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#XNA


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Review: Clock 24-7

The Xbox Live Community Games channel empowers budding game developers to create their own blockbuster titles in the hopes of attracting attention and one day becoming the next Shigeru Miyamoto. At least in theory. In practice, it's a place...   read

 
 
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Destructoid review: The Dishwasher: Dead Samurai

It has been over a year since gamers were given the opportunity to check out the XNA Community Games demo and I think it's safe to say that one game clearly outshined all of the competition. The Dishwasher: Dead Samurai was far and away the...   read

 
 
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The Dishwasher: Dead Samurai out on XBLA this week

It's been so long since the trial for The Dishwasher: Dead Samurai was released that I can hardly remember any of the specific things that made the game so much fun to play. But, I do recall the feeling of pure exhilaration it caused me to ...   read

 
 
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From our community  

New XNA massaging game made by a Dtoider features online co-op

Dtoider Entrager just released a brand new XNA game called Remote Masseuse. It’s like the other XNA massaging game (Rumble Massage), except Remote Masseuse features online co-op!Players can still massage themselves if they wish, but...   read

 
 
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Destructoid review: Audiball

Before I brewed my cup of coffee this morning, I listened to the sounds of my two cats playing with their toys, my girlfriend grumbling about having to go to work, and rain drops. My cats’ paws thumped on the floor sporadically; howev...   read

 
 
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XNA game provides orgasmic massage pleasure

Although Destructoid's Community Games challenge is for developers to tell us what we should review, a few titles on the service tempt me to "go rogue" and review them anyway. One of them is Rumble Massage, which Wilbo told me abo...   read

 
 
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Destructoid review: Weapon of Choice

Weapon of Choice has been held aloft for a while now as an example of what Community Games can be with some development know-how and a lot of effort. It is one of the most professional looking games to have come from the XNA program, and ...   read

 
 
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Braid premium theme available on Xbox 360, creator remarks on theme prices

If you're anything like me, you'll love console themes, but can't stand the fact that Microsoft charges stupid amounts of moon money for the privilege of downloading. Jonathan Blow would like you to know that, although he has a Braid theme ...   read

 
 
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Weapon of Choice speed run contest challenges you to move fast for prizes

Weapon of Choice is by far my favorite XNA Community Game. What other XNA game features a stick monster that spews milk from its teats? Considering the wide berth of titles available for download, I consider originality (and good gameplay) ...   read

 
 
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Destructoid review: Hexothermic

There's something inherently satisfying about watching a chain reaction. From the ancient simplicity of Dominos to modern day videogame classics like Peggle, setting something in motion and watching the results is incredibly pleasant, despi...   read

 
 
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Downloadable fireplace is available because of XNA, thanks Microsoft

Microsoft’s indie developer tool, XNA, is more than just a program that helps people create games. It can also create ambience ... the smoky and crackly kind. Recently, a creator by the name of SniperED007 debuted his latest masterpie...   read

 
 
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Developer criticizes 360 Community Games price structure

Microsoft has come under fire before, especially from indie developers like Jonathan Blow, for the amount of restrictions and inflexibility one finds when making games for the Xbox 360. Joining the ranks of the frustrated is Weapon of Choic...   read

 
 
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Destructoid interview: Nathan Fouts, nasty alien killer and XNA developer

On November 19, the hard work of many XNA developers is finally going to pay dividends. Along with the New Xbox Experience, gamers will get access to the Community Games blade, which is the spot to download highly touted titles like The Dis...   read

 
 
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Preview: CarnyVale: Showtime

 Last year, the winner of the Dream-Build-Play competition was The Dishwasher: Last Samurai, game that has gone on to become a fully formed Xbox LIVE title, soon to be released. This year’s winner, CarnyVale: Showtime, is a whole...   read

 
 
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Xbox LIVE Community Games event coverage

The new Xbox 360 Dashboard update is right around the corner, and it isn't just wacky Avatars and March of the Penguins streaming off of Netflix over at the land of Microsoft. No, no, no! Microsoft wants you to remember just what the Xbox 3...   read

 
 
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The Dishwasher: Dead Samurai is coming, and he's packing a guitar

If you've ever tried out some of the XNA games currently being lined up, then surely one game in particular would have caught your eye. If you're a reader of taste, that game will be The Dishwasher: Dead Samurai. If you're an arsehole, that...   read

 
 
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This tech demo for The Unfinished Swan is mighty impressive

It's not very often that I can get fired up over a maze game, but The Unfinished Swan is unlike anything I've seen before. The indie game is currently being developed in XNA, in case you were wondering. Since this is one of those "se...   read

 
 
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XNA Game Studio 3.0 hitting later this month

It's been a long time coming, but Microsoft will be releasing the XNA Game Studio 3.0 development tool on October 30. The tool will be made available to the US, Canada, UK, France, Italy, and Spain and hits almost three weeks ahead of the N...   read

 
 
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Ex-Resistance and Ratchet and Clank developer goes 2D with Weapon of Choice

Weapon of Choice is a new 2D run-and-gun shooter birthed from the mind of Nathan Fouts, weapon designer on Resistance: Fall of Man and boss programmer on Ratchet and Clank: Tools of Destruction. Though the game definitely lacks the budget o...   read

 
 
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Plain Sight: New XNA game brings robot-on-robot ultra violence to the masses

London-based indie studio Beatnik Games (described as "six guys working in a shoebox") have announced their new XNA project, Plain Sight -- a 3D multiplayer game featuring robotic sword fighting and explosions. In Plain Sight, the...   read

 
 
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Destructoid interview: Colosseum developer Shortfuse Games

Many gamers got a surprise first-glimpse of Shortfuse Games' upcoming XNA-developed title, Colosseum, during Microsoft's E3 2008 press conference. The inclusion of the multiplayer arena-fighter was a surprise to the developers as well. ...   read

 
 
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Five XNA games (and developers) to watch for

While Microsoft’s small-developer XNA tools have been available for awhile, it was only recently that the software giant revealed plans to allow creators to get paid for their efforts. Called Xbox LIVE Community Games, this new allows...   read

 
 
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Microsoft responds to concerns about quality of XNA Community Games

Late last week we told you that former XNA community manager David Weller had some concerns about the quality of the upcoming Xbox LIVE Community Games service. His worry was that we would not be able "discern the quality of a game amo...   read

 
 
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Former XNA manager worried about the quality of Community Games

When we told you about Microsoft's new user publishing model, Xbox LIVE Community Games, some of you were quick to look past the dollar signs and possibilities. A few of you expressed concern that this new model could have us buried under l...   read

 
 
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Destructoid Interview: Chris Satchell wants to make you a garage game millionare

Chris Satchell is having a good week. Yesterday he was just promoted as Chief Technology Officer of Microsoft’s Interactive Entertainment Business Group, closed the loop on indie game distribution for the Xbox Live platform, and will ...   read

 
 
Papa NieroFeatured blogger

Gonzo Destructoid editor, the original troublemaker. You may know me as the guy that chased Jack Thompson around courtrooms, the guy that snuck into E3 in a robot helmet, or the publisher of one ...

 


 


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Community expand | +quickpost

JcDent

Having American presidential and Lithuanian parliamentary election on the same year is almost too much bullshit to On one side, On the other side, 17ish populist bullshit parties, with current majority party in total brain

 
Electric Reaper

Haydee is one weird If they focused more on the beauty of the character, they would have given her a human head, and (at least partially) human If they focused more on her robotic nature, the torso and legs would likely be

 
EAPidgeon

So apparently my University which only has wifi has an insane amount of packet ~4-5% on CS:GO is virtually unplayable although somehow Overwatch is This video should give you a general idea of what its like at the 6:45

 
BarnacleBritches

Well shit, now my youtube page is filled with Slam Jam GUESS I GOTTA POST EM

 
JcDent

(NSFW) Well, I think this Suicide Girls photoshoot is pretty great

 
ScionVyse

You people wanted some more of my music, so here it I had to do sound for a film scene for a project This is what I wrote for Some things may not flow properly on their own without the video, but I also had like 4 hours to do

 
MeanderBot

*Sees article title containing hella* This has to be a Steven

 
toonrinku

gonna post something long-form about shin megami tensei 4: quick impression is its more of whats fantastic about the

 
Zaboru

Get home -> Fall asleep until next Thanks, Anyway, heres a soundtrack that still counts cause its not the next day everywhere

 
Khalid Eternal Nigh

If Capcom doesnt release an official statement about the last PC update with the kernal level control / security break it is Tomorrow will have been a week since patch was This is a SERIOUS and INTENTIONAL

 

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