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#Reviews


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Review: The Unspoken

I wasn't really on board with many of the waggle-fests that littered the Wii's library both at launch and near the end of its life. Many titles just felt like an excuse to sell more Wiimotes, and don't even get me started on the Motion Plus...   read

 
 
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Review: Xanadu Next

Ever since I started playing a couple of Nihon Falcom’s games last year, I became a huge fan of the studio in a matter of seconds. From the Ys series’ fast-paced combat to The Legend of Heroes titles’ world-building aspect...   read

 
 
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Review: Killing Floor 2

Over the last year and a half, I've been playing a ton of Killing Floor 2 (just under 400 hours) during its time on Steam Early Access. It's an in-staff joke at this point: if news about the game pops up, the team knows I want to read it an...   read

 
 
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Review: Kingston HyperX Alloy FPS Mechanical Gaming Keyboard

Kingston, more known for products like memory and SSDs, is a relative newcomer to the PC gaming hardware scene. Earlier this year, Patrick reviewed the HyperX Cloud Revolver Headset and came away fairly impressed. The company recently ...   read

 
 
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Review: Pokemon Sun

Though my interest in Pokémon has waned, I'll always be a fan at heart, curious to see where the series goes next and dream about what form it might one day take far into the future. The original games and ensuing multimedia craze la...   read

 
 
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Review: Pokemon Moon

Even though the "reading under the covers" stereotype sounds like it belongs in the movies, that's what I did with Pokemon Red with a Game Boy snake light growing up. Throughout the years as I grew, Pokemon mostly stayed the same ...   read

 
 
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Review: Robinson: The Journey

Crytek's dinosaur adventure Robinson: The Journey has the trappings of a compelling VR experience. You play as a young boy, Robin, the seeming sole survivor of a planned colonization effort on a distant planet that's brimming with exotic fl...   read

 
 
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Review: Dishonored 2

Not much has changed since my first few hours in the world of Dishonored 2, and that's mostly a good thing. Beyond some problems with the general choppiness of the console version, Corvo and Emily have proven that they're a pair worth revis...   read

 
 
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Review: Watch Dogs 2

Since releasing in 2014, Ubisoft's Watch Dogs has meant something different to almost everyone who played it. Though the open-world hack-a-thon is often critiqued for lacking personality and the graphical downgrade debacle, it sti...   read

 
 
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Review: Cartoon Network: Battle Crashers

Something terrible has happened to our children in the last decade and we haven't even noticed or cared. The characters and cartoons they love have been turned into awful cash-in video games that don't even bother to get basic details corre...   read

 
 
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Review: Senran Kagura Bon Appetit - Full Course

How very fitting for me, that for my first ever review on Destructoid, I would be taking a swing at a Senran Kagura title. I actually first learned about the series right here at Destructoid, and have since become a fan for its fun gameplay...   read

 
 
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Review: Mario Party: Star Rush

Mario Party: Star Rush let me experience something special that is hard to find these days: I got to watch a friend play their first Mario Party while getting console-throwing enraged. I haven't laughed that hard in a long time, so for...   read

 
 
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Review: Disney Magical World 2

For the last three weeks I've been on a deep dive with Disney Magical World 2 for the Nintendo 3DS. I've been dressing up in frilly outfits, interacting with cartoonish renditions of popular Disney characters, and running the world's m...   read

 
 
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Review: Super Rad Raygun

Super Rad Raygun is a game I’ve been following for a little while. I first saw it as plain old Rad Raygun at SGC 2013. It was sporting a Game Boy aesthetic and had gameplay reminiscent of Mega Man. It was a fun little title that wasn&...   read

 
 
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Review: Call of Duty: Modern Warfare Remastered

Pretty much everyone remembers the release of Call of Duty 4: Modern Warfare. Even if you didn't play it, many of your friends probably did, and although GoldenEye 64 and Halo had popularized console shooters far before it, it rea...   read

 
 
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Review: Exile's End

There was once a time when 2D games were the tentpole releases that companies pumped out to make the big bucks. Those days are long gone, but the sidescrollers live on and are a staple in today's landscape thanks to indie developers. The in...   read

 
 
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Review: Call of Duty: Infinite Warfare

When something hits that zeitgeist nerve, it creates an "us versus them" mentality where participants who haven't even experienced something take sides. To avoid the stampede of rote "why [x government] is like Hogwarts or Westeros" think-p...   read

 
 
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Review: The Elder Scrolls V: Skyrim Special Edition

As I made my way through the world of Skyrim last week, a familiar feeling set in -- my quest isn't as joyous when I'm taking the critical path. No, like most Bethesda games, the stories that you create on your own by doing random dumb acts...   read

 
 
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Review: NES Classic Edition

The NES was the first console I ever owned. Somehow I had saved holiday and birthday money for over a year to get it (the idea may have been planted by a family member) at five years old, and although I don't remember every detail of that p...   read

 
 
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Review: Small Radios Big Televisions

I can't help but think that living in a world where entertainment is readily available without the tether of actual physical media has made analog devices retroactively desirable once again. There's something powerful about the physicality ...   read

 
 
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Review: Titanfall 2

We’ve become very use to iterative changes in our shooters. The annual release schedule of the biggest series combined with the typically risk averse nature of major studios means we’re generally treated to small changes in ever...   read

 
 
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Review: Halloween Forever

🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃Ӿ...   read

 
 
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Review: BlazBlue: Central Fiction

It's been tough for me to get into BlazBlue. My first ever Arc System Works fighter was the original Guilty Gear, and I've been a believer ever since. When BlazBlue rolled around 10 years later a lot of my crew was already investe...   read

 
 
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Review: Hitman: Hokkaido

Well folks, this is it! The time has come where we stop arguing about whether or not "it would be nice if Hitman just released a damn complete edition already." With its "Japan" episode, production is finished, and although the physica...   read

 
 
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Review: Dragon Ball Xenoverse 2

Dragon Ball games have been a part of my entire life. I played classics such as the Super Butoden series on the SNES and more recent but classic titles like the Budokai series. Throughout the years I’ve also experienced terrible Drago...   read

 
 
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Community expand | +quickpost

Jiraya

Checking my comment

 
Seymour

I think Ive finally learned to play more than one game at a time! The results of 20+ years of pure willpower! Currently alternating between REmake and Pokemon The former is so meticulously-designed, it feels like a goddamned board

 
triggerpigking

Did some Papika from Flip Flappers fan art Not one of my best but it was really fun to work

 
Flegma

If toon Link couldnt ride on Epona, could he ride on Epony?

 
Mike Martin

Like space? Like mining and looting? Have a Bone or PC? Check out Its quite Gorgeous More gameplay vid in

 
RiffRaff

Anyone else having trouble getting a grip on FFXVs combat? I think I get how it works, but it just feels so erratic and I feel like Im blinking to enemies and holding attack and defend at random moments all the Protips anyone?

 
DanteKinkade

Me + Sports =

 
gajknight

Places where time goes to Hospital waiting Your car when youre picking someone And now, car Man, its like purgatory but with free shitty

 
ZombZ

♫ You gotta lose your mind in Dtoid Rock ♫

 
ragm54

What the fuck is this shit? Now there are ads in the middle of the comment secion?

 

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