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#Tripwire Interactive


 
 
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Killing Floor 2 adds a new mode, maps, and weapons

At the risk of reminding Zack that we played Killing Floor 2 together once, had a good time, then proceeded to never cooperatively* fend off the Zed hordes again, I'd like to point out that there's a free new Descent Content Pack out now fo...

 
 
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Review: Killing Floor 2

Over the last year and a half, I've been playing a ton of Killing Floor 2 (just under 400 hours) during its time on Steam Early Access. It's an in-staff joke at this point: if news about the game pops up, the team knows I want to read it an...

 
 
 
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Killing Floor 2's tenth perk is the Survivalist

As Killing Floor 2 creeps closer to full Steam release this November, players have been wondering what the final perk (character class) would be. Some community folks dug into the code and found references to the Martial Artist, which every...

 
 
 
 
 
 
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Killing Floor 2's PVP mode is available now

Tripwire Interactive's Killing Floor series has always been a strictly cooperative affair. Grab some buddies, put a few bullets in some monsters, drink a beer or two, and walk away with a grin on your face. Starting today with Killing Floor...

 
 
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Killing Floor 2 now has full Steam Workshop integration

Last week I wrote that Tripwire Interactive is bringing a competitive mode to Killing Floor 2. Some of you are excited to see how that turns out, and others would prefer the game to stick to its cooperative roots. Today, Tripwire annou...

 
 
 
 
 
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Games are kicking my ass right now, and it's great

"There's nothing to play right now" is an all-too-common sentiment when the novelty of holiday releases begins to wane. Personally, 2016 has already brought a wealth of Good Stuff that I'll be playing well in to the end of this year, and th...

 
 
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Dynamic difficulty tuning is coming to Killing Floor 2

Killing Floor has a fairly hardcore following: these folks build wikis to know every single damage value in the game, and pore over enemy animations so they can know the best way to take them down. The Hell On Earth difficulty is where they...

 
 
 
 
 
 
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This modder made his own Killing Floor 2 Christmas map

The Killing Floor Twisted Christmas events (in which the enemies wear costumes, Christmas music jubilantly plays in the background, and maps like Santa's lair become available) hold a special place in my heart. Tripwire Interactive isn...

 
 
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Tripwire Interactive talks Killing Floor 2 on PS4

I guess this one slipped by me during PlayStation Experience. Tripwire Interactive is starting to produce videos about Killing Floor 2's PlayStation 4 port. It's still off in the distance, but it's a good sign that they're starting to talk ...

 
 
 
 




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Taur"Tower defense with an action-oriented hook"

 

Dreams"Express yourself"

 

Code Shifter"Arc System Irks"

 

Dead Cells: The Bad Seed"It's good, actually"

 

Warcraft III: Reforged"Zug Zug 2020"

 

Wide Ocean Big Jacket"Those were the best days of my life"

 

Silver Falls: 3 Down Stars"At least the 3DS still has an extensive back catalog"

 

Journey to the Savage Planet"A surprisingly easygoing collectible-filled adventure"

 

Coffee Talk"Decaf soy mocha frappe latte with nutmeg, please"

 
 
 

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MeanderBot

Heres another sampling of my recent art stuffs, in Mostly

 
On Air Fish

A manager at my job wants to buy her 9 year old grandson a Nintendo Hes not really a Best games to start the lad off with? Give me your opinion!

 
ScionVyse

Hey, Ive got a new video review out, this time on The Pedestrian! Have a look if you want to! Ill be posting this in the blogs section as well, so I probably wont be bumping this post at

 
RenaudB90

4 hours left until the weekend I wonder how much of that time I can spend on the

 
CaimDark Reloaded

500 deaths in Stupid Ori and the Stupid Im probably close to the end, trying to escape the fire temple after freeing the fire Worst part is, when you die in this sequence, you have to do the whole damn thing

 
Nathan D

FRIDAY

 
Retrofraction

I have too much fun with these mini sized models

 
Flegma

If the main quest of an open-world RPG today had the sole purpose of the PC becoming enlightened in all virtues, would that be considered too constrained?

 
able to think

The US Military named one of their new tanks Baby Imagine being a terrorist and getting blown up by a tank called Baby Your 72 virgins would totally make fun of

 
 

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