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#Sup Holmes Full Episodes


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How Smash Bros. mechanics could be used in a sex game

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Last Sunday on Sup Holmes we welcomed Nin...

 
 
 
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Loren Bednar may be the most positive guy in gaming today

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Two weeks ago on Sup Holmes, we welcomed ...

 
 
 
 
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Rogue Legacy was originally a Metroid-style game

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Last week on Sup Holmes we welcomed Teddy...

 
 
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Gone Home dev on the futility of defining the word 'game'

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Last Sunday on Sup Holmes we welcomed&nbs...

 
 
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All the fun we had with Catlateral Damage's Chris Chung

Have you heard of Catlateral Damage? It's a game currently on Kickstarter that works as both a prequel to Katamari Damacy and a rascally cat simulator. While it's already met its funding, there are some attractive stretch goals left (like ...

 
 
 
 
 
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Sup Holmes reaches for the stars with Molly Carroll

[Art by Bietol] We haven't done Sup Holmes for two weeks! Isn't that terrible? Sinistar just moved to New York and it's taken him awhile to get internet, but assuming that all goes well, we'll be live today with Molly Carroll on Dtoid's Twi...

 
 
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John Steinbeck, Cave Adventures and more w/ Jake Elliott

Last time on Sup Holmes (now on iTunes) we welcomed Jake Elliott of Cardboard Computer (Kentucky Route Zero) to the program.  Immediately after the show was over, I felt terrible. I was so in awe of Jake's brain that I couldn't help b...

 
 
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Making games about being an awful man with Austin J.

A week and a half ago on Sup Holmes (now on iTunes) we welcomed Austin Jorgensen to the program. Austin is a professional martial artist who was inspired by the SNES classic RPG Earthbound to start making his own videogames. Austin's first...

 
 
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Nintendo squashed Earthbound dev's book plans, and more

Last week on Sup Holmes (now on iTunes), we spent a fast hour and a half with Marcus Lindblom, localization and translation head on Earthbound. Having gotten his start as a tech adviser and game counselor, he was eventually promoted to wor...

 
 
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Fjords dev on the spaces where great things can happen

Last week's Sup Holmes (now in iTunes) with Kyle Reimergartin (Fjords, Lazer Catz) was one for the books. The central theme of the episode was about the energy that can be found in negative space, which was ironic, as there wasn't a heck o...

 
 
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Sup Holmes puts it on the pizza with Kyle Reimergartin

[Update: Fjords is on sale for just $1.31 until midnight tonight, so get it for cheap while you can.] Today on Sup Holmes we welcome Kyle Reimergartin to the program. According to Kyle's bio, he "...lives on the Olympic Peninsula, teac...

 
 
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The Superman principle, piracy and more with Crazy Viking

Last Sunday on Sup Holmes (now on iTunes) we were talking to Taron Millet and Kristofor Durrschmidt of Crazy Viking Studios -- two developers with some of the most interesting origin stories in gaming. Taron got his start on Atari com...

 
 
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The passion and resilience of Super Comboman's Justin W.

Eight days ago on Sup Holmes (now on iTunes) we were joined by Interabang Entertainment's Justin Woodward. His story is among the most engaging we've had on the show yet. Justin went from hustling burnt CD to gaining two college degrees, f...

 
 
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Ryan V. talks Miyamoto, religion and ordinary heroes

Last week on Sup Holmes (now on itunes) we happily welcomed former Next Level games and Silicon Knights programmer Ryan Vandendyck to the show. Ryan worked on games like Spider-Man: Friend or Foe, Super Mario Strikers, and Luigi's Mansion:...

 
 
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Virt talks Shantae, harnessing dog crotch sounds and more

Last time on Sup Holmes (now on itunes) we were graced with the effervescent presence of composer and developer Jake "Virt" Kaufman. This man is so packed with passionate ideas that they seem to be spilling out everywhere. He's currently w...

 
 
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DuckTales director reacts to reviews, exudes maximum love

On last week's Sup Holmes (now on iTunes and t-shirts), we welcomed Austin Ivansmith back to the program. We heard all about his fine arts background and formative experiences which brought him to game development in his first appearance o...

 
 
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Sup Holmes rewrites history with Austin Ivansmith

This week on Sup Holmes we welcome Austin Ivansmith (Mighty Switch Force: Hyper Drive, Thor, Ducktales Remastered) back to the program. The last time we had Austin on the show there were game announcements and life changing conversations, ...

 
 
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The man that named Scribblenauts is making Regular Show

On last week's episode of Sup Holmes (now in iTunes and t-shirt form), we were introduced to Mr. Jeff Luke, formerly of 5TH Cell and current director at WayForward. We spoke with Jeff about how to fake it to make it, what it was like to be...

 
 
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Extroverted dorks and N64 dreams with Cassie Chui

Last week's Sup Holmes (now on iTunes) was a real barn burner. Cassie Chui lit up the screen with her effervescent personality and passion for game design. She decided at the early age of eight that game development was in her future. It w...

 
 




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Various Daylife"Working Nine to Fivver"

 

Neo Cab"Hop in, Mac, where ya headed?"

 

Stela"Can't you hear me yell-a?"

 

Inmost"Apple Arcade Wave 2"

 

Call of Duty: Mobile"Pwn on phone"

 

John Wick Hex"Fortis Fortuna Adiuvat"

 

Indivisible"If the kids are united..."

 

Concrete Genie"A sweet tag"

 
 
 

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Chris Bradshaw

Man, I really tempted to go Xbox for my next gen investment simply because the leader is so damn good now

 
Cygnus Rush 961

A little glimpse at the RPG that I will be working on in my backlog after Xenoblade Chronicles 2 and Fire Emblem

 
TriSCAREapops

Bottomless pits should not be in Blasphemous is really trying my The knock-back is too severe and the checkpoints too sparse for all of the bottomless Not

 
Electric Reaper

Is this song about masochism, an abusive ex, or something else?

 
Fuzunga

*X-Files theme plays*

 
EtosiGiR

Yass! Small games from big publishers are one of my favorite

 
Voltaic Owl

Im not familiar with this site or how credible it is, but it sounds like Lab Zero is dedicated to fixing the issues with

 
Boxman214

I feel like they waited a week, hoping the story would somehow have died down by

 
Gamemaniac3434

Hey Just as a reminder, Extra Life is coming up on Nov Were getting things set up, so keep your eyes peeled for a schedule Ill also link our team page in the

 
Sfero

Not sure how I feel about Breath of The Wild 2s stylistic

 
 

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