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#Developer stuff

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GameMaker Studio featured in latest Humble Bundle

Are you interested in getting into game development? Would you like to try out GameMaker Studio, but don't have the requisite amount of money to tinker with the software? Humble Bundle has the deal for you, then. In addition to getting the ...   read

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The new BioShock collection features developer commentary

The upcoming BioShock Collection which features all three of the series' games will also offer developer commentary by BioShock creative director Ken Levine and lead animator Shawn Robertson. In a post on the U.S. PlayStation blog...   read


Tomb Raider's new game director helped create Dead Space

Crystal Dynamics has lined up a new game director, Ian Milham, for the Tomb Raider series. While you might not know him by name, you'll definitely recognize his work. During his time at Visceral Games, he was the art director on the wonderf...   read

Yoot Saito photo
Yoot Saito

Seaman creator Yoot Saito is getting back into gaming

Yoot Saito, the designer behind imaginative games like SimTower, Seaman, and Odama, is once again actively pursuing game development. Speaking at the fourth annual BitSummit festival in Japan, as reported by Wired, he bluntly expressed the ...   read

Suda51 photo
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Let's hit the batting cages with Suda51

I'm always curious to hear what creators do to recharge mentally, whether it's going on nature hikes, gardening, working up a sweat at the gym, or just sneaking in a quick midday nap, and how those hobbies might directly or even indirectly...   read

Necropolis photo

Harebrained Schemes is directly addressing some of Necropolis' biggest problems

Have you played Necropolis yet? What do you think? You already know what I think. Well, you could if you read this review. Done? Well you probably can recall the part where I talk about some of the shortcomings, most not...   read

Rock Band 4 photo
Rock Band 4

How the new Ghostbusters movie almost possibly delayed Rock Band 4

Most every video game goes through some degree of turmoil en route to becoming a finished product. Creative changes, financial woes, conflict with the publisher -- these are all examples of common issues that might cause strain on the devel...   read

Sony photo

PlayStation's Adam Boyes is leaving Sony to 'go make games again'

Sony turned it around this console generation by listening to and more actively working with game developers which has, in turn, benefited PlayStation gamers. When I think of the brand in its current state, a handful of public-facing indivi...   read

No Man's Sky photo
No Man's Sky

No Man's Sky has gone gold, and thank goodness for that

With that, Hello Games is one step closer to getting No Man's Sky out in August. The long-awaited space exploration game has gone gold, meaning it's ready for manufacturing, and the team's unbridled joy in this celebratory photo ("four yea...   read

Axiom Verge photo
Axiom Verge

Axiom Verge developer muses on how a 3DS port would be possible

Being so embedded in games on a daily basis, I enjoy getting to chat with developers about the creation process. And there's no better way to do that than with indie teams, who are fairly open about their trade secrets -- Vlambeer is a big ...   read


Arc System Works opens new office in South Korea

Arc System Works, the Yokohama-based studio best known for fighters like Guilty Gear and BlazBlue, is expanding its operations with a new "Asia Branch" located in Seoul, South Korea. The satellite office opened today and will be providing t...   read

Until Dawn photo
Until Dawn

Supermassive says it isn't doing Until Dawn 2 'at the moment'

Supermassive Games is into the idea of another Until Dawn, and I am too. It's easy to imagine how the formula could be applied to a different setting, story, and characters to form a horror anthology series. But I've got to cut that daydrea...   read


Ubisoft shutters Casablanca studio

Of all the video game studios, in all the towns, in all the world, Ubisoft will be shutting down its satellite office in Casablanca, Morocco on June 13, the company announced Thursday. Ubisoft let the studio know of its plans last week, and...   read

Doom photo

Doom's multiplayer is being taken over by id, who promises to fix things

We've spent plenty of time praising Doom's single-player campaign. Our review breathlessly covers it, and we even dedicated most of a podcast to discussing it. The reason we keyed in on that aspect of the game so heavily is because the...   read

Kojima Productions photo
Kojima Productions

Kojima Productions' mascot is just plain cool

That mascot for Kojima Productions is actually a person, not some sort of badass cyber-skeleton in a space suit, and he's got a tagline: "I'll keep coming." The phrase elicited a few different reactions from us. I laughed, because I'm easy ...   read

Kojima photo

Kojima Productions is using an existing engine for its first game

Game designer Hideo Kojima hasn't just been tweeting out photos of creepy motion-capture face molds on his worldwide studio tour post-Konami and Metal Gear Solid V: The Phantom Pain. There's work to be done, also! The trip has been a way fo...   read

Disney Interactive photo
Disney Interactive
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Warren Spector wants unreleased IP from Disney

Disney announced plans to cease operations as a console game publisher last week. As a result the company will be discontinuing the Infinity series and shutting down its Salt Lake City-based development studio, Avalanche Software, which has...   read

Epic Games photo
Epic Games

Epic Games is over single-player campaigns

Epic Games is transitioning away from developing single-player games, the studio tells Polygon. The company plans to develop smaller, free-to-play online games like Paragon, Fortnite, and the new Unreal Tournament, rather than more exp...   read

Kerbal Space Program photo
Kerbal Space Program

Former Kerbal Space Program developers slam studio for poor pay and crunch time

[Update: Squad has released a statement, denying all of the allegations below: Regarding some recent comments made by former team members that caught community and press attention, we want to share the following statement: In Squad we are ...   read

Indie to AAA photo
Indie to AAA

Hyper Light Drifter's Teddy Diefenbach is joining Square Enix

These days, it's not uncommon to hear the standard "going indie" story. A game developer works for a big studio for X number of years, tires of the grind and/or the lack of creative freedom, saves up some cash to break away from his or her ...   read

EVE Online photo
EVE Online
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EVE Online developer has the right attitude about making sandbox games

Earlier this week, the Citadel expansion came to EVE Online. Two years ago, developer CCP moved toward releasing more frequent updates for the game, so this type of event is a relatively regular occurrence. Citadel, however, is a prett...   read

Amsterdam 1666 photo
Amsterdam 1666

Ubisoft ends lawsuit with Assassin's Creed creator, hands over 1666 Amsterdam

Ubisoft and Patrice Désilets have kissed and made up. Or at least buried the hatchet. Today, the Assassin's Creed creator announced plans to withdraw legal action against Ubisoft after reaching an agreement with the publisher that wi...   read

Platinum Games photo
Platinum Games

Report: Platinum Games president steps down (Update)

[Update: In a statement to Polygon, a Platinum Games spokesperson confirmed the news.] Tatsuya Minami has stepped down as president of Platinum Games, Game Business reports. The Japanese outlet claims Minami left the studio late last month ...   read

Codemasters photo

Codemasters acquires 'most' of defunct Driveclub studio's staff

As you may have heard, Evolution Studios, developers of Motorstorm and Driveclub, is no more. But the UK-based Codemasters, one of the leading driving game creators worldwide, swooped in and acquired "most" of Evolution's staff in a bid to ...   read

Destiny photo
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Destiny's creative lead quits Bungie after 13 years

Destiny’s story creative lead is leaving Bungie. After 13 years with the studio, CJ Cowan announced on Twitter that he had “decided to part ways with Bungie” but did not clarify why he was leaving, or where he was headed. ...   read

Vikki BlakeFeatured blogger

Vikki hails from the Welsh side of the UK and overindulges on Yorkshire Tea, raspberry cider, CAPLOCKS, outrageously unfashionable music and horrible sweary words. She probably knows more about ...



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OK Titanfall 2 you have my interest with the no Season pass and all post launch Maps being I await to see just how EA plans to try milk more money out of people this time if what Im hearing is


So weird to see a Black Mirror episode with a happy as happy as you can get in this twisted I like it though!


I have never played a Castlevania before and so I have decided to rectify that with Symphony of the Just past the first boss and I am enjoying the crap out of Where should I go to next in the series?


Been playing World of Final Let me just tell you how magical it is to have a baby behemoth riding around on your head: Fucking Majestic!

Dennis Carden

Those new Macs actually look pretty great, but mines only one and a half years old so I have no real desire to upgrade right Besides, mine still gets a solid 12 or so hours of battery Ah


Immediately noticeable in the PS4 version of Skyrim: 100% more foliage and no

Electric Reaper

In World War Two, Adolf Hitler had an obsession with wonder weapons (superweapons); jets, giant rockets, MASSIVE guns, and huge However this enormous tank, the 1000 Ratte, never saw the


Finished the Ashes DLC and I have to say Im kind of Im not huge on PVP but Ill give it try since there isnt much else to this one all this talk of rot and fire and not a thing becomes of

Khalid Eternal Nigh

Tomorrows AotW is all done and The band happens to be one of my personal favorites of all Im sure youll all hate em Their first album has so many ear

Jinx 01

What a difference FOV Im probably gonna go with Anyone else find a gamma setting? There is a brightness one but everything feels a little washed out to


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