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Here's how to hit switches and open gates in Maneater

There's not much about Maneater that's confusing. See food, eat food. About halfway through this aquatic power fantasy, your baby shark has grown big enough that most less-capable predators go down in a couple chomps. You will eventual...

 
 
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Review: Maneater

Maneater is exactly the kind of bonkers idea we need right now: a people-eating shark sim. I know what you're thinking though. While there is plenty of dumb meme potential baked in, Tripwire actually managed to create a fun little arcade fo...

 
 
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Here's how to get out of the first area in Maneater

Maneater might seem like a wacky shark simulator, but there's a method to its madness. Distilled, it's actually an open world chomper that has a lot in common with games like Assassin's Creed. In other words, there's a certain degree of map...

 
 
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Maneater is the kind of 'comfort food' game I need right now

Maneater might not top anyone's most-wanted-games list for 2020, but a budget-friendly open-world action-RPG about a shark "eating [its] way up the ecosystem" sounds cathartic. Every few years someone captures my imagination with a promisi...

 
 
 
 
 
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Killing Floor 2 adds a new mode, maps, and weapons

At the risk of reminding Zack that we played Killing Floor 2 together once, had a good time, then proceeded to never cooperatively* fend off the Zed hordes again, I'd like to point out that there's a free new Descent Content Pack out now fo...

 
 
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Review: Killing Floor 2

Over the last year and a half, I've been playing a ton of Killing Floor 2 (just under 400 hours) during its time on Steam Early Access. It's an in-staff joke at this point: if news about the game pops up, the team knows I want to read it an...

 
 
 
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Killing Floor 2's tenth perk is the Survivalist

As Killing Floor 2 creeps closer to full Steam release this November, players have been wondering what the final perk (character class) would be. Some community folks dug into the code and found references to the Martial Artist, which every...

 
 
 
 
 
 
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Killing Floor 2's PVP mode is available now

Tripwire Interactive's Killing Floor series has always been a strictly cooperative affair. Grab some buddies, put a few bullets in some monsters, drink a beer or two, and walk away with a grin on your face. Starting today with Killing Floor...

 
 
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Killing Floor 2 now has full Steam Workshop integration

Last week I wrote that Tripwire Interactive is bringing a competitive mode to Killing Floor 2. Some of you are excited to see how that turns out, and others would prefer the game to stick to its cooperative roots. Today, Tripwire annou...

 
 
 
 
 
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Games are kicking my ass right now, and it's great

"There's nothing to play right now" is an all-too-common sentiment when the novelty of holiday releases begins to wane. Personally, 2016 has already brought a wealth of Good Stuff that I'll be playing well in to the end of this year, and th...

 
 
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Dynamic difficulty tuning is coming to Killing Floor 2

Killing Floor has a fairly hardcore following: these folks build wikis to know every single damage value in the game, and pore over enemy animations so they can know the best way to take them down. The Hell On Earth difficulty is where they...

 
 
 




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The Jackbox Party Pack 7"Something to distract you from 2020"

 

Nioh 2: Darkness in the Capital"Two words: Izuna Drop"

 

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Torchlight III"An oversimplified sequel"

 

Super Mario Bros. 35"Limited limited-time fun"

 
 
 

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