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These are the best games we saw at PAX West 2018

The end of PAX West marked the beginning of the busy season for gaming with so many AAA titles hitting the market in such a short amount of time. And while we're all quite focused on the exploits of a friendly neighborhood superhero, I stil...

 
 
 
 
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Gelly Break turns two Q-berts into a rolling deathmobile

Nintendo has had its ups and downs with indie developers, but the Switch seems to be doing things right. The versatile console has become a lot of people's indie machine of choice, and most games released on the system seem to be performing...

 
 
 
 
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Killer7 remains incredibly sick and scintillating on PC

I imagine most visitors to PAX West this year don’t even know about NIS America’s suite at the Sheraton in Seattle. In a small room on the second floor of the hotel, a half-dozen NISA employees in “Dood” jerseys dire...

 
 
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Bloodroots asks: What if Jackie Chan was a murderous viking?

PAX's Indie Megabooth is always worth checking out, and it's frequently one of the most crowded sections of the show floor. You never know exactly what to expect when you visit, but there's almost always something exciting and eye-catching ...

 
 
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What the Golf? makes a boring sport better

What the Golf? is by far the shortest appointment I had at PAX West. In the overcrowded Indie Megabooth, where a day earlier I meet former Destructoid editor Hamza for the first time, its quirky demo encourages people to watch the utte...

 
 
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Gris' beauty isn't just skin deep

Gris is an absolutely stunning game. The first title from Spanish studio Nomada made a splash in mid-August when it announced a publishing deal with Devolver Digital. Anyone can immediately tell it's a real looker. That beauty isn't j...

 
 
 
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Ooblets is cuter than should be allowed by law

Double Fine is always trying something new. The developer regularly invites employees to pitch their game ideas during its annual Amnesia Fortnight events, internal game jams where no idea is too bizarre. Several well-regarded games have re...

 
 
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Ashen's passive co-op pairs well with Souls-y combat

It's rare that I get to cover a game twice in a pre-release state, but I'm happy I had the chance with Ashen, an action-RPG I first played at E3 last year and just saw again last weekend at PAX West. While the first impression was promising...

 
 
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Dragon Marked for Death will make for some kick-ass co-op

Inti Creates is one of the more reliable supporters of Nintendo hardware. Its games are a shining beacon of quality on the 3DS and its Switch output is quickly matching that same level of excellence. The developer jumped on board quite quic...

 
 
 
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Don't sleep on the wild and weird action-RPG Biomutant

I can't really call Biomutant my biggest surprise of PAX because I once publicly said it "looks weird as hell and I'm really into it," and the Internet never forgets. But if it weren't for that article, it sure would be. It's strange, risky...

 
 
 
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Dying Light: Bad Blood is fun while it lasts

I'm not convinced Dying Light: Bad Blood will catch on in a significant way, but then again, it has a more manageable scale going for it as a 12-player mix of PvP and PvE survival, and people sure do love them some Dying Light. If nothing e...

 
 
 
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Last Year: The Nightmare has good bones

We've seen some admirable attempts at asymmetric horror games, but none of them have quite clicked for me. There's still an opening for a studio to own this genre whether it's with licensed characters or original creations that draw inspira...

 
 
 
 
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Wandersong is music to my ears

Having now gone to my first E3 and first PAX as a member of Destructoid, I'm not sure if I'll ever go to either of these events again if I'm not a member of the press. It spoils a person to get almost instant access to any game they want, b...

 
 
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Outer Wilds is a world I'm dying to explore

When procedural generation became a big thing, there were a lot of high hopes about what it could mean for infinitely explorable spaces. Some games do it better than others, but a lot of the time a strange paradox occurs: with everything di...

 
 
 




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