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#Developer stuff


Swery photo
Swery
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It's tequila time! Watch Swery drink and explain inspirations for his games

If you're going drinking in Osaka, Swery looks to be about the best tour guide you could ask for. If you want to know a little more about Swery's life and the inspiration behind his games, this video looks to be about the best tour guide y...   read

 
 
Kojima photo
Kojima

Hideo Kojima reportedly forming new studio

[Update: Hideo Kojima has confirmed that his contract with Konami was terminated as of December 15, 2015, and that he has established an independent studio called, heh, Kojima Productions. Its first game is a "new franchise" that will be co...   read

 
 
Microsoft photo
Microsoft

Xbox boss is '100% committed' to keeping you engaged with Xbox consoles

Xbox boss Phil Spencer has confirmed that Microsoft is already looking ahead to the next generation console. Talking to The Verge about the future of consoles in an age where TVs and mobile devices are becoming smarter, Spencer sa...   read

 
 
Documentary photo
Documentary
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This Psychonauts making-of is a fun look at early Double Fine

After hearing that Double Fine was crowdfunding Psychonauts 2, the first thought to pop in my head was "Will there be another documentary?" 2 Player Productions did such a remarkable job capturing the studio's work on Broken Age and other p...   read

 
 
Grand Theft Auto photo
Grand Theft Auto

Why doesn't Rockstar release a new GTA game every year?

Rockstar's parent company, Take-Two, has opened up about why it does not annualise the release its biggest titles like Grand Theft Auto, Max Payne, and Red Dead Redemption. Talking at MKM Partners Investor Day in New York City (via Gamespot...   read

 
 
Free eBook photo
Free eBook

Amazon has The Untold History of Japanese Game Developers for free

Just yesterday, I was reading up on a canceled decades-old Konami fighting game whose character sketches are, uh, better seen than described. What a what-if! The information originated from author John Szczepaniak and his book The Untold Hi...   read

 
 
Swery65 photo
Swery65

Swery65 is taking a break from game development

Game designer Swery65, best known for creating Deadly Premonition and D4: Dark Dreams Don't Die, posted on the Access Games blog today that he will be taking a short break from game development to recover from reactive hypoglycemia. "I'm al...   read

 
 
Konami LA photo
Konami LA

Konami Los Angeles Studio to be closed, staff laid off

According to multiple industry sources (including former Dtoid CEO Hamza Aziz!), Konami has closed its Los Angeles studio, formerly known as Kojima Productions Los Angeles. Duke Nukem creator George Broussard was one of the first ...   read

 
 
Metal Gear photo
Metal Gear
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Kojima shows how he made Metal Gear Solid V's 'Nuclear' trailer

Few trailers rival the "Nuclear" video for Metal Gear Solid V: The Phantom Pain. I must've watched it half a dozen times when it debuted last year at E3, and probably doubled that number leading up to the game's release in September. What a...   read

 
 
Human Resource Machine
  Watch Video Tomorrow Corporation, the studio behind World of Goo and Little Inferno, is one of my favorite indie developers of the last couple of years. Known for creating polished indie games with accessible mechanics and interesti...   read
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Rise of the Tomb Raider photo
Rise of the Tomb Raider
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Find out more about Lara Croft in this new video series

As we countdown to the launch of Rise of the Tomb Raider, Microsoft has released a new video series called "Woman vs. Wild." The new series will offer "a deep dive into the gameplay mechanics" in Croft's journey.    read

 
 
Super Mario Maker photo
Super Mario Maker

Professional game developers try their hands at Super Mario Maker

Bertil Horberg, the creator of the fantastic Gunman Clive series, was once asked if he would create a level in Super Mario Maker worthy of his premier franchise. He declined, saying he already knows how painfully difficult level design is. ...   read

 
 
HoloLens photo
HoloLens
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HoloLens dev kits are $3,000 (apply now!)

I remember hearing chatter that Microsoft's augmented-reality headset, HoloLens, would cost significantly more than an Xbox One. While we probably won't know the exact price tag for quite a while, the company has begun taking applications f...   read

 
 
Conker photo
Conker
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Before Conker's Bad Fur Day, there was Twelve Tales

Rare has shared another behind-the-scenes video about Conker and this one sure brings me back. Conker's Quest, as it was originally called before undergoing a name change to Twelve Tales: Conker 64, debuted at E3 in 1997. It was a lighthear...   read

 
 
Havok photo
Havok
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Intel is selling Havok to Microsoft

Microsoft is purchasing physics engine maker Havok from Intel for an undisclosed sum. The company confirmed with IGN that the technology will continue to be licensed to "the broad AAA games industry," including companies making titles for S...   read

 
 
Gettin' Medieval photo
Gettin' Medieval
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Rare opens up about its unreleased Conker game

After finishing work on Conker: Live & Reloaded, Rare pursued another project set in that universe called Conker: Gettin' Medieval. It was going to be an Xbox multiplayer game, not a direct continuation of the Bad Fur Day storyline that...   read

 
 
Documentary photo
Documentary
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Upcoming film explores Japan's indie scene

I'm always searching for new documentaries, preferably ones that cover subjects, stories, or processes I don't yet know much about. As of last night, I have my eye on Branching Paths. It examines the growing independent video game scene in ...   read

 
 
Hohokum photo
Hohokum

Hohokum dev Honeyslug disbands after 7 years

After seven years in business, Hohokum studio Honeyslug is splitting up, with co-founders Ricky Haggett, Nat Marco and Mark Inman going their separate ways to pursue solo careers. In addition to Hohokum, the team is responsible for similarl...   read

 
 
From Software photo
From Software

From Software opening new studio in Fukuoka

From Software is establishing a new studio in Fukuoka, the company announced today. The satellite, formed to expand the company's existing development capabilities, intends to focus its efforts on "creating 3D CG assets for games while work...   read

 
 
UK Industry photo
UK Industry

UK tax relief has 'positive impact' on UK games development

Though the UK games industry still needs to be "on par" with the British film industry, tax relief is already having a positive impact on the UK games industry. "In 2014 the European Commission gave the green light and the tax break was int...   read

 
 
FNAF dev is a nice guy photo
FNAF dev is a nice guy

Five Nights at Freddy's dev delivers motivational speech

Love it or hate it, the Five Nights at Freddy's series is a roaring success, and is surely raking in even more cash after the recently released fourth game. Developer Scott Cawthon has taken to the Steam Community forums to answer...   read

 
 
Ouya photo
Ouya

Update: Razer/Ouya deal means no money for indies, devs encouraged to not talk to press

[Update: In a call with Polygon, Razer CEO Min-Liang Tan confirmed that the company would be looking into fulfilling the contracts made by Ouya. "We are going to try and make good on this fund and give these developers an option. [...] ...   read

 
 
Deus Ex men united photo
Deus Ex men united
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Deus Ex creators play the original 15 years later

The Deus Ex YouTube took a break from giving me fodder for Mick Foley jokes to host some of creators of the original game for a "Let's Play" down memory lane. Project director Warren Spector, writer Sheldon Pacotti, and lead programmer Chr...   read

 
 
The Last of Us photo
The Last of Us
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Naughty Dog devs thought The Last of Us would ruin the studio's name

The Last of Us was the game that proved to a lot of people that Naughty Dog could handle a mature narrative. Its writing explores the human condition and examines the child/guardian protective emotional bond. Upon release, it was righ...   read

 
 
Electronic Arts photo
Electronic Arts

Jade Raymond joins EA to open new studio

Jade Raymond, formerly of Ubisoft, has taken a post at Electronic Arts to open a new studio. "I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, ...   read

 
 
Kyle MacGregorFeatured blogger

are two rules to remember if you want to have a good Rule #1: Never run out of Colt Rule #2: Never forget Rule

 


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Community expand | +quickpost

hlarge4

On a side note, this might be the least interest fall/winter line up Ive seen in a long Anyone feverishly excited for something? Rise of the Tomb Raider on PS4 for and thats a year Whats got you kids hyped?

 
hlarge4

I done messed I had a chance to buy Hyper Light Drifter for But I missed it, and now Im broke for an indeterminate amount of Sucks, it was in my top 3 most anticipated this 1 being The Witness and 3 being Dark Souls

 
StriderHoang

Shout outs to Hypno Coffin and Malthor for helping me through an entire hunter rank tier!

 
Chris Bradshaw

Nintendo can potentially change the landscape of gaming but it wont work if the system looks silly in FACTS!

 
long john

Man Im playing RE5 and while it is fun and everything, the camera is TOO DAMN CLOSE, Chris occupies half of the screen , and fuck, when I can see where Im going Shiva is in the its a great game, fun

 
Kaleido Ruby

I, too, enjoy eating a bed full of nails for

 
Mike Wallace

Playing Skyrim on my new PC, and while the graphics are only on High, its great to see it running so

 
Parismio

Gotta say, the Leather Armour set is my favorite MH starting armour of the Love how the yellow just pops, plus goggles always make you look

 
Luckrequired

When the World gets too serious and boring Muppets + Hip Hop mash-up videos make things fun

 
Torchman

This just in: Candidate Big O promises that he will personally fight the wars along with his fellow Bigs, not send young men and women to do a mechs Candidate Big O also promises to bring those overseas

 

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