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#Games as Art


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MoMA Collects 14 Video Games for Exhibition

Paola Antonelli of the New York Museum of Modern Art (MoMA) has announced today that the museum will be exhibiting 14 video games as part of its Architecture and Design collection starting in March 2013. In addition to exhibiting these game...

 
 
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Over the precipice: An essay on Journey

[Rob Parker is a freelance writer based in the North of England, where it rains every day. Except the days when it hails. Rob stays sane (and dry) by plunging himself into the simulated worlds of videogames, and writing stories about the...

 
 
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About the 'art' debate: Please shut the f**k up

The greatest comment I've ever read from a community member anywhere was, "Son of a s**t-eating Christ, not another 'games as art' argument. Excuse me while I alleviate my pain by shooting out my left ball." Nope, I'm not making that up; so...

 
 
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Smithsonian's 'Art of Video Games' exhibit examined

[Editor's note: Community member Jonathan Chang (Changston on the site!) visited the recent opening of the Smithsonian's new exhibit: The Art of Video Games. Here is his great write-up on the experience. -Chad] Games as art. It’s one ...

 
 
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My journey with Journey

By now, you have probably played thatgamecompany's fascinating, beautiful new PSN game, Journey. And you have probably formulated your own thoughts on how the game made you feel. Knowing that playing Journey was sure to make me feel ... som...

 
 
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Chris Melissinos talks about Art of Video Games exhibit

Chris Melissinos, technology figurehead and guest curator of the Smithsonian's Art of Video Games exhibit, shares an enlightening perspective about what makes games an art form.  In this short video, Chris describes three voices that ...

 
 
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Be part of Smithsonian's 'Art of Video Games' Credits

The Smithsonian is gearing up for their "Art of Video Games" exhibit which will feature images, concept art, sketches, and footage from 80 games. The games have been judged and voted, the art has been chosen, and all that's left is solidify...

 
 
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National Endowment for the Arts now endowing games

The National Endowment for the Arts provides funding in the form of grants for a wide variety of creative endeavors. Now, the NEA has replaced its "Arts in Radio and Television" category of grants to a much more expansive "Arts in Media" on...

 
 
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Saints Row: The Third trailer makes its debut

Remember that video Anthony Burch made a while back? Sure you do. And if not, go watch it now as a frame of reference. Game Informer has the exclusive, non-embeddable debut trailer for Saints Row: The Third up on their website, containing ...

 
 
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Vote on Smithsonian's 'Art of Video Games' exhibition

The Smithsonian is planning the "Art of Video Games" exhibition and they'd like your input on what games to feature. Set to open on March 16, 2012 in Washington D.C., this exhibition will feature the first 40 years of gaming history. Your p...

 
 
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Prince of Persia movie director thinks videogames suck

Mike Newell, best known for the Harry Potter series and Four Weddings and a Funeral, doesn't like videogames. He can't play them, he thinks they're vapid, and talking about them "bores the arse" off him. Didn't stop him from making a Prince...

 
 
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Sundays with Sagat: What's a videogame for?

[Sundays with Sagat is a video series where a man named Sagat talks to you about videogames. This is serious business.] Welcome to the premiere episode of Sundays with Sagat, a new Destructoid-exclusive video series. This week, Sagat takes...

 
 
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Watch some GDC sessions online, for free

At this year's GDC, I had the opportunity to give a brief talk at the Artgame Sessions, organized by John Sharp and Daniel Benmergui. That session, along with many others, can now be streamed for free at the GDC Vault. I have to admit that ...

 
 
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GDC 10: GDC Microtalks

Organized by Naughty Dog co-lead designer Richard Lemarchand, "GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas) accomplished pretty much what it said on the tin. Ten different game designers from drastically different backgro...

 
 
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Klosterman: new games better than old ones in every way

In this bonus footage from CollegeHumor's Bleep Bloop, pop culture journalist Chuck Klosterman argues that, unlike works found in literature or film, games can be reasonably said to have gotten better and better as the years have gone by in...

 
 
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Review: No More Heroes 2: Desperate Struggle

At the time of this writing, I have just finished No More Heroes 2: Desperate Struggle after a 16-hour marathon play through, with occasional breaks to nap and go to the bathroom. This is not the best way to go about playing a game for revi...

 
 
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Rev Rant: legitimizing games

Every week, sort of, features editor Anthony Burch discusses games and gamer culture in his "Rev Rant" video series. There are two groups of gamers: those who don't care whether games are ever recognized as a legitimate art form by the mai...

 
 
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New high-def videogame remake art is beyond brilliant

About six months ago we posted a gallery of gorgeous, absolutely striking art depicting what some classic videogames would look like if they were redone with a new, high-def, stylish sheen. Actually, words can’t even describe it -- yo...

 
 
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JRPGs, narrative conflict, and gameplay lyricism

I really need you guys to do me a favor. The next time someone tells you that they like a Japanese-style role-playing game because of its "story," I want you to kick them in the teeth. You might have to stand on a chair, or perhaps trip the...

 
 
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Check out the edible prototype for Jason Rohrer's new game

That picture above all these words? That's a prototype board for Jason Rohrer's recently-announced, Majesco-published DS game "about diamond trading in Angola on the eve of the passage of the Kimberly Process." Rohrer is keeping g...

 
 
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New Insanely Twisted Shadow Planet trailer blows me away

Are you awake yet? I know it's early, but you're gonna want to rub the crust out of your eyes for this one. Artist Michel Gagne has teamed up with Joe Olsen of FuelCell Games to produce what might be the heaviest weapon in the "games a...

 
 
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Well Played 1.0 is free, the best videogame book I've read

I would have posted about this earlier, but I read slower than Helen Keller when she's wearing gloves. Well Played 1.0 is an anthology book of videogame critique, and probably one of the most interesting I've read. A group of twenty-two wri...

 
 
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Schafer: Games need to broaden their subject matter

Psychonauts and Brütal Legend designer Tim Schafer has said that the biggest barrier between fresh audiences and videogames is a lack of varied subject matter. Stating that games need to get beyond just a handful of basic genres, the r...

 
 
 
 




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Shibboleth

Okay, but seriously: whats the difference between a Stand and a Persona?

 
Seymour

I done did a level 20!

 
JcDent

Heres how rocket-strafing some journalists looks from inside a Russian helo

 
Rico the Penguin

As far as the eye could see the faptories produced at optimum Their effervescent faps fluttering in the (Which, I might add, changes over #fapmasters

 
yomiura

And thats the end for It was fun, I hope they will make a big campaign like this

 
bong264

#Userobservationtoid in the entire time ive been here, I dont think I have ever seen Inquisitive Ravenclaw swear at not even once! Im filthy and cannot go a day with out using the word

 
Boxed Swine

Time to start a life as a door-to-door bootleg videogame

 
Jetfandam

If you buy Mvc: Infinite now or even in the future on Steam and you have problems in fullscreen I have written a guide to fix this

 
Rudorlf

Goddamnit Peter, what have you done?! Youve doomed us all to the slaves of Skynet!!!

 
Rico the Penguin

Yay! At least for now it looks like my math If some weirdo shoots for 1 googol faps it is not out of the Gonna be interesting trying to break this thing over the coming (Also Googol Faps has to be a Sounds

 
 

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