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Review: Hue

Hue is a two-dimensional puzzle-platform game where the protagonist, the titular Hue, is tasked with collecting the different colored segments of a special ring to find out what has happened to his mother. It's very clearly influenced ...   read

 
 
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Review: Hatsune Miku: Project Diva X

The kawaii queen and her Vocaloid cronies are back to pleasure your earlobes with their magical robo-voices for the first time on PlayStation 4, and the third time on PlayStation Vita. That's right, the PS4 finally has an exclusive music an...   read

 
 
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Review: Attack on Titan

Attack on Titan got really big really fast after the anime debuted, and it didn't take long to reach its saturation point. I mean, the show gets decent near the end but there's so much wasted time before that, and even the manga (which is n...   read

 
 
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Review: Obduction

Myst was such a formative experience in the '90s -- a harbinger of a new plane of thinking in storytelling, pushing the boundaries of technical advancement and narrative-driven gaming. It defined a genre and set the stage for adventure pu...   read

 
 
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Review: Alone With You

A lot of debate sparks over what constitutes a “game.” Many people aren’t keen on things like walking simulators because they bear little resemblance to more classic experiences. Some people love them for their ability to ...   read

 
 
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Review: The King of Fighters XIV

While most people were introduced to fighters with Street Fighter, my first foray into the genre was King of Fighters at a local arcade. I had no prior training or guidance, I kind of just jumped in, picked Andy Bogard, and had a ball....   read

 
 
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Review: Worms W.M.D

Team17 is in a precarious spot with the Worms series. If it deviates too much, it's chastised for straying too far from the proven formula. If it doesn't offer anything new, it doesn't justify its existence in a world where a million W...   read

 
 
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Review: Style Savvy: Fashion Forward

What do you mean Destructoid's never reviewed a Style Savvy game before?   read

 
 
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Review: Deus Ex: Mankind Divided

Call me crazy, but I mixed up the titles for Deus Ex: Human Revolution and Mankind Divided so many times during this review process, it's unfathomable. I mean, they're very similar games, both have very similar artwork and generic name...   read

 
 
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Review: Metroid Prime: Federation Force

Next Level Games is in a good spot. Since 2014, it has just been working with Nintendo even though it's technically an independent developer. Despite having a history with low-key ports, it hit the big-time with 2009's Punch Out!!, as ...   read

 
 


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Review: Deus Ex GO

Square Enix Montréal has a damn good track record thus far. Hitman GO, Pokémon GO, and Lara Croft GO all received high marks from us and raised the bar for what mobile puzzlers can look and play like. The team's next proj...   read

 
 
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Review: Okhlos

If there's a game concept I'd like to see become prevalent, it's the one where you amass an army of little dudes to wail on much-bigger monsters. Pikmin. Overlord. Little King's Story. Only those three readily come to mind, and while my mem...   read

 
 
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Review: Grow Up

In many ways, Grow Up is the quintessential Ubisoft game. It's rife with the systems that have come to define the French publisher -- specifically an open world and a ton of collectibles. Actually, that's basically the entire make...   read

 
 
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Review: Uno

Uno on Xbox 360 was a magical wasteland filled with strangers chatting it up on their Xbox Live Vision Camera, sometimes with their dicks out. As a man who is known to enjoy dicks from time to time, I quite liked that. Sure, sometimes you'd...   read

 
 
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Review: Hitman: Bangkok

Hitman has been getting run through the wringer over the past five months, and it has almost nothing to do with its gameplay. No, the core is pretty sound -- a natural evolution of the "find and kill" staple it helped define in 20...   read

 
 
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Review: Inversus

Arena games, man. Arena games. Back in my day, we played Super Smash Bros. 64 every day, which only had 12 characters, and we liked it! Okay, I'll drop the faux cantankerousness. Gaming, in my eyes, has only gotten better over time, an...   read

 
 
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Review: Logitech G Pro Gaming Mouse

If you've read my review for Logitech's G900 Chaos Spectrum mouse, you know I'm not the biggest tech head. I love testing and getting a feel for new gear, but the numbers side of thing is a bit lost on me (shame on me, I know!). So when I w...   read

 
 
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Review: Bound

If you were just going by screens alone, Bound looks like a typical action platformer at first glance. But it's much more ambitious than that, and that zeal unfortunately causes a few bumps in its very beautiful road.   read

 
 
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Review: Shiren the Wanderer: The Tower of Fortune and the Dice of Fate

Shiren’s road to the west has been an odd one. The first game in the series launched in Japan for the Super Famicom more than 20 years ago. Western audiences wouldn’t see the game until 2008 when Sega brought over the DS remake ...   read

 
 
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Review: Just Cause 3: Bavarium Sea Heist

Man, I have never been so excited to uninstall a game in my life. If you bought this Season Pass, you truly have my condolences.    read

 
 
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Review: CASE: Animatronics

I went into CASE: Animatronics with an open mind. Yes, as a Steam Greenlight game featuring evil animatronics, there was some obvious cause for trepidation. That it would turn out to be a shameless copy cat, a thin experience riding another...   read

 
 
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Review in Progress: Hearthstone: One Night in Karazhan

I love how Hearthstone plays off of the wackier parts of the Warcraft universe. It's been there all along -- Pandaren have been looking silly and getting drunk since the Warcraft III days, but Hearthstone, as a spinoff world ...   read

 
 
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Review: No Man's Sky

The last time we checked in with No Man's Sky, I successfully repaired my ship, struggled with the inventory system, started to feel some fatigue from repeated elements of the random-generation algorithms, and was generally having a chill t...   read

 
 
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Review: Blade Ballet

The inimitable Jack Handey once wrote "Boxing is like a ballet, except there's no music, no choreography, and the dancers hit each other." Add some robots, and that's basically Blade Ballet.   read

 
 
Darren NakamuraFeatured blogger

Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strateg...

 


 


Reviews   filter by...

Hue"Chase the rainbow"

 

Hatsune Miku: Project Diva X"YAAAAAAASSSSS KAWAII KWEEN!!!"

 

Attack on Titan"Go Go Eren Yeager"

 

Obduction"Where will it take you?"

 

Alone With You"Are you still there?"

 

Worms W.M.D"'Hoy there, small fry"

 
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Khalid Eternal Nigh

Ask Me I wont answer, but feel free to

 
Osc

I usually do this on the weeks end, but wanted to share it A classic Weezer - Buddy Holly

 
a spider

I hate it when games have very deep and detailed character It makes me spend ages in character creation when I just want to play the I know I could just skip it and not care but Im a moron and feel forced to use all those

 
King Kaiser

Time for the AMA Ask me anything homies!

 
Kaleido Ruby

Pro-tip: Dont let your gaming rig get this This does actually impede on performance after a while when your FANS dont

 
Chris Bradshaw

Ask me Anything turned out to be a lot more fun than I expected! Do you mind if I play again? I promise Im done after

 
SirNinjaFace

I get of the train and the first thing I see is a bunch of clowns hanging out at a street corner

 
weslikestacos

I bumped my contest from last Check out the blog! There are two days left in the contest, and plenty of codes left to give Participate, even if its just to call me a jerk! <3 u

 
Jaakkosakari

So Ive been playing Satellite Reign Spend 45 minutes sneaking into a compound, got two prototypes and was killed on the way Tried to retrieve the prototypes with new bodies, was killed 5/5 would play

 
Inquisitive Ravenclaw

I finally beat the last boss of Megaman Battle Network It took at least 6 or 7 tries, with me memorizing its attack patterns and changing up my chips/programs, but I did it! A fun game, and well worth the time it took to make that contest

 

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