Review: Scanner Sombre

Scanner Sombre is the exact kind of game that's nearly impossible to write about. Or, it's the kind of game that's nearly impossible to write about without feeling guilty. It's very much an experimental piece, and getting any amount of...


Admire the world killing itself in DEFCON VR

Spectating a multi-player match can be a lot of fun. Sometimes you pick up on new skills and other times you just need to take a break and watch others crack under pressure. It can fulfill multiple needs, but it does lack something. I guess...

Prison Architect update photo

Prison Architect update kicks off with a sale

The latest Prison Architect update sees some significant additions infiltrating your lovely prisons. Alpha 13 gives prisoners the ability to dig tunnels, giving guards more things to worry about. Introversion's Mark Morris explains that it'...

Prison Architect preview photo

Prison Architect leaves me a broken, guilty man

I've been designing some prisons recently. Well, I can scratch another item of my list of sentences I never expected to utter. I've been running them, too. Actually, facilitating the running of them, more often than not. I suspect that actu...

Prison Architect photo

Prison Architect surpasses $1 million in pre-orders

Prison Architect, one of our top 30 indies to look forward to this year, has recently sold $1 million in pre-orders. $1,023,040 to be exact, totaling 30,466 copies sold according to the website. The game is only in its alpha stage, bu...


Throw money at it: The Humble Introversion Bundle

Those Humble Indie Bundle guys sure have been busy this year. This latest offering centers around the games of Introversion: Uplink, Darwinia, Multiwinia, and DEFCON. Two prototypes -- the Subversion City Generator and a Voxel Tech Demo -- ...


Introversion shelves Subversion, announces new project

PC Gamers have been eagerly awaiting the next game from Introversion Software, makers of DEFCOM, Uplink, and Darwinia, for five years now. Titled "Subversion," the studio's next project was a heist game, where players controlled a team of s...


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