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Review: Night in the Woods

I'm not sure how to describe Night in the Woods. Even after playing through the game twice, every attempt at defining it feels wrong. I want to say it's a silly 2D platformer almost as much as I think it's a soulful adventure game. Other ti...   read

 
 
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Review: Momodora: Reverie Under the Moonlight

I'm pretty disappointed in myself for not noticing the Momodora series before. The fourth title in the series, Reverie Under the Moonlight, has been out on PC for a year now but has made its way onto PlayStation 4. Instantly catching my att...   read

 
 
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Review: Toukiden 2

Games of the hunting genre, often referred to as “Monster Hunter clones,” are still among those foreign video game curiosities that just can't seem to grab western audiences the way it has in Japan. One of the main reasons why i...   read

 
 
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Review: Thimbleweed Park

Thimbleweed Park was Kickstarted back in 2014 and promised a brand new game in an old genre, a return to the classic point-and-click adventure titles produced by LucasArts in the late '80s and early '90s. The title has an impeccab...   read

 
 
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Review: Final Fantasy XV: Episode Gladiolus

Bro! The Gladiolus DLC just came out bro. Check it bro, you can get a shirtless outfit for Gladiolus bro! And it carries over to the main game!   read

 
 
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Review: Persona 5

When I was a kid, the Persona series was on the fringe of a niche. I had to be introduced to it on the original PlayStation by way of my cousin, who subsequently went on to show me Wild Arms and a few other classics. But after the resoundin...   read

 
 
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Review: The Walking Dead: A New Frontier: Above the Law

As a multi-media franchise, The Walking Dead is at its best when the overarching tale of survival against the undead and/or the murderous community de jour is working in conjunction with smaller, compelling stories of regular people in...   read

 
 
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Review: Rain World

I have a known fondness for difficult games. When applied correctly, adversity and challenge can raise a game to another level. I've gleefully lapped up the absurdities and frustrations of titles like Darkest Dungeon and the Binding of Isaa...   read

 
 
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Review: Hollow Knight

I got my Nintendo Switch day one and I've put around 10 hours into The Legend of Zelda: Breath of the Wild, the latest game from my favorite series. Not because I don't love it, but because I've been obsessed with Hollow Knight. It is that ...   read

 
 
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Review: Dark Souls III: The Ringed City

Well, it looks like this is it. Although From Software is billing it as the "close of the age of fire," Dark Souls III: The Ringed City could be the last taste of Souls for a long while. It's a journey that's lasted over eight yea...   read

 
 


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Review: Kona

A lot has changed since I first previewed Kona. Back then, it was called Kona: Day One, much of the play area was cordoned off, and the survival elements just hung there in the background. But even so, it had something special already in pl...   read

 
 
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A good old fashioned Nintendo Switch accessory review roundup/slobberknocker

[Update: More accessory reviews have been added.] Now that the shiny new Nintendo Switch is out, it's time to put a bunch of accessories to the test. If you're curious how some third-party (sanctioned or non-sanctioned) peripherals measure ...   read

 
 
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Review: Has-Been Heroes

Roguelikes are supposed to be addicting pick-up-and-play experiences that have players doing 'just one more run' before realizing they've been playing for hours on end. After over 10 hours, I can't bear to play anymore. Every time I'm about...   read

 
 
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Review: Little Inferno (Switch)

The rise of Facebook in the late '00s shifted how people use the internet. With the gradual shift away from simply being a networking site, game developers were given a new platform to create games on. Sadly, most of these developers (*coug...   read

 
 
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Review: Macbat 64

I've never pitched a game to someone with a prototype, but I'd imagine Macbat 64 isn't far off from what publishers would have seen when looking at prototypes for Banjo-Kazooie and Donkey Kong 64. That is to say, bite-sized levels...   read

 
 
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Review: Everything

At first glance, a game with a title like "Everything" seems like it might be difficult to describe. Like trying to pitch a show about nothing. Fortunately, things get quite a bit easier if you break it down a bit. Everything is a game abou...   read

 
 
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Review: Mass Effect: Andromeda

"Andromeda is all about new beginnings, not holding funerals." I overheard some generic leader telling his crew that aboard the Nexus, what is functionally Mass Effect: Andromeda's Citadel-like hub area. These people -- the ones spearheadin...   read

 
 
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Review: I Am Setsuna (Switch)

Last year, we saw the release of I Am Setsuna for the PlayStation 4 and PC. Much like one of Square Enix's other recent role-playing games, Bravely Default, it was an attempt by the publisher to provide an experience somewhat...   read

 
 
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Review: World of Goo (Switch)

Wait long enough, and everything old can start to feel new again. That's the happy accident of a situation I found myself in with World of Goo, the near-universally well-liked puzzle game about plucking and plopping down living bits of gooe...   read

 
 
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Review: Poi

What if I told you there is a game you can play right now that combines some of the best mechanics of 3D Mario games with a bunch of cute original characters, locations, and enemies? And what if I told you that very game also failed to be c...   read

 
 
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Review: Ghost Recon Wildlands

[Spoilers for the ending of Ghost Recon Wildlands, because it's so bad that I have to talk about it.] I take back every nice thing I ever wrote about this game. Yes, Thomas Clancy's Ghost Recon Wildlands (an Ubisoft Game) certainl...   read

 
 
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Review: Styx: Shards of Darkness

The last time I played Dungeons and Dragons, I ended up in the shoes of a nasty gnome thief. A cocksure little prick who valued gold over the life expectancy of his friends, never took a shot that wasn't cheap, and would gleefully steal any...   read

 
 
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Review: Bullet Soul

"There are only so many shmups I can play before I get sick of them," is something I've never said in my life. So without further ado, here's a review of Bullet Soul, which is gearing up for a Steam release after a debut on Xbox 360, t...   read

 
 
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Review: DYING: Reborn VR

I have to admit that despite having a PS VR in my possession since late last year, I haven't played with it all that often. Partly this is due to real-life concerns butting in, and partly due to the deluge of excellent non-VR titles of the ...   read

 
 
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Review: The Legend of Zelda: Breath of the Wild (Wii U)

Games don’t tend to age as well as entertainment from other media. A movie made 60 years ago, even if it’s not a particularly well-made movie, can be just as enjoyable today as it was when it first hit theaters. There are many v...   read

 
 



Reviews   filter by...

Night in the Woods"Small towns and big emotions"

 

Momodora: Reverie Under the Moonlight"Make like a leaf and lay the smackdown"

 

Toukiden 2"Big Game Hunting"

 

Thimbleweed Park"Goofy Pixel Noir"

 

Final Fantasy XV: Episode Gladiolus"Vanity mirror on the wall, who's the biggest bro of them all?"

 

Persona 5"Phantom Thieves stole my heart"

 
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