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Adults kidnapped, replaced by robots in XCOM-inspired Inner City Kids

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Something to play on the Vita!

Inner City Kids, from one-person developer Jamo Games (click this for some lovely art samples), was shown off the PlayStation Blog today. The XCOM-inspired strategy game is coming to PlayStation Vita next spring. Not AAA support Vita owners desperately want, but it looks good as heck. I'm interested and await more.

"Whether you are exploring robot facilities deep below the city, saving adults from abduction, or gathering new intel, you will come across new weapon modules and frames. You can build up a collection of powerful artifacts throughout the game, and revisit previous locations later on to discover powerful secret weapons and unexplored areas.

"This means that you can invent your own strategies from thousands of different weapon combinations to play however suits you best, inventing weapons such as healing turrets, acid grenades, stealthy remote drones or whatever you can come up with! Whether you should go all out, play defensively or set traps for your enemies will depend on you, your weapons, and the obstacles that you face."


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Steven Hansen
Steven HansenContributor   gamer profile

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more + disclosures


 



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