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#developer stuff


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A neat look at what goes into animating Overwatch highlight intros

What goes into creating a character's highlight intro for Overwatch? Far more than you might imagine. This annotated video from Blizzard senior animator David Gibson shrinks about four days worth of animation work in Autodesk Maya down to ...   read

 
 
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Video series The Game Makers now online and free to watch

It's been a week! As promised, the digital interview series The Game Makers: Inside Story is now online, watchable right here on YouTube. Look no further for lunch-break or late-night-snack material. This 10-part video series from director ...   read

 
 
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Raw Fury wants to help indie developers with Steam Direct

With the announcement that Steam Greenlight will soon be replaced by a new system called Steam Direct, many independent game developers were upset by the news that trying to get your game on Steam will require an up-front payment. The ...   read

 
 
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Bastion is nearly unkillable on the PTR right now

Alongside the Roadhog and Winston changes in the latest PTR patch, Bastion also received a few tweaks. While we've known for awhile now that the changes would focus on making his sentry and tank mode transformations more viable, things migh...   read

 
 
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Kimura keeps it real part 3: 'Every member of the human race is an artist'

To close our interview series with Yoshiro Kimura, developer on Romancing SaGa 2, Chu Lip, No More Heroes, Rule of Rose, Little King's Story, Million Onion Hotel, Dandy Dungeon, and so many others, we thought we'd look at the unique place K...   read

 
 
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IO Interactive is developing a new IP

Best known for the Hitman series, IO Interactive has also developed the Kane & Lynch series, as well as one-off titles like Freedom Fighters and Mini Ninjas. According to a new job posting, the studio is now loo...   read

 
 
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Video series The Game Makers brings together some of our favorite creators

The Academy of Interactive Arts & Sciences has rounded up prolific creators for an interview series called The Game Makers: Inside Story, and does that sound cool to you? It sounds cool to me! The 10-part series from director Jennie Ko...   read

 
 
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Overwatch is adding CTF and custom rulesets in the next patch

Overwatch's current seasonal event, Year of The Rooster, added a Capture the Flag mode that proved to be quite popular. So popular, in fact, that game director Jeff Kaplan went back on his previous claim that CTF would be limited to the run...   read

 
 
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Kojima Productions' new studio has one hell of a hallway

Kojima Productions has shared photos of its new studio in Tokyo, and regardless of how you feel about Death Stranding, I hope you can join me in geeking out over the creative space. I live for this stuff! For instance, take this hallway. I...   read

 
 
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Hideo Kojima reflects on time with Konami, promises unique experiences for the future

It is well known that the mastermind behind the Metal Gear franchise had originally wanted to make movies. Instead, Hideo Kojima got caught up in the new form of media we have come to know as video games, bringing his love of film with...   read

 
 
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Overwatch director discusses the PTR, upcoming changes

Overwatch released a video earlier today in which director Jeff Kaplan talked for a bit about the Public Test Realm (PTR) and how it relates to the main game. Among the topics discussed were the differences between the PC and console v...   read

 
 
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Swery65 is back! Opens new studio White Owls

After taking time away from Access games for health reasons and to become a Buddhist priest, Hidetaka "Swery" Suehiro ultimately left Access Games in October 2016. Now he's back to making games after starting his own development studio call...   read

 
 
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An unlikely pairing has given birth to Plague Road

Do any of you readers remember the wonderfully mustached Conrad Zimmerman? Did you know he is currently working on a video game called Plague Road with Luc Bernard, an outspoken indie developer who has history with Destructoid? Luc B...   read

 
 
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Rust developer: 'If you're bored of the game then just stop playing it'

Garry Newman, the developer behind Garry's Mod and popular Early Access survival game Rust, took to reddit to directly address players with a chart included as seen below:    read

 
 
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Hideo Kojima got his Game Award at last

A year later, Metal Gear Solid creator Hideo Kojima has accepted an award at The Game Awards 2016, this time for being an "industry icon." His acceptance kicked off this year's show, with a very emotional Geoff Keighley recounting his faile...   read

 
 
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Todd Howard says Nintendo Switch has 'one of the best demos I've ever seen'

It's still rare for anyone to have seen or tried Nintendo's new Switch console. Only the most influential folks in the industry have had any hands-on time with it, and their lips are sealed thanks to a surely-stringent non-disclosure agreem...   read

 
 
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Horizon Zero Dawn's open world looks absolutely fantastic

Horizon Zero Dawn developer Guerrilla Games has spent a lot of time making experiences that are, in some ways, the exact opposite of Horizon. The studio is best known for the Killzone games, first-person shooters that are mostly ...   read

 
 
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The fascinating world of Polish game development

[Through the Polish Cultural Institute of New York City, Brett and I were flown to Poznań, Poland to attend Poznań Game Arena. We then took a train down to Warsaw to see 11 bit, CD Projekt Red, and Flying Wild Hog's studios. ...   read

 
 
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This is probably the funniest look at game development I've ever read

Those of you who grew up in the late '90s and early 2000s might remember Sean "Seanbaby" Reiley from his comedy website where he reviewed awful Nintendo games and comic fruit pie ads. Or you might recall some of his articles in EGM or on Cr...   read

 
 
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Turtle Rock Studios is done with Evolve, but it'll stay online 'for the foreseeable future'

Evolve had a rush of buzz going for it pre-release, but the four-on-one monster-shooting game was never quite able to bring in -- and, crucially, hold onto -- players to the extent that developer Turtle Rock Studios and publisher 2K hoped a...   read

 
 
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(Update) These are the voice actor contract proposals that led to a strike

[Update: SAG-AFTRA has confirmed that the documents seen below are legitimate. Both sides of the negotiation seem positive about the deals they put on the table -- Ray Rodriguez, the chief negotiator for SAG-AFTRA, told Destructoid the docu...   read

 
 
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Video game companies and voice actor union struggle to communicate amid Electronic Arts picket

After declaring a strike of video game voice actors this past Thursday, acting guild SAG-AFTRA commenced with their first picket, marching outside the Electronic Arts offices in Playa Vista, CA. About an hour later, the collective group of ...   read

 
 
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Rayman creators find rare Super Nintendo version

Rayman creators Frédéric Houde and Michel Ancel have stumbled upon an unreleased, unfinished Super Nintendo version of the platforming game previously thought to be lost forever. Somehow, it still works!   read

 
 
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(Update) Video game voice actor strike begins over concerns of 'safety and respect'

[Update: Sam Singer, a communications operative speaking on behalf of the negotiating video game companies, sent Destructoid an email regarding the claims made at the SAG-AFTRA roundtable. "The Companies are impressed and appreciative of th...   read

 
 
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Writers' strike v2? Voice actors ordered to strike on Friday

[Update: I was informed by Sam Singer, representing the video game industry along with Scott J. Witlin, that the reported $100/hour minimum pay is incorrect. Rather, "the maximum voice session is 4 hours at $825, the minimum per hour rate i...   read

 
 



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