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#Puzzle games


 
 
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Review: Statik

"It's a lot easier than it looks." That's what I had to keep reminding myself whenever I'd get stuck in Statik, an absorbing new PlayStation VR game in which you wake up handcuffed to various puzzle boxes that appear far more intricate and ...   read

 
 
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Review: GNOG

GNOG isn't just a clever puzzle game with vivid color schemes and a cool name. It also has the distinct pleasure of evoking long-lost memories of my favorite childhood toy line: Mighty Max. Talk about making a great first impression!   read

 
 
 
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Review: Puyo Puyo Tetris

I remember the first time I played Tetris on my (lately acquired in the early '90s) Game Boy -- I sucked at it. It was one of those moments where no matter how much technical prowess I had at platformers and encyclopedic knowledge I ac...   read

 
 
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Review: Bye-Bye BoxBoy!

HAL Laboratory games have the uncanny ability to always bring a smile to my face. No matter the title, the developer knows what to do to absolutely charm me right off my feet. Whether I’m inhaling a Waddle-Dee, doing battle with a hip...   read

 
 
 
 
 
 
 
 
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Review: A Rose in the Twilight

Did you know in the original version of The Little Mermaid, when the central character gets her legs, every step she takes feels as though she is walking on knives? And instead of marrying the prince at the end, she dies and turns into seaf...   read

 
 
 
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Review: World of Goo (Switch)

Wait long enough, and everything old can start to feel new again. That's the happy accident of a situation I found myself in with World of Goo, the near-universally well-liked puzzle game about plucking and plopping down living bits of gooe...   read

 
 
 
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Review: DYING: Reborn VR

I have to admit that despite having a PS VR in my possession since late last year, I haven't played with it all that often. Partly this is due to real-life concerns butting in, and partly due to the deluge of excellent non-VR titles of the ...   read

 
 
 
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Review: Circles

One of the defining aspects of old-school games is the ability to teach through gameplay. Since there wasn’t a lot of storage space for text to explain individual moves, games had to organically lead players down the correct path. Thi...   read

 
 
 
 
 
 
 


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Spider-Man: Homecoming"'Like a streak of light, he arrives just in time'"

 

Tokyo Xanadu"Kubla Khan't quite recommend"

 

Baby Driver"Fred Astaire meets Bullit"

 
 
 
 

Community Blogs | expand

 

Quickposts expand | +quickpost

FlanxLycanth

I cant focus at all today :(

 
Flegma

I know I shouldnt judge a game by its but Switch seems to be getting Shephy and Physical Contact: The trailers (on YT) dont fill me with great Please let there have been QC after Vroom in the night sky got on eShop? Please?

 
Major Toms Coffee Cup

Where the fuck are my neon pink and green joycons in North America?

 
Osc

People doin work on my roof and it sounds like theyre rassling and having a bit of a

 
Rin Tohsaka

FJF is going on So far Ive rolled Monk > Summoner > Bard >

 
ShadeOfLight

Im currently running a shuffled playlist of all my OSTs at work, and I keep being surprised whenever Kirby and the Rainbow Curse comes I knew I saved it for a reason, and clearly that reason was Because its very

 
TheZeroOne

Tried out Toukiden 2 and while the combat is The sound effects and hit effects dont have a lot of impact when compared to Monster Feels like Im hitting soda On the other hand, the story surprisingly roped me in Its so

 
TheLimoMaker

Seeing the Castlevania series being made, Id love to see Hideo Kojima dabble in making an animated series of Silent

 
Lawman

InspiroBot provides us with another important inspirational message for the day:

 
Silver Luso

My sfw memes are running