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#Ken Levine


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Yeah, Ken Levine didn't like BioShock's final fight either

Ken Levine has gone on record several times stating that he didn't like the way the climactic fight in BioShock turned out. Here's an example from as far back as 2011. This is not a new development. But Levine willingly ate crow again,...

 
 
 
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Ken Levine's studio is now called Ghost Story Games

In 2014, the studio behind acclaimed games like System Shock 2, SWAT 4, and BioShock shed the majority of its staff in a massive restructure. "I am winding down Irrational Games as you know it," co-founder Ken Levine said at the time. "To m...

 
 
 
 
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The new BioShock collection features developer commentary

The upcoming BioShock Collection which features all three of the series' games will also offer developer commentary by BioShock creative director Ken Levine and lead animator Shawn Robertson. In a post on the U.S. PlayStation blog...

 
 
 
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BioShock creator working on a new sci-fi game

After BioShock Infinite, developer Irrational effectively closed down. About 70 folks lost their jobs while studio head Ken Levine formed a smaller team focused on highly-replayable narrative-driven games. Recently, the proce...

 
 
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Irrational's hiring again almost a year after 'winding down'

In February, Ken Levine (bio)shocked the gaming world by announcing that Irrational Games was shutting down. Well, sort of. The plan was to lay off the majority of the staff, and continue forward as a small group dedicated to creating narra...

 
 
 
 
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So...whatever happened to Bioshock Vita?

Remember when Ken Levine went on stage at E3 in 2011 and held up a PlayStation Vita, championed the hardware, and noted that Bioshock would be coming to it? Well... he just disbanded Irrational Games. CVG reached out to 2K on the matte...

 
 
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Whoa: Irrational Games as we know it is shutting down

"I am winding down Irrational Games as you know it," wrote co-founder Ken Levine in a post that comes as an utter shock. "I'll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways wi...

 
 
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BioShock Infinite: Burial at Sea available on November 12

2K has just announced that the first major DLC for BioShock Infinite, Burial at Sea: Episode 1, will be available on November 12th for $14.99 (or included with your Season Pass). This date is a worldwide release for the PS3, 360, and PC, so...

 
 
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Levine to receive recognition at Golden Joystick Awards

Ken Levine, one of the most well-known and respected developers in the videogame industry, will be honored at this year's Golden Joystick Awards with a Lifetime Achievement award. Throughout the course of the show's 31-year history, Levine ...

 
 
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Watch the first five minutes of BioShock's Burial at Sea

BioShock Infinite's Burial At Sea Episode 1 is on the way, and you can get a quick look at the first five minutes courtesy of Irrational Games above. Although there are obvious spoilers as to the setup of the DLC, not a whole lot is reveal...

 
 
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BioShock: Burial At Sea, RIP Fez II, GTA has purple cars

Hey gang! Here's today's Destructoid Show. Because Tuesdays. The first BioShock Infinite DLC has been released, with later DLC plans revealed, and Caitlin sat down with Ken Levine himself to discuss it. Fez II has been cancelled, than...

 
 
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Ken Levine on BioShock Infinite's new DLC, Burial at Sea

Irrational Games, and Ken Levine in particular, have been known for creating games with innovative narratives and unique gameplay. BioShock Infinite is no different, and we expect the same for the remaining downloadable content we've been ...

 
 
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Ken Levine will write the new Logan's Run movie

A remake for Logan's Run is in the works, and it's surprisingly going to be written by BioShock Infinite's master guru, Ken Levine. He isn't leaving Irrational Games or anything like that; he is just writing this as a side project. Deadline...

 
 
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System Shock 2 now on Steam, no more excuses

System Shock 2 is one of those games that everyone should get around to playing eventually. It's an eerie and atmospheric first-person shooter with RPG elements that truly was ahead of its time. Some folks like it better than BioShock,...

 
 
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What BioShock Infinite could have been

Almost a month after its release, BioShock Infinite is still on my mind, but not for the reasons you might suspect. If you grow tired of seeing the game plastered on just about every gaming website, magazine, and TV commercial, fear no...

 
 
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Meet the voices behind BioShock Infinite's Lutece Twins

Jennifer Hale and Oliver Vaquer, the voice actors behind the Lutece Twins, sat down with GameTrailers to talk about their roles in BioShock Infinite. The pair touch on how they both had to read each character's scripts, how it was like wor...

 
 
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Enjoy all of BioShock Infinite in this 3.5-hour movie

Just this past weekend I finished BioShock Infinite, and as a huge fan of the original BioShock this game did not disappoint. I'm still thinking about the story and making new revelations -- and it's been two days since I have to...

 
 
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Reviews Elsewhere: BioShock Infinite

BioShock Infinite reviews finally went live across the board today, and while I'm sure we all expected a positive showing, we maybe were not quite prepared for the veritable outpouring of critical acclaim.  Of course, Destructoid's own...

 
 
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PAX: Voicing Elizabeth meant collaboration and abuse

One of the main things that Irrational Games has really pushed in its marketing for BioShock Infinite is the relationship between the player-controlled character Booker DeWitt and the young woman Elizabeth that he's tasked with retrieving f...

 
 




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