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#Developer stuff


 
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Watch Sam Lake dissect all of Remedy's games

Earlier this week, I published a piece about Remedy Entertainment creative director Sam Lake's presentation at Digital Dragons in Krakow, Poland. In it, I posit that Remedy's next game, currently codenamed P7, will share values with other ...

 
 
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Valve's publishing fee for Steam Direct is $100 per game

Valve is moving away from Steam Greenlight as a public-facing tool for determining which games should be sold on Steam, and in its place, developers are getting Steam Direct. Under this new initiative, instead of spending time garnering com...

 
 
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Square Enix and People Can Fly are doing a game together

People Can Fly is partnering with publisher Square Enix for a "new high-end original title for console and PC." There. Now you know as much as I do about it! "We're building a game we all want to play which will be the perfect addition to o...

 
 
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Kerbal Space Program finds a new home at Take-Two

Kerbal Space Program is now a part of Take-Two Interactive, which is one of those sentences I never envisioned writing. The popular space-exploration sim will still be supported by Squad, and the acquisition doesn't change the team's plans ...

 
 
 
 
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BioWare is developing a new Dragon Age

It's been an open secret and not really discussed here, especially with Mass Effect: Andromeda hogging the recent limelight, but the Dragon Age series, last seen with 2014's Dragon Age: Inquisition, is still alive over at BioWare. Eurogamer...

 
 
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Platinum teases 'formless' new IP

Something's going on at PlatinumGames. During a keynote address at the BitSummit indie gaming show, producer Atsushi Inaba teased that the fan-favorite studio might be working on a new project. There's relatively little information in the p...

 
 
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Catching up with Doshin the Giant creator Kazutoshi Iida

This episode of toco toco has a similar appeal as the others we've covered on this site. It's a day in the life of a creator -- in this case Kazutoshi Iida, the designer of Aquanaut's Holiday, Tail of the Sun, and Doshin the Giant -- and it...

 
 
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The Chinese-Western video game exchange sounds difficult

This week at the Los Angeles Games Conference, experts on the Chinese video game industry spoke to a room of games professionals (and me) about how to find success overseas. "Maybe this panel should be called How to Lose Less in China," sai...

 
 
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Google buys Job Simulator developer Owlchemy Labs

Between Job Simulator and Rick and Morty: Virtual Rick-ality, Owlchemy Labs has been doing some cool stuff in the VR space. I'm curious to see what the team does next, especially in light of today's news that Google, which has its Dayd...

 
 
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Chet Faliszek is moving on from Valve

Another familiar face is out at Valve. Following the departures of fellow writers Marc Laidlaw and Erik Wolpaw, now Chet Faliszek -- who contributed to both of the Half-Life 2 episodes, as well as the Portal and Left 4 Dead series, and Coun...

 
 
 
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Watching Double Fine make games is fascinating as ever

Double Fine is in the midst of Amnesia Fortnight 2017. If you're anything like me, these game jams are less about the end result -- four playable prototypes, some of which were ideas voted on and chosen by the public -- and more about the j...

 
 
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Double Fine's Amnesia Fortnight game jam returns

So that's what was inside Tim Schafer's mystery box: Amnesia Fortnight! Double Fine's two-week game jam is back for 2017 with a fresh batch of pitches to hear out and vote on. The winning ideas will move onto the next stage, becoming playa...

 
 
 
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See how Snake Pass got its slithering movements just right

"The best way to get a snake to look like a snake is to find someone who's owned a snake." The thing that first drew me to Snake Pass was the curious fact that its creator, Seb Liese, used to be a biology teacher. Now Sumo Digital is talki...

 
 
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Early on, the Bakers had a dog in Resident Evil 7

There could've been a Baker family pooch in Resident Evil 7! That's my main takeaway from this first making-of video from Capcom, but it's far from the only production insight featured. Part of me is sad that idea didn't make the cut, but ...

 
 
 
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Shenmue III progress update shows QTE testing

Remember "QTE Expert" from the You Arcade in Shenmue? You did play Shenmue didn't you? Not only did the game basically invent and focus on QTE's, but it even had a mini-game in the arcade that was about as literal a QTE as you can get,...

 
 
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Watch Nintendo's 'The Making of Zelda: Breath of the Wild'

Most of you Zelda fans are probably still faking sick at work since you took off to play Breath of the Wild last week. Now watch Nintendo's three-part documentary on how they made the game, featuring developers such as Eiji Aonuma. The...

 
 
 
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'SteamWorld Quest' was just a red herring

Last year, word got out that Image & Form was working on something called SteamWorld Quest. It was a curious name that got fans imagining the possibilities, and that was the whole idea, it turns out. As discussed in this video with CEO...

 
 
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Gearbox shows off the tech behind the next Borderlands

During an Unreal Engine 4 presentation at this week's Game Developers Conference, Gearbox CEO Randy Pitchford came on-stage for some tech talk about what's powering "the next Borderlands game." As you can see in the archived footage, he's q...

 
 




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Subnautica"A league of its own"

 

The Inpatient"Don't believe his lies"

 

Kirby Battle Royale"Or as they call it in Paris, Kirby Battle Quarter Pounder"

 

Review in Progress: Dragon Ball FighterZ"I'm alive! This is all a miracle! I'm awake, I'm wiiiide awake! "

 

Iconoclasts"Wrench your heart out"

 

The Red Strings Club"Fateweavers"

 

Den of Thieves"The most January movie to ever January"

 

Genital Jousting"Also, cocks"

 
 
 

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Quickposts expand | +quickpost

Kerrik52

*David Attenborough Voice*: And here we see two distinct species of adbot vying for the attention of your everyday Though often ridiculed, they are malicious to the They seek to increase its creators SEO or to fool people into their

 
TurboJasper

Gonna hunt the fuck out of some

 
JcDent

Take so hot it might sear your retina to read

 
Arlyeon

For the life of me, I cant seem to follow anyone Anyone else doing Full Metal Furies - Id definitely be up for World Liberation & Chill (Steam Friends, I need moar

 
JcDent

Wrote a guide on starting out in Dominions 5

 
Arlyeon

Man, Full Metal Furies is awesome enough that I already logged 27 Hours into it, and have a review half scripted for this That said, playing online multiplayer with a friend whose internet runs at the speed of potatos offered interesting

 
dephoenix

I finished Rise of the Tomb Enjoyed it over all, much better than the previous More thoughts in the

 
Khalid Eternal Nigh

The weaponization of social media is Whether military level psyops ordered from a government entity, political enemies attacking each other, terrorists recruiting people, or simply an internet stars fans ruining a small

 
medicamecanica

Seems like Iconoclasts has a lot more going on in its story just from the 2 hours Ive played thab I Hopefully I understand it! Oh also gameolay has been fun the whole time with 3 bosses already

 
ooktar

I love Brak

 
 

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