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#The Sound Card


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The Sound Card
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Top ten game music tracks to get you pumped for the gym

Like our last issue of The Sound Card, which focused on music to sleep to, this has also been on my back burner for some time. I have over 300 tracks on my exercise playlist in iTunes, and a lot of that is game music. I thought to myself, w...   read

 
 
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The Sound Card
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Top ten game music tracks to sleep to

This one's been on the back burner for way too long. While most recent editions of The Sound Card have focused on a single game franchise, I've been wanting to get back to the good ol' "What's on your playlist" kind of posts. I always get p...   read

 
 
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Top 10 Contra songs
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The top ten Contra songs OF ALL TIME

Castlevania. Mega Man. And finally, Contra. With this, my holy trinity is complete. In celebration of the 25th anniversary of the greatest run and gun videogame series ever, Allistair Pinsof ranked the top five Contra games. But what is a g...   read

 
 
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Sound Card
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Sound Card 011: Ten awesome, underrated Mega Man songs

If it wasn't obvious from the many musical references throughout the series, the Mega Man games are as much about excellent tunes as they are about tried-and-true action gameplay. He's not called "Rockman" for nothing! But despite the ocean...   read

 
 
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Sound Card
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Sound Card 010: Top ten game music tracks for Christmas

It's the most wonderful time of the year! And I truly believe that. While Thanksgiving is easily my favorite holiday, Christmas is a close second, and I've always made an iPod playlist with tons of holiday music that I roll out the day afte...   read

 
 
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Sound Card
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Sound Card 009: The top ten Castlevania songs OF ALL TIME

This Halloween, you might feel like turning down the lights and cranking up the frights with a run through of a classic game like Resident Evil or Silent Hill. But for my time and money, nothing beats the premier name in action horror -- Ca...   read

 
 
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The Sound Card 008: The top ten best soundtracks at E3

E3 is a hard place to get a good sense of music in games. The show floor is generally so noisy that you’re lucky if you can hear the attendant next to you telling you how to play the game. Fortunately, game companies are starting to r...   read

 
 
Wipeout, a series seemingly made for vinyl, was released, along with Tekken, Ridge Racer, and the amazing Parappa the Rapper. I also got my hands on these rare remixes from stage 4 in Rez which aren’t even in VGMdb:

[embed]226437:43507[/embed]

[embed]226437:43508[/embed]

Squaresoft made an appearance during the mid-1990s with Front Mission Alternative, a fantastic arrange album, and later with “Eyes on Me” from Final Fantasy VIII, along with Konami’s Dracula X / Vampire Killer from Symphony of the Night and beatmania, Capcom’s Biohazard 2, and Sega’s Sonic R and Burning Rangers. While the packaging for many of these releases was pretty minimal, I found the following dual-record GHOST IN THE SHELL MEGATECH BODY.VINYL.LTD release to be pretty amazing in the packaging department:

[embed]226437:43509[/embed]

Another reason we’ll never really know how much vinyl is out there is because of releases like this one:

[embed]226437:43510[/embed]

Squaresoft prepared this dual-record release of Parasite Eve Remixes as a promotional tool for DJs to start messing around with their material. This was never released commercially, and so with things like this, we may never know all of what’s out there.

There were slightly fewer releases in the 2000s. By this time, vinyl was rare and more promotional than commercial. There was seemingly nothing sexy about the format by this time, and aside from a few releases like Grand Theft Auto III, Doom 3, and a nifty red Super Street Fighter II Turbo Battle release. There were some interesting fan remix albums (also rare and not in VGMdb) that can be seen here:

[embed]226437:43511[/embed]

A friend, Haroon “FFMusicDJ” Piracha (who also sent me many of these rare vinyl releases to include in this feature) sent me this interesting animated graphic showing percentage of music sales from 1980 through 2010, which is quite telling in what happened to vinyl during this period.

Then came the 2010s. We saw a resurgence of the medium both in underground circles and from big name publishes. I think what’s partially responsible is the enthusiastic underground communities that comprise the indie game scene. The atmosphere is one that makes it seem as though anything is possible, and some great music is being created for these titles. One such release, and the first to hit in 2010 was the excellent soundtrack to Machinarium, which is actually still available to fans who are interested:

[embed]226437:43512[/embed]

This was followed by a slew of both promotional and commercial releases from game companies including 2K (BioShock), Square Enix (Final Fantasy XIII), Blizzard Entertainment (StarCraft II), Rockstar (Red Dead Redemption), THQ (the rare de Blob and de Blob 2) and even Microsoft (Halo: Combat Evolved). Check some of these out below:

[embed]226437:43513[/embed]

[embed]226437:43514[/embed]

[embed]226437:43515[/embed]

Indie releases also kept things going with the popular Sword & Sworcery LP hitting vinyl, and a title that I think is the single most deserving soundtrack of a vinyl release, 2009s Shatter (the vinyl was released in 2011), which is easily one of my favorite soundtracks of all time:

[embed]226437:43516[/embed]

I think what Jim Guthrie, composer of Sword & Sworcery, has to say about why vinyl and why now is quite telling of the indie scene’s desire to get things like this done:

“For as long as I've been making records/music the ultimate goal has always been to release stuff on vinyl. It's never been a question of should I press vinyl. It's ‘can I press vinyl and not lose my shirt?’ It's the perfect format to experience music and it's out-lived every medium that's come since. Sound great. The art is nice and big and you have to interact with it in order to hear it in a way that is very satisfying. I don't want to sound like a broken record (pun intended) but CDs and mp3s don't provide the same experience. They are convenient and easy to store, rip and steal but that's about it. No matter how high tech things get I believe vinyl will always have a place in this world.”

I couldn’t have said it better myself.

Not since the 1980s have we seen so many vinyl releases per year. This year already has seen releases celebrating the Commodore 64, the Music of Retro City Rampage (get that blue one while you still can!) and the upcoming Botanicula from Minority Records (the same label that put out Machinarium). It’s a good time for fans of vinyl, and after a turbulent history, it’s time to dust off (or in my case, go out and buy!) a turn table and relive a piece of musical history.

[embed]226437:43779" data-vidtitle="

The Sound Card 007: Game music on vinyl It’s back! It started and ended in 2008. The Sound Card, I mean. Dale North started the series many years ago, and while it had a very short run, I was always a fan of the column which featured zany lists that included ...  
Full story

" data-purl="the-sound-card-007-game-music-on-vinyl-226437.phtml" data-vidsummary="" data-remodal-target="watch"> photo
8===D
Wipeout, a series seemingly made for vinyl, was released, along with Tekken, Ridge Racer, and the amazing Parappa the Rapper. I also got my hands on these rare remixes from stage 4 in Rez which aren’t even in VGMdb:

[embed]226437:43507[/embed]

[embed]226437:43508[/embed]

Squaresoft made an appearance during the mid-1990s with Front Mission Alternative, a fantastic arrange album, and later with “Eyes on Me” from Final Fantasy VIII, along with Konami’s Dracula X / Vampire Killer from Symphony of the Night and beatmania, Capcom’s Biohazard 2, and Sega’s Sonic R and Burning Rangers. While the packaging for many of these releases was pretty minimal, I found the following dual-record GHOST IN THE SHELL MEGATECH BODY.VINYL.LTD release to be pretty amazing in the packaging department:

[embed]226437:43509[/embed]

Another reason we’ll never really know how much vinyl is out there is because of releases like this one:

[embed]226437:43510[/embed]

Squaresoft prepared this dual-record release of Parasite Eve Remixes as a promotional tool for DJs to start messing around with their material. This was never released commercially, and so with things like this, we may never know all of what’s out there.

There were slightly fewer releases in the 2000s. By this time, vinyl was rare and more promotional than commercial. There was seemingly nothing sexy about the format by this time, and aside from a few releases like Grand Theft Auto III, Doom 3, and a nifty red Super Street Fighter II Turbo Battle release. There were some interesting fan remix albums (also rare and not in VGMdb) that can be seen here:

[embed]226437:43511[/embed]

A friend, Haroon “FFMusicDJ” Piracha (who also sent me many of these rare vinyl releases to include in this feature) sent me this interesting animated graphic showing percentage of music sales from 1980 through 2010, which is quite telling in what happened to vinyl during this period.

Then came the 2010s. We saw a resurgence of the medium both in underground circles and from big name publishes. I think what’s partially responsible is the enthusiastic underground communities that comprise the indie game scene. The atmosphere is one that makes it seem as though anything is possible, and some great music is being created for these titles. One such release, and the first to hit in 2010 was the excellent soundtrack to Machinarium, which is actually still available to fans who are interested:

[embed]226437:43512[/embed]

This was followed by a slew of both promotional and commercial releases from game companies including 2K (BioShock), Square Enix (Final Fantasy XIII), Blizzard Entertainment (StarCraft II), Rockstar (Red Dead Redemption), THQ (the rare de Blob and de Blob 2) and even Microsoft (Halo: Combat Evolved). Check some of these out below:

[embed]226437:43513[/embed]

[embed]226437:43514[/embed]

[embed]226437:43515[/embed]

Indie releases also kept things going with the popular Sword & Sworcery LP hitting vinyl, and a title that I think is the single most deserving soundtrack of a vinyl release, 2009s Shatter (the vinyl was released in 2011), which is easily one of my favorite soundtracks of all time:

[embed]226437:43516[/embed]

I think what Jim Guthrie, composer of Sword & Sworcery, has to say about why vinyl and why now is quite telling of the indie scene’s desire to get things like this done:

“For as long as I've been making records/music the ultimate goal has always been to release stuff on vinyl. It's never been a question of should I press vinyl. It's ‘can I press vinyl and not lose my shirt?’ It's the perfect format to experience music and it's out-lived every medium that's come since. Sound great. The art is nice and big and you have to interact with it in order to hear it in a way that is very satisfying. I don't want to sound like a broken record (pun intended) but CDs and mp3s don't provide the same experience. They are convenient and easy to store, rip and steal but that's about it. No matter how high tech things get I believe vinyl will always have a place in this world.”

I couldn’t have said it better myself.

Not since the 1980s have we seen so many vinyl releases per year. This year already has seen releases celebrating the Commodore 64, the Music of Retro City Rampage (get that blue one while you still can!) and the upcoming Botanicula from Minority Records (the same label that put out Machinarium). It’s a good time for fans of vinyl, and after a turbulent history, it’s time to dust off (or in my case, go out and buy!) a turn table and relive a piece of musical history.

[embed]226437:43779" data-vidtitle="

The Sound Card 007: Game music on vinyl It’s back! It started and ended in 2008. The Sound Card, I mean. Dale North started the series many years ago, and while it had a very short run, I was always a fan of the column which featured zany lists that included ...   full story

" data-purl="the-sound-card-007-game-music-on-vinyl-226437.phtml" data-vidsummary="" data-remodal-target="watch">  Watch Video

The Sound Card 007: Game music on vinyl

It’s back! It started and ended in 2008. The Sound Card, I mean. Dale North started the series many years ago, and while it had a very short run, I was always a fan of the column which featured zany lists that included “the 8 mo...   read

 
 
 photo
8===D

The Sound Card 006: The top ten rhythm games that don't use a plastic guitar

A rhythm game is a videogame that asks players to follow a beat and execute prompted actions like button presses (or guitar strums) at preset times. When you boil this type of title down to its core, they're usually not much more involved t...   read

 
 
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8===D

The Sound Card 005: The top ten most obnoxious game songs

Videogame music has come a long way, hasn't it? In the last several years, game music went from being noise in the background to being fully-funded, high-profile music good enough to stand on its own, sometimes rivaling even Hollywood movie...   read

 
 


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8===D

The Sound Card 004: The 8 most f*cked up vocal remixes

Awhile back in an earlier Sound Card feature, we explained that the world of videogame music is vast. There's so many different genres and performance types that's its pretty hard to keep tabs on them all. Believe it or not, some listeners ...   read

 
 
 photo
8===D
  Watch Video

The Sound Card Remixer Profile: Hyadain

Destructoid's weekly Sound Card Remixer Profiles highlights the works and music of the internet's game music remixers. If you've read our game music primer, you'll know that "remixers" are what the game music community calls fan arrangers ...   read

 
 
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8===D

The Sound Card 003: The top 7 most f*cked-up arranged game music tracks

The vast world of videogame music is scattered with plenty of really weird songs. And let's face it: there's some really weird videogames out there, like Namco's Katamari Damacy, that need equally weird soundtracks. That makes perfect sense...   read

 
 
 photo
8===D
  Watch Video

The Sound Card 002: Interview with vertexguy

Around these parts we've always dug the work of guitarist and artist Chris Kline, better known as "vertexguy." Even in our earliest days we rocked out to his kickass versions of songs from Lords of Thunder and Contra, and we were also there...   read

 
 
 photo
8===D

The Sound Card 001: The Game Music Listening Primer

"Hey, I know this song! Isn't this from...The Legend of Zelda!?" "Wait, why are you listening to music from The Legend of Zelda?" Fans of videogame music (well, the non-closet variety) will tell you that they've been through situations mu...   read

 
 
Dale NorthFeatured blogger

I am Destructoid's former Editor-In-Chief. I love corgis. I make music.

 


 


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