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Capcom explains different actor for Frank in Dead Rising 4

Savvy fans will have noticed that Frank West's voice has changed in Dead Rising 4. Longstanding actor, T.J. Rotolo, was not asked to return for the role and many fans were puzzled. Capcom has now let out some details about its plans with De...   read

 
 
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Pokemon president talks about NX, Go

In news that should surprise no one, Pokémon Company president Tsunekazu Ishihara confirmed in an interview with the Wall Street Journal that yes, there will be Pokémon games on the Nintendo NX. Without revealing any...   read

 
 
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All first-party Microsoft games will run at native 4K on the Scorpio

I'm kind of getting tired of hearing about 4K resolution, but it looks like the Xbox Scorpio will be rendering games natively in the new format. Shannon Loftis, publishing manager for Microsoft Studios, mentioned to USA Today, "any games we...   read

 
 
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Digital Homicide is seeking legal representation against Valve

When we reported on Digital Homicide filing a lawsuit against Steam users, I didn't think much of it. I honestly just thought they were making a vain attempt to stay relevant. After being removed from Steam, however, it seems like Digi Hom ...   read

 
 
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There's a gaming cruise?! Gacucon sets sail this January

There's a gaming cruise? Of course there is, don't you think there should be? After all, there's EDM cruises, clothing-optional cruises, psychic cruises, disturbing Cruises, and finally now there's a proper gaming cruise. Essentially,...   read

 
 
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Before he was Suda51, he was 'just some guy' working tirelessly on The Silver Case

The Silver Case feels like a recovered piece of gaming history. Not only had I never played the game due to its Japan-only 1999 release for PlayStation, I hadn't even heard of it until recently, despite the fact that it was Grasshopper Manu...   read

 
 
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Ken Levine reflects on studio turmoil in a new BioShock interview

Love him or hate him, Ken Levine has been responsible for some of the greatest games ever made. Thief: The Dark Project, System Shock 2, and BioShock are all on his resume, something most developers would kill to have been a part of. Turns ...   read

 
 
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Rez Infinite's Area X made creator Tetsuya Mizuguchi cry 'many times'

If there's one game that'll push me into buying a PlayStation VR this October, it is Rez Infinite. Tetsuya Mizuguchi's musical on-rails shooter holds that much power over me. It's incomparable. While I haven't yet seen first hand how Rez ha...   read

 
 
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Infinity Ward's new take on Call of Duty's zombies won't have the shadow of Treyarch looming over it

Zombies in an Infinity Ward game? I was skeptical. Call of Duty: Infinite Warfare had one of the worst reveals in recent history, but it's only gone up from there. People seemed to be jazzed about the unveiling of the multiplayer eleme...   read

 
 
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Call of Duty: Modern Warfare Remastered to get 'ongoing support through the spring'

Activision has been pretty quiet about the Modern Warfare Remastered re-release, and it's pretty clear why -- they were saving some reveals for the XP event. I had the chance to speak to developer Raven Software's Dave Pellas and ...   read

 
 
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Destiny: Rise of Iron's raid won't be as technical as King's Fall

Destiny players have gone through three raids now. Crota's End is generally considered the weakest, but there's ongoing debate about which is better between the first raid, Vault of Glass, and the most recent one, King's Fall. One thing the...   read

 
 
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Epic Games is committed to appeasing both hardcore and...less hardcore players with Paragon

The MOBA space is getting crowded. So much so, that some studios are even downsizing. But others are flourishing, making bank every day, and new games are popping up all the time. Epic Games' Paragon is still a ways away from its full ...   read

 
 
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TACOMA
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Gone Home studio takes its voyeurism to space

"We've got no air supply, no external comms, no way to call for help. Anybody got any bright ideas?" This is the cliff upon which The Fullbright Company left me hanging at the conclusion of a hands-off demo for the studio's upcoming so...   read

 
 
Rock Band 4 photo
Rock Band 4

Harmonix: Rock Band 4 bundles were too expensive

Rock Band developer Harmonix has two very obvious goals in mind for the release of the Rivals expansion in October. On one hand, it wants to give existing customers something new, a reason to keep playing the game. On the other hand -- and ...   read

 
 
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DESTINY

Bungie cagey about the future of Destiny

The future of Destiny is unclear.  That was my big takeaway from a recent interview with Bungie's Scott Taylor, the executive producer behind the online first-person shooter's forthcoming expansion, Rise of Iron. "We're still work...   read

 
 
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Nioh interview

Bent, not broken: Nioh's flexible rigidity

It's been a long and winding road for Nioh. Koei unveiled the project a decade and a half ago -- four years prior to the company's 2008 merger with Tecmo, whose own Team Ninja (Dead or Alive, Ninja Gaiden) is now handling development of the...   read

 
 
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Play Anywhere

Xbox's new Play Anywhere initiative doesn't necessarily include cross-play

One of the most important themes for Microsoft at this year's E3 is the blurring of lines between console and PC. Through a new initiative called "Play Anywhere," Microsoft has created a gaming ecosystem where people can freely play games o...   read

 
 
Project Scorpio photo
Project Scorpio
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Microsoft's silence on Scorpio puts Xbox One S in a bad place

Yesterday, Microsoft began its E3 press conference by introducing the Xbox One S -- a new, smaller model of Xbox One. It closed the press conference by introducing Project Scorpio -- a significantly more powerful take on the Xbox ...   read

 
 
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Zero Time Dilemma

Zero Time Dilemma's creator likes to joke about being a failure in bed

I was lucky to score an interview with Kotaro Uchikoshi, creator of the Zero Escape series (999, Virtue's Last Reward, and the upcoming Zero Time Dilemma) for the next issue of Nintendo Force. We touched upon topics big and small, such as w...   read

 
 
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From our community  

Destructoid Community Interview: Torchman

It's been a while since the last Community Interview, so what better person to interview than the person who talks down on your choice of waifu? Torchman is known for a lot of things: robots, waifu judgement, anime, the 1996 ice skating cha...   read

 
 
The Silver Case photo
The Silver Case

Grasshopper Manufacture plans to localize The Silver Case for PC later this year

In an interview with Suda51 at PAX East, the Grasshopper CEO announced that the studio's very first game, The Silver Case, will be coming to PC later this year. The Silver Case debuted on the PlayStation in 1999, but was never released outs...   read

 
 
EVE Online photo
EVE Online
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EVE Online has no problem getting new players, but retaining them is a hell of an issue

"It's super depressing," Andie Nordgren said with a sort of semi-defeated smile. She's the executive producer of EVE Online, one of the deepest and most complex sandbox video games in existence, and she's reacting to a key statistic that de...   read

 
 
EVE Online photo
EVE Online
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EVE Online developer has the right attitude about making sandbox games

Earlier this week, the Citadel expansion came to EVE Online. Two years ago, developer CCP moved toward releasing more frequent updates for the game, so this type of event is a relatively regular occurrence. Citadel, however, is a prett...   read

 
 
Lawbreakers photo
Lawbreakers
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Cliff Bleszinski: 'There's no way we could do free-to-play without feeling dirty'

Boss Key Productions was all about free-to-play last year for LawBreakers, and then flip-flopped recently in March, noting that the game was now a premium product. Who does it think it is, Hillary Clinton? Alas, free-to-play for LawBreakers...   read

 
 
Golden Week photo
Golden Week

Niero talks 10 years of Destructoid (Part 2)

Welcome to Part 2 of my interview with Yanier "Niero" Gonzalez as we look back at 10 years of Destructoid. In Part 1, Niero and I discussed the early years of the website, its struggles, and its successes. For Part 2, I asked Niero abo...   read

 
 
CJ AndriessenFeatured blogger

Just what the internet needs, yet another white guy writing about video games. Full Disclosure: I backed Bloodstained: Ritual of the Night.

 


 


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Community expand | +quickpost

MeeGhoulz

In case youre still wondering if DR4 is

 
Flegma

*considers making a mobile game inspired by a type-in game from the 80s* *sees such a game in Jimquisitions cavalcade of really bad Steam games* *no longer considers making that game*

 
ObliqueZombie

All this argument over frames--especially for a non-action, non-twitch game--is just Honestly its fucking Do people like games, or do they just like when games run well? Theres never a gray

 
ragm54

NieR Automata release date for Europe (and possibly Australia) confirmed for March 10, pass it

 
Madoka Malika

You have to choose to be someones It doesnt just Sad to know that after 5 stoped choosing

 
Shinta

I told you guys theres still hope for Soul They teased something for the last few years on

 
SrChurros

Top Neptr

 
BigDoniel

Unusually for me Ive actually bought several games at launch this year (DOOM, TMS#FE, Titanfall and FFXV) and theyve all been Im really sad that the one game I got which didnt click was Colour Splash, which is getting traded Real

 
absolutfreak

Im declaring myself Top guy that doesnt have any clue what the fuck a nep

 
OrochiLeona

A button change and less pushback on one Omg Top Tier confirmed meanwhile, gets even *more* pressure up So many of these notes are terrible

 

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