Gaming News, Game Reviews, Game Trailers, Tech News



 
FACE IT
 

A Super Mario Summary is the SparkNotes version of Mario

0

If you've got a few minutes to spare, you might want to give Johan Peitz's A Super Mario Summary a spin. Whipped up in 48 hours for the 23rd Ludum Dare game development event this past weekend, it's an abbreviated version of Mario's first "Super" adventure. All 32 levels from the NES original were recreated as single-screen challenges, and your goal is to collect all the coins and reach the top of of the flagpole for a three-star ranking.

Condensing an entire level into a single screen is quite remarkable, as it requires a clever arrangement of that level's obstacles. The stages have a unique platforming layout compared to their NES counterparts, but enough of the flavor of their respective levels has been retained. And because all the action is confined to single rooms, the challenge is a lot more concentrated.

There are a few bugs, of course, but that's the nature of having such a short dev cycle. They don't hurt the game overall, so go play and be merry!

A Super Mario Summary [Johan Peitz]


The article continues below. Login to skip ads, get faster mobile, and dibs on betas
 
 

 

TwitterRedditEmailFacebook
 
Tony PonceFormer Contributor // Profile & Disclosures
Fronts2049Blogs 62Following0Followers130

(Decommissioned) Super Fighting Robot more


 



On Destructoid: A Super Mario Summary   (0)   From our game database:

  • More related stories
    #Flash Games #Indie #Mario #PC #Sooo awesome
     
     


    READER COMMENTS LOADING BELOW...

    Please login (or) make a quick account (free)
    to view and post comments.



     Login with Twitter

     Login with Dtoid

    Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

    Sorry for the extra step!

     
    spacer
  •