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Longing for more Castlevania? Chasm could be our best bet

In recent months, I've lost track of Chasm. I was on-board with the action-platform game when it was first coming through Kickstarter but, wow, that was actually back in 2013. Making games, even simple ones, takes lots of time. Making metro...   read

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Some rushed first impressions after a fast Sonic Mania demo

At PAX West, Jordan and I spent maybe five minutes with Sonic Mania. Appropriate, really, given that the blue hedgehog's whole existence is framed around the concept of speed. In and out, super quick. That's all we needed to know that the g...   read

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Some thoughts after spending two hours with Final Fantasy XV

The food looks amazing but the trees are flat. Cindy's breasts are immaculate but her hair is clumpy. The car's doors open from the wrong direction. Prompto and Noctis enthusiastically high-fived after a very short and routine drive. Noctis...   read


World of Final Fantasy combines monster catching with the Tower of Hanoi

I had an hour to check out four games Square Enix was showing at PAX West this year. One was Dragon Quest Builders, which Chris just looked at recently. Two others were old games being brought up to current visual standards, Final Fantasy X...   read

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Strafe is exactly how you remember the year 1996

I recently swung (swang?) by the Devolver Digital booth at PAX West 2016 to take a good hard look at STRAFE, a hardcore-old-school-ultra-stylized-FPS-roguelike-simulated-gorefest. I've been side-eying STRAFE since its ridiculous Kickstarter...   read


Hand of Fate 2 mixes the very best of Gwent and D&D

Hand of Fate 2 is many things. It's a deck-building game. It's a brawler with Arkham-like combat. It's Dungeons and Dragons. It's all of these things simultaneously, taking the best parts of each, creating something that manages t...   read

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Gears of War's Horde mode is greatly enhanced by adding classes

When it comes to Gears of War, all the variation is in the weapons. Each character operates the exact same, it's just the armaments that change gameplay. Someone toting a Boomshot is going to maneuver very differently than someone sporting ...   read


Rock Band VR has completely changed, now it's style over skill

The last time we saw Rock Band VR, the best summary of the experience was a simple "Well, it's Rock Band, but in VR." Six months later, that's no longer the case. Not even close, actually. Harmonix has completely reworked the game, to the p...   read

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We have some exclusive tracks from Starr Mazer: DSP for you

Earlier today, Kevin wrote about how much he's been enjoying Starr Mazer: DSP, the retro-sexy SHMUP that I gushed about earlier this year. Kevin specifically mentioned that the music "brings to mind the robotic guitar licks of Sega's Genesi...   read

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My time with Dragon Quest Builders was delightful, yet simple

With the runaway success Minecraft has had, I don't blame many eastern studios for trying to emulate the formula. It's gotten to the point where a new voxel-like sandbox game pops up every few weeks or so, and even Square Enix is getti...   read

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I've met someone and I think I'm in love, his name is Owlboy

I got a sneak preview press demo of D-Pad Studio's Owlboy, a retro-inspired action adventure game that has been in development for eight years having started in 2008 (to put that in perspective No Man's Sky began development in 2012)....   read

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Hue is a more colorful Limbo, and that's just fine

Hue is a two-dimensional puzzle platform game where the protagonist, the titular Hue, is tasked with collecting the different colors of a special ring to defeat the nefarious Dr. Grey. My first impression of Hue was that it looked...   read

Deckstorm preview photo
Deckstorm preview
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Deckstorm may convert this non-card dude

The last time I wrote about a mobile card game (okay, it was more of a match-3, but I love bringing up this piece) it didn't go exceedingly well. I can only assume that someone at DeNA read that piece and thought "Man, Zack sure knows card ...   read

We Happy Few photo
We Happy Few
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We Happy Few puts a new face on survival, but it's not ready for its close-up yet

When it took the stage at Microsoft's E3 presentation this year, Compulsion Games' We Happy Few was easily one of the most intriguing titles of the show, promising a trippy story set in the drug-addled English township of Wellington We...   read

Rock Band 4 photo
Rock Band 4
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Rock Band Rivals' best feature is a VH1 Behind the Music-style mockumentary

Around the reveal of Rock Band 4 in the spring of 2015, developer Harmonix assured us that Rock Band 4 wouldn't just be the game before Rock Band 5 and Rock Band 6. Instead, Harmonix was taking a more dedicated approach to th...   read

Deus Ex preview photo
Deus Ex preview
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Hands-on with a near-finished Deus Ex: Mankind Divided

The eviction noticed burned pink on the apartment door. Neighbors stood callously outside on the second floor walk basking in the white foglight of the open-air atrium, whispering at eavesdrop levels about his financials woes. He sat on the...   read

Human: Fall Flat  photo
Human: Fall Flat
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Human: Fall Flat is a wacky, fun, frustrating physics-based puzzler

Remember QWOP, the frustrating-as-hell human-body-haver simulator that was great fun? Developer No Brakes Games may be creating the next best thing by adding in bizarre dreamscapes and physics-based puzzles with Human: Fall Flat. At this po...   read

Vampyr preview photo
Vampyr preview
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Dontnod's Vampyr has more in common with Life is Strange than you might think

At a cursory glance, Vampyr, developer Dontnod Entertainment's third game, could not be any more different from Life is Strange. One's an action role-playing game set in early 1900s London; the other is an exploration- and narrative-based d...   read

Shiness photo
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Dang, I should've been following Shiness this whole time!

Do you know about Shiness: The Lightning Kingdom? I didn't know a thing about it -- not until a couple of weeks ago, at E3 2016, where I was given a rapid-fire rundown. Schedule changes and general last-day-of-the-expo busyness meant I had ...   read

ReCore preview photo
ReCore preview
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ReCore could've just as easily been named 'DeCore'

To some extent, ReCore's name makes sense. It's a game about restoring power by stashing new cores in currently power-less things. But, in a more minute-to-minute sense, it could've also been titled DeCore because getting those power s...   read

Twisted Pixel photo
Twisted Pixel
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Wilson's Heart was my biggest surprise of E3

During one of my appointments at E3, I was ushered into a room at the Oculus booth to take a look at something called "Wilson's Heart." I didn't know what type of game it would be, or who was making it, or anything, really -- I just saw the...   read

Watch Dogs 2 photo
Watch Dogs 2
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Watch Dogs 2 is on the right track

In my mind, Watch Dogs 2 has two things going for it over its predecessor: a not-dreadful protagonist (Marcus Holloway) and a sunnier, more dog-filled real-world setting (San Francisco). The rest of the changes are the sort of safe but stil...   read

Mafia III preview photo
Mafia III preview
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When it comes to Mafia III, we have to talk about politics in games

Politics in video games has been at the epicenter of a fascinating movement and anti-movement over the past few years. A reductive but simple view of it is that some people want change and others don't. It can be uncomfortable because the i...   read

Cuphead preview photo
Cuphead preview

Cuphead's platforming levels are brutal

For my money, Cuphead has unrivaled art direction and animation in the gaming space, but how does it actually play? Is it fun or frustrating? Well, it depends which side you're talking about. After trying Studio MDHR's run-and-gun title at ...   read

Forza Horizon 3 photo
Forza Horizon 3
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It's an important year for the annualization of Forza

For as much flak as the practice of annual installments in popular video game franchises catches, Microsoft feels like it's doing it the right way with Forza. Quietly, Microsoft has released a new Forza title every year for the past fi...   read

Brett MakedonskiFeatured blogger

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ...



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Touhou: Scarlet Curiosity"Gives fan games a bad name"


Skylanders Imaginators"Create-your-own"


Tumble VR"Another brick in the wall"


GoNNER"I love havin' sex but I'd rather get some head"


Pirate Pop Plus"Pang in my side"


Chase: Cold Case Investigations ~Distant Memories~"The real crime is all those subtitles!"

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Sitting here all alone for parent-teacher

Mike Wallace

Well its October, Halloween Time for me to play my annual play-through of Dead Space, my all time favorite Survival Horror This is how I


Fastest Ive ever gotten badges for PAX Oh yeah, they just went on


I just found out that switch in terms of sex is someone who prefers to be sexually submissive AND sexually All this time, I thought I was one or the Now I know what to tell people! Though, what did YOU guys think was my preference?


Nancy has some respectable trigger discipline


Okay four hours to go till hype \o/ Also, will be interesting to see if they showed in Daken into the Logan movie seen in the last scene of the non-red band trailer or mixed up the number of claws X-23 has on each

Mike Martin

Dont you hate getting aroused sometimes when you poop? Its really Especially for the person inside the car, while Im on the


Nintendo always did do best handhelds best - If they can toggle that switch again with a library of games like the Im Also, Atlus SMTV for Switch when?


My dad sent me this link and its too awesome not to I fucking want


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