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#Developer stuff


 
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inXile is now 'exploring ideas' for Nintendo Switch

Wasteland 2 and Torment: Tides of Numenera developer inXile Entertainment doesn't have any Nintendo Switch announcements to make quite yet, but we're one critical step closer to that happening. According to inXile CEO Brian Fargo, the devel...

 
 
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Nintendo is encouraging mature titles on the Switch

We're all well aware of Nintendo's bent towards making games for all ages. Nearly every game developed by Nintendo is squeaky-clean, garnering the company a reputation for only having family-friendly titles on their consoles. However, it lo...

 
 
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So, IGN acquired Humble Bundle

It seemed like only a matter of time before someone bought Humble Bundle, especially as it has expanded its business in recent years, but I can't say I expected IGN to be the one to make that deal. The terms of the acquisition aren't known,...

 
 
 
 from  our Community Blogs
 
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I'll never look at Yoshi the same way again

One of my favorite parts of the SNES Classic (aside from the system's all-too-important rewind feature) is that it has Nintendo bringing up old behind-the-scenes tidbits. The mini console gives us a focused opportunity to collectively remin...

 
 
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Unity games are having trouble on the Switch

If you’re patiently waiting for games like Yooka-Laylee on the Switch, you may have to wait just a little bit longer. This morning, Yooka-Laylee developers Playtonic released a backer update on their Kickstarter page, detailing their ...

 
 
 
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Square Enix is hiring for a NieR project

Months later, it's still such a wonderful feeling knowing that NieR: Automata is selling as well as it is and people are loving the game enough to consider it one of the year's best releases. Would you like more where it came from? Not to s...

 
 
 
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Whittle, don't grind

I have always been unrepentant in my love for video game grinding. Give me a billion meaningless tasks to do and, if I like the game enough, I will check them off one by one. We're not talking about collecting all the heart containers in an...

 
 
 
 
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Hideo Kojima: Konami let me make what I wanted to make

Hideo Kojima spoke about game development now versus when he was starting out in an interview with Toyo Keizai. He started off by saying he is grateful to Konami for letting him make the things he wanted to make. Whenever he would pitch a p...

 
 
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Swery65 is announcing his new game at PAX

Even though we've kept up with Swery65 in the years since D4: Dark Dreams Don't Die and Deadly Premonition, it feels like it's been far too long since we've been able to talk about an active, in-production game from the director. The opport...

 
 
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Respawn: 'We're doing more Titanfall'

It's no secret that Titanfall 2 faced tough competition when it released last October. Respawn Entertainment has been great about delivering free content updates ever since -- we just got a co-op horde mode! -- and that has left fans wonder...

 
 
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Dank Tomb and the PICO-8 Fantasy Console

A few months ago, a surprise landed in my mail called the PocketCHIP. It was a surprise because I had forgotten I had pre-ordered it, and it ended up getting lost in translation for the better part of four months. A handheld micro-computer ...

 
 
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You should totally nab this free Patapon PS4 theme

This week gave us a good excuse to talk about Patapon. It's back! Well, in remastered-for-PS4 form, anyway. The rhythm-action title was one of my favorites on PSP. I need to get this new version. Over on the PlayStation Blog, Sony has an in...

 
 
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Acclaimed BioWare developer Corey Gaspur has passed away

BioWare said goodbye to veteran developer Corey Gaspur yesterday. The company made the announcement over a blog post, sending their best to Corey's family.  "Corey was a talented designer and an even better person. We offer our co...

 
 
 
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Who was Doomguy? John Romero has a funny story about that

Behind-the-scenes Doom stuff is my jam, and I like to think plenty of you feel the same way. With that in mind, John Romero has shared an anecdote about the box art that you need to see. It's a good one. The original plan, back in 1993, was...

 
 
 
 
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A day in the life of Rez creator Tetsuya Mizuguchi

In the final episode of this season of toco toco, we're treated to a day with Rez, Lumines, and Space Chanel 5 creator Tetsuya Mizuguchi. This has become one of my favorite shows on YouTube. The first half is Rez Infinite-centric, with ano...

 
 




Reviews   filter by...

Gorogoa"Bowl of tricks"

 

Hearthstone: Kobolds and Catacombs"You're gorram right I'm taking that candle"

 

Never Stop Sneakin'"Sneaking its way onto your Switch"

 

Final Fantasy XV: Episode Ignis"Last time is a charm?"

 

Game of Thrones Season 7 Blu-ray box set and giveaway"Want to own a copy of Game of Thrones s7? Read on!"

 

Race for the Galaxy (Mobile)"One of the best digital conversions to date"

 

Star Wars: The Last Jedi"The Force is strong with this one"

 

Review in Progress: Okami HD"Amaterasu is still lookin' good"

 

7 Wonders (iPad)"Give me that money, Berenice"

 
 
 

Community Blogs | expand

 

Quickposts expand | +quickpost

PlinyTheWelder

Last try didnt embed Wolfefstein 2: Confused Gameplay, Muddy Ethics, Amazing Characters

 
iam16bit

Just got back from seeing The Last Spoiler-Free Review: It was Looking forward to Episode More spoiler filled thoughts in the

 
LaMerry

I dont have the words to express how wonderful this secret Santa gift Thank you so

 
Occams

Saw The Shape of Worth a watch if it comes to your neck of the

 
Greentinsel214

Also, cocks

 
SrChurros

When you just want to download the free trial version of a software but it wont let you do it unless you insert your credit card data (Im looking at you Microsoft Office)

 
Donley Time

Happy Holidays and we love you! Our latest post on game development is live here on Destructoid!

 
PlinyTheWelder

My examination of Wolfenstein 2 and how it succeeds (characters, cutscenes) and fails (story, gameplay, I look at how the game got a better reception than it ultimately deserved when accounting for how confused the gameplay

 
kviznos

just played through Blackguards for 10 hours and found out my build aint worth This is one of those games that almost always requires glancing at a moving

 
 

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