the final version of Anthem, being sure to point out that there is a plethora of updates and improvements that were not implemented in the demo build.

Anthem hopes to combine intense multiplayer action with a fantastical open-world adventure, which players can enjoy alongside their friends. Given the pedigree of BioWare's products, as well as the apparent success of this latest demo - odds are good that Anthem will turn heads when it finally rockets into battle, February 22, on PS4, PC and Xbox One.

BioWare responds to successful Anthem demo weekend [Official]

You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Chris Moyse
Chris MoyseSenior Editor   gamer profile

Chris has been playing video games since video games began... still terrible at them. Former Saturday Night Slam Master, rambles nostalgically like Abe Simpson. I ain't here to fight, so let's no... more + disclosures


 


 


Also on Destructoid: anthem   (69)   From our database:

  • BioWare 'very disappointed' in Anthem's rough launch - Chris Moyse
  • BioWare caves, increases Anthem loot quality across the board - Chris Carter
  • BioWare rolls out new Anthem patch to fix myriad bugs - Chris Carter
  • EA is investigating why Anthem is crashing PS4s - Peter Glagowski
  • This Anthem video shows off the insane potential for big high-flying plays - Chris Carter
  • BioWare deploys patch to make Anthem loot more impactful, reduces tethering timer - Chris Carter
  • BioWare is already adjusting Anthem loot based on player feedback - Chris Carter
  • BioWare shares massive incoming day one Anthem patch notes - Chris Carter
  • Review: Anthem - Chris Carter
  • More related stories
    Filed under... #Anthem #BioWare #demos #Developer Voices #Electronic Arts #multiplayer #open world #PC #PS4 #RPG #Sci-fi #shooter #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •