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Arcade-inspired roguelike TumbleSeed plays as well as it looks

TumbleSeed is an audio-visual treat. I knew that much before giving it a spin. What I didn't expect was how much strategy comes into play in this arcade-inspired permadeath romp about a fragile seed on a journey up a mountain. Fast reflexe...   read

 
 
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For Honor has the makings of a winner

Games have always struggled to make multiplayer sword fighting fun. It should be the simplest thing in the world, I mean, what is more video game than lopping off someone's head with a broadsword? But, it’s trickier to pull off in pra...   read

 
 
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Death Squared keeps puzzle teams on their toes

Most modern puzzle games feature one unique mechanic, introducing it plainly at first but building on it over time. Braid had its time manipulation. Portal had its... portals. Death Squared is a little bit different. If there's one idea tyi...   read

 
 
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Ubisoft is onto something cool with Steep

While snowboarding games have had a slight resurgence on Steam, the big publishers -- including EA, which sadly doesn't seem interested in doing anything with SSX -- have been sleeping on the genre. As such, Ubisoft's Steep was one of the b...   read

 
 
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South Park is great, Ubisoft farting directly into my face is not

The Nosulus Rift is real. Much to my chagrin, the Nosulus Rift is real. Ubisoft hoodwinked me into signing a waiver and strapping this abomination to my face. The things I do for this job. Mamas, don't let your babies grow up to be games jo...   read

 
 
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I am not as good at typing as I thought I was

I fancy myself a decent typer-person. I have to do it all day for my job, and even though hunting and pecking would probably technically cut it, I'd die of embarrassment from being silently judged in press rooms. I'm just good enough t...   read

 
 
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Klei's Hot Lava is directly inspired by Counter-Strike

I can't say I expected to turn up at my PAX West appointment for Hot Lava and chat with Klei Entertainment about Counter-Strike mods, but the conversation kept returning to that point. While most of us viewed the upcoming game as a cool, so...   read

 
 
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Longing for more Castlevania? Chasm could be our best bet

In recent months, I've lost track of Chasm. I was on-board with the action-platform game when it was first coming through Kickstarter but, wow, that was actually back in 2013. Making games, even simple ones, takes lots of time. Making metro...   read

 
 
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Some rushed first impressions after a fast Sonic Mania demo

At PAX West, Jordan and I spent maybe five minutes with Sonic Mania. Appropriate, really, given that the blue hedgehog's whole existence is framed around the concept of speed. In and out, super quick. That's all we needed to know that the g...   read

 
 
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Some thoughts after spending two hours with Final Fantasy XV

The food looks amazing but the trees are flat. Cindy's breasts are immaculate but her hair is clumpy. The car's doors open from the wrong direction. Prompto and Noctis enthusiastically high-fived after a very short and routine drive. Noctis...   read

 
 


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Gears of War's Horde mode is greatly enhanced by adding classes

When it comes to Gears of War, all the variation is in the weapons. Each character operates the exact same, it's just the armaments that change gameplay. Someone toting a Boomshot is going to maneuver very differently than someone sporting ...   read

 
 
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We have some exclusive tracks from Starr Mazer: DSP for you

Earlier today, Kevin wrote about how much he's been enjoying Starr Mazer: DSP, the retro-sexy SHMUP that I gushed about earlier this year. Kevin specifically mentioned that the music "brings to mind the robotic guitar licks of Sega's Genesi...   read

 
 
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I've met someone and I think I'm in love, his name is Owlboy

I got a sneak preview press demo of D-Pad Studio's Owlboy, a retro-inspired action adventure game that has been in development for eight years having started in 2008 (to put that in perspective No Man's Sky began development in 2012)....   read

 
 
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Hue is a more colorful Limbo, and that's just fine

Hue is a two-dimensional puzzle platform game where the protagonist, the titular Hue, is tasked with collecting the different colors of a special ring to defeat the nefarious Dr. Grey. My first impression of Hue was that it looked...   read

 
 
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We Happy Few puts a new face on survival, but it's not ready for its close-up yet

When it took the stage at Microsoft's E3 presentation this year, Compulsion Games' We Happy Few was easily one of the most intriguing titles of the show, promising a trippy story set in the drug-addled English township of Wellington We...   read

 
 
Deus Ex preview photo
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Hands-on with a near-finished Deus Ex: Mankind Divided

The eviction noticed burned pink on the apartment door. Neighbors stood callously outside on the second floor walk basking in the white foglight of the open-air atrium, whispering at eavesdrop levels about his financials woes. He sat on the...   read

 
 
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Human: Fall Flat
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Human: Fall Flat is a wacky, fun, frustrating physics-based puzzler

Remember QWOP, the frustrating-as-hell human-body-haver simulator that was great fun? Developer No Brakes Games may be creating the next best thing by adding in bizarre dreamscapes and physics-based puzzles with Human: Fall Flat. At this po...   read

 
 
Vampyr preview photo
Vampyr preview
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Dontnod's Vampyr has more in common with Life is Strange than you might think

At a cursory glance, Vampyr, developer Dontnod Entertainment's third game, could not be any more different from Life is Strange. One's an action role-playing game set in early 1900s London; the other is an exploration- and narrative-based d...   read

 
 
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Shiness
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Dang, I should've been following Shiness this whole time!

Do you know about Shiness: The Lightning Kingdom? I didn't know a thing about it -- not until a couple of weeks ago, at E3 2016, where I was given a rapid-fire rundown. Schedule changes and general last-day-of-the-expo busyness meant I had ...   read

 
 
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Watch Dogs 2
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Watch Dogs 2 is on the right track

In my mind, Watch Dogs 2 has two things going for it over its predecessor: a not-dreadful protagonist (Marcus Holloway) and a sunnier, more dog-filled real-world setting (San Francisco). The rest of the changes are the sort of safe but stil...   read

 
 
Mafia III preview photo
Mafia III preview
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When it comes to Mafia III, we have to talk about politics in games

Politics in video games has been at the epicenter of a fascinating movement and anti-movement over the past few years. A reductive but simple view of it is that some people want change and others don't. It can be uncomfortable because the i...   read

 
 
Cuphead preview photo
Cuphead preview

Cuphead's platforming levels are brutal

For my money, Cuphead has unrivaled art direction and animation in the gaming space, but how does it actually play? Is it fun or frustrating? Well, it depends which side you're talking about. After trying Studio MDHR's run-and-gun title at ...   read

 
 
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Forza Horizon 3
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It's an important year for the annualization of Forza

For as much flak as the practice of annual installments in popular video game franchises catches, Microsoft feels like it's doing it the right way with Forza. Quietly, Microsoft has released a new Forza title every year for the past fi...   read

 
 
Dead Rising 4 photo
Dead Rising 4

Dead Rising 4 feels like a return to form

Dead Rising 4 is not a remake as some of us initially thought and some folks still think, but it does lean on fond memories of the 2006 original. Photojournalist Frank West is back in Willamette, Colorado following another zombie outbreak a...   read

 
 
Ghost Recon Wildlands photo
Ghost Recon Wildlands

Ghost Recon Wildlands is underwhelming

When Ubisoft announced it was taking Ghost Recon to Bolivia almost exactly one year ago, I was kind of into it. Wildlands gave me a Far Cry vibe, but on a grander scale, and with continuous cooperative play. Sure, yes, s...   read

 
 
Jordan DevoreFeatured blogger

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst...

 


 


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Community expand | +quickpost

Dangus Taargus

This was a thing we were doing right?

 
Serethyn

Started playing The Talos Principle today, and Im really glad I Its a Praise be to Elohim!

 
Nathan D

Hmmm, novelty DLC costumes that you still have to purchase using in-game

 
Kerrik52

Ever seen a crab defending his hood?(Link to crab battle video

 
Electric Reaper

Hack and slash games with anime girls, JRPGs with anime girls, brawlers with anime girls, visual novels with anime we will they make a single player shooter with anime girls (as player characters)?

 
Rico the Penguin

I read some of the I shouldnt do Its like watching folks punch themselves in the face and then threatening Just try me! Ill do it again! Feeling more confident after each

 
Luca Blight

When I saw my blog being Once again thank you and I love you

 
JuIc3

Holy hell Halo Started downloading at around 3 hours later Im still installation and

 
JcDent

Would love it if Gorechosen was a game about basically anything else but Khorne: Space Marine honor duels, Eldar matching skills, Dark Eldar arena games, drunk Guardsmen, sober orks vying for

 
Michformer

As the game that introduced me to Bethesda and rejuvenated my interest in RPGs, Oblivion means an awful lot to me as a Gopher explains in his most recent video the elements that made the fourth Elder Scrolls so engrossing, and I echo his

 

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