Ian Milham, the Art Director on Dead Space, was at the International Festival of Animation & Computer Games over in the UK earlier this month where he showed off Dead Space. Dead Space for the original Xbox that is. Wait … what?
Apparently at some point, Dead Space was going to be for the original Xbox and it actually looked really good. So good that I can now believe that the upcoming Wii version of Dead Space won’t look like complete crap.
A lot of the features that we’ve come to know and love in Dead Space are present in this Xbox demo. There’s gravity, dismemberment, time manipulation, a holographic HUD system and the action looked pretty solid.
Check out one more clip after the jump showing off the early dismemberment system. Is anyone else as impressed as I am watching this video of the Xbox demo?