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#Developer stuff


Platinum Games photo
Platinum Games

Making Bayonetta almost destroyed Platinum Games

Back in September, GameSpot submerged itself in the depths of Platinum Games. It has now emerged with a treasure trove of details about all of the work going into the studio's upcoming games, such as Nier: Automata, Star Fox Zero,...   read

 
 
Rare photo
Rare
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A lost look at Rare's scrapped SNES project that eventually became Banjo-Kazooie

With the archival nature of Rare Replay -- a collection of games on Xbox One that spans the developer's entire history -- it's natural that the studio would be digging through a lot of old boxes lately. One of those boxes (proverbial ...   read

 
 
Remedy photo
Remedy
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I could spend all day watching Sam Lake doing Sam Lake stuff

I guess the sticking point from this here video is that Remedy's working on putting an Alan Wake easter egg in Quantum Break. A responsible writer would've focused on that, maybe crafted an SEO-friendly headline, came up with something gen...   read

 
 
AMD photo
AMD

AMD was so angry at Geralt's hair, it made an open-source graphics API for developers

Nvidia’s GameWorks is a widely used toolkit that allows developers to add fancy visual effects and cool physics simulations to their game without costing them too much development time. The toolkit has some awesome effects, like PhysX...   read

 
 
Swery photo
Swery
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It's tequila time! Watch Swery drink and explain inspirations for his games

If you're going drinking in Osaka, Swery looks to be about the best tour guide you could ask for. If you want to know a little more about Swery's life and the inspiration behind his games, this video looks to be about the best tour guide y...   read

 
 
Kojima photo
Kojima

Hideo Kojima reportedly forming new studio

[Update: Hideo Kojima has confirmed that his contract with Konami was terminated as of December 15, 2015, and that he has established an independent studio called, heh, Kojima Productions. Its first game is a "new franchise" that will be co...   read

 
 
Microsoft photo
Microsoft

Xbox boss is '100% committed' to keeping you engaged with Xbox consoles

Xbox boss Phil Spencer has confirmed that Microsoft is already looking ahead to the next generation console. Talking to The Verge about the future of consoles in an age where TVs and mobile devices are becoming smarter, Spencer sa...   read

 
 
Documentary photo
Documentary
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This Psychonauts making-of is a fun look at early Double Fine

After hearing that Double Fine was crowdfunding Psychonauts 2, the first thought to pop in my head was "Will there be another documentary?" 2 Player Productions did such a remarkable job capturing the studio's work on Broken Age and other p...   read

 
 
Grand Theft Auto photo
Grand Theft Auto

Why doesn't Rockstar release a new GTA game every year?

Rockstar's parent company, Take-Two, has opened up about why it does not annualise the release its biggest titles like Grand Theft Auto, Max Payne, and Red Dead Redemption. Talking at MKM Partners Investor Day in New York City (via Gamespot...   read

 
 
Free eBook photo
Free eBook

Amazon has The Untold History of Japanese Game Developers for free

Just yesterday, I was reading up on a canceled decades-old Konami fighting game whose character sketches are, uh, better seen than described. What a what-if! The information originated from author John Szczepaniak and his book The Untold Hi...   read

 
 
Swery65 photo
Swery65

Swery65 is taking a break from game development

Game designer Swery65, best known for creating Deadly Premonition and D4: Dark Dreams Don't Die, posted on the Access Games blog today that he will be taking a short break from game development to recover from reactive hypoglycemia. "I'm al...   read

 
 
Konami LA photo
Konami LA

Konami Los Angeles Studio to be closed, staff laid off

According to multiple industry sources (including former Dtoid CEO Hamza Aziz!), Konami has closed its Los Angeles studio, formerly known as Kojima Productions Los Angeles. Duke Nukem creator George Broussard was one of the first ...   read

 
 
Metal Gear photo
Metal Gear
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Kojima shows how he made Metal Gear Solid V's 'Nuclear' trailer

Few trailers rival the "Nuclear" video for Metal Gear Solid V: The Phantom Pain. I must've watched it half a dozen times when it debuted last year at E3, and probably doubled that number leading up to the game's release in September. What a...   read

 
 
Human Resource Machine photo
Human Resource Machine
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Review: Human Resource Machine

Tomorrow Corporation, the studio behind World of Goo and Little Inferno, is one of my favorite indie developers of the last couple of years. Known for creating polished indie games with accessible mechanics and interesting, dark storie...   read

 
 
Rise of the Tomb Raider photo
Rise of the Tomb Raider
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Find out more about Lara Croft in this new video series

As we countdown to the launch of Rise of the Tomb Raider, Microsoft has released a new video series called "Woman vs. Wild." The new series will offer "a deep dive into the gameplay mechanics" in Croft's journey.    read

 
 
Super Mario Maker photo
Super Mario Maker

Professional game developers try their hands at Super Mario Maker

Bertil Horberg, the creator of the fantastic Gunman Clive series, was once asked if he would create a level in Super Mario Maker worthy of his premier franchise. He declined, saying he already knows how painfully difficult level design is. ...   read

 
 
HoloLens photo
HoloLens
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HoloLens dev kits are $3,000 (apply now!)

I remember hearing chatter that Microsoft's augmented-reality headset, HoloLens, would cost significantly more than an Xbox One. While we probably won't know the exact price tag for quite a while, the company has begun taking applications f...   read

 
 
Conker photo
Conker
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Before Conker's Bad Fur Day, there was Twelve Tales

Rare has shared another behind-the-scenes video about Conker and this one sure brings me back. Conker's Quest, as it was originally called before undergoing a name change to Twelve Tales: Conker 64, debuted at E3 in 1997. It was a lighthear...   read

 
 
Havok photo
Havok
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Intel is selling Havok to Microsoft

Microsoft is purchasing physics engine maker Havok from Intel for an undisclosed sum. The company confirmed with IGN that the technology will continue to be licensed to "the broad AAA games industry," including companies making titles for S...   read

 
 
Gettin' Medieval photo
Gettin' Medieval
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Rare opens up about its unreleased Conker game

After finishing work on Conker: Live & Reloaded, Rare pursued another project set in that universe called Conker: Gettin' Medieval. It was going to be an Xbox multiplayer game, not a direct continuation of the Bad Fur Day storyline that...   read

 
 
Documentary photo
Documentary
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Upcoming film explores Japan's indie scene

I'm always searching for new documentaries, preferably ones that cover subjects, stories, or processes I don't yet know much about. As of last night, I have my eye on Branching Paths. It examines the growing independent video game scene in ...   read

 
 
Hohokum photo
Hohokum

Hohokum dev Honeyslug disbands after 7 years

After seven years in business, Hohokum studio Honeyslug is splitting up, with co-founders Ricky Haggett, Nat Marco and Mark Inman going their separate ways to pursue solo careers. In addition to Hohokum, the team is responsible for similarl...   read

 
 
From Software photo
From Software

From Software opening new studio in Fukuoka

From Software is establishing a new studio in Fukuoka, the company announced today. The satellite, formed to expand the company's existing development capabilities, intends to focus its efforts on "creating 3D CG assets for games while work...   read

 
 
UK Industry photo
UK Industry

UK tax relief has 'positive impact' on UK games development

Though the UK games industry still needs to be "on par" with the British film industry, tax relief is already having a positive impact on the UK games industry. "In 2014 the European Commission gave the green light and the tax break was int...   read

 
 
FNAF dev is a nice guy photo
FNAF dev is a nice guy

Five Nights at Freddy's dev delivers motivational speech

Love it or hate it, the Five Nights at Freddy's series is a roaring success, and is surely raking in even more cash after the recently released fourth game. Developer Scott Cawthon has taken to the Steam Community forums to answer...   read

 
 
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writes the written word, he videos the videos, and he streams the streams; a real hero and a real human The VR obsessed Dinosexual

 


 


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Hatsune Miku: Project Diva X"YAAAAAAASSSSS KAWAII KWEEN!!!"

 

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Community expand | +quickpost

SirDavies

N++ PC port report: Its really great!

 
Kaleido Ruby

Arbys is winning my

 
medicamecanica

Trying to beat ico, and some other ps3 backlog stuff like Im amazed at how weird the dualshock 3 feels to me Like a cheap toy for Didnt think the 4 was mcjh different when I first got

 
Confuseddalek

I just discovered Stranger Things, and the part I love most about it, is the 80s Like I remember rotary dial phones, TVs with actual buttons, the strange music that would randomly pop up around

 
iam16bit

Finished a new Who knows what evil lurks in the hearts of men? The Shadow knows!

 
Steel Squirrel

Gonna have to go with a real weird game from the NES era for #RetroTunetoid I recall the game being very just okay, but still really entertaining The music had a lot to do with it I Mmm

 
Kaleido Ruby

I didnt know this was going to be a

 
Megas75

Another day of 2016 where it kills some more beloved childhood RIP Mr Fuji and Gene Wilder

 
Electric Reaper

Retro tune time? Well, alriiiiiiiiighty RIP AND TEAR!

 
MeanderBot

Acoustic Anamanaguchi album plz

 

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