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#Comcept


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8===D
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Here's a look at ReCore's missing fifth bot, which is coming early next year

ReCore launched with a giant mystery. Despite the fact that there were only four bots in the game, there were five spots reserved. There was a huge swath of land in the northwest part of The Cradle that was inaccessible. Some enemies ...   read

 
 
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This glitch makes all of ReCore's toughest challenges simple, and it requires visiting a dungeon that's not even supposed to be there

ReCore's optional dungeons are the purest parts of the game. They're self-contained challenges that put an emphasis on platforming, combat, or exploration. These are the three core tenets of the whole game, but these dungeons' lean nat...   read

 
 
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ReCore gets a demo, and that's the best way to experience it

Those who are on the fence about buying ReCore have the opportunity to get pushed over to the other side. Microsoft has released a demo for its $40 budget title. The demo is unfiltered access to the first half hour of Joule's journey t...   read

 
 
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ReCore's Xbox One load times are getting fixed this week

ReCore players on Xbox One will soon find that the game demands slightly less of their time. Armature Studios is rolling out a patch this week that cuts down on the egregiously long loading sequences, some of which are in excess of two...   read

 
 
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ReCore's missing fifth robot seemingly coming as DLC

Players who have put significant time in ReCore have noticed something that's kind of off. The game makes room for a fifth robot companion -- there's allotted space in the menu, references to the T8-NK frame, and five hunting challenge...   read

 
 
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ReCore's lengthy load times won't be improved for launch

Now that I've had a chance to play through all of ReCore, I realize that it's a game I liked a lot until I no longer liked it a lot. It stumbles and falls the longer it's played. All of the frustrations mount until its welcome is worn out. ...   read

 
 
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Review: ReCore

"Are those cores weighing you down," ReCore's antagonist asks toward the end of the game. Whether or not the developers realize it, it's an apt bit of meta commentary. ReCore is brimming with ideas -- some great and some not -- and the...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Comcept is dealing with Mighty No. 9's launch woes

Just this morning I got a backer update for Mighty No. 9, explaining Comcept's response to all of the latent issues that came up during its launch. For starters, Steam codes, specifically all of the DLC mixup problems, should be fixed -- th...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Sad Mighty No. 9 livestream caps off Inafune's wild ride

[Update: Now multiple users are reporting backer code issues. From PC codes that don't work to providing codes for the wrong version, to DLC problems, the launch is not going well. Even the official Sonic Twitter account is joining in.] Mig...   read

 
 
Mighty No. 9 photo
Mighty No. 9
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Watch a documentary on how cool Mighty No. 9 could have been

After all this time, waiting, and drama, Mighty No. 9 is out. And it's...okay! But this official documentary below (promised along with the Kickstarter campaign), shows what really could have been. As the video plays I'm glancing over ...   read

 
 


Mighty No. 9 photo
Mighty No. 9
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Review: Mighty No. 9

You've heard enough about the drama surrounding Mighty No. 9. Let's take a look at the actual, finished product.   read

 
 
Mighty No. 9 photo
Mighty No. 9
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Mighty No. 9's 'Ray DLC' trailer is less annoying than the pizza commercial

Mighty No. 9 copies are out in the wild at the moment, ensuring that it is very much a real game. But before the general public gets their hands on it Comcept has a few more updates, including footage of Ray, Mega Man Beck's Zero-like nemes...   read

 
 
Mighty No. 9 photo
Mighty No. 9
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Did the Mighty No. 9 pizza commercial deter you from checking it out?

Seeing a Japanese Mighty No. 9 dev trash a commercial from his western publisher as "unforgivable" had me in stitches for a while. That specific choice of words is pretty amazing, and not something you see every day. Most people are ta...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Is this it? Final platform surveys go out for Mighty No. 9

[Update: The errors that occurred with the initial survey are being fixed with a new survey that could take up to "two days" to reach your inbox.] So uh, this might actually be it this time, folks. Comcept has sent out surveys for Mighty No...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Mighty No. 9 has gone gold, out in June

Is this it? Is it finally it? Comcept has claimed that Mighty No. 9 has finally gone gold and will drop on June 21, right after E3. Although the Vita and 3DS versions are coming later still, Comcept has promised no more delays are in sight,...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Please don't add amiibo support to Mighty No. 9, Inafune

Since there is another way to monetize Mighty No. 9, Keiji Inafune is considering it. When asked by USGamer regarding the possibility of amiibo in the game, Inafune responded, "That's definitely an option for us, and if we have the opportun...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Mighty No. 9 has settled on a release date

Mighty No. 9 has a new release date: February 9, 2016 in the Americas, and February 12, 2016 everywhere else. That goes for physical and digital versions on Xbox One, PS4, and Wii U, and digital only on Xbox 360, PS3, PC, and Mac. The 3DS a...   read

 
 
Mighty No. 9 game photo
Mighty No. 9 game

Mighty No. 9 missed its launch, but the browser game didn't

The not-Mega-Man Mighty No. 9 was meant to be out this month until Comcept finally announced it would be delayed into 2016. If you're feeling blue about the news (like Mega Man, haha), maybe this adorably drawn, and also kind of boring Migh...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Mighty No. 9 is getting a 'trial version' as an apology for the delay

As you may have heard, Mighty No. 9 was delayed recently into 2016. As an apology of sorts, backers will be able to access an "exclusive trial," which will run from September 15, for a full month on PC. It will include four levels, one...   read

 
 
Red Ash photo
Red Ash

Red Ash returns to crowdfunding for more cash

Mega Man Legends wannabe Red Ash needs more money. No, not the game. Keiji Inafune and company already secured a publisher prior to the project failing to meet its lofty Kickstarter goal. Animation group Studio 4°C is making a film...   read

 
 
Mighty No. 9 photo
Mighty No. 9

Comcept finally confirms that the Mighty No. 9 2016 delay is REAL

Late last week, Mike Futter at Game Informer and I broke the news that Mighty No. 9 might be getting a last-minute delay. It was set for a September release date, but rumblings suggested that it would be pushed into 2016. Comcept has c...   read

 
 
Mighty No. 9 delay? photo
Mighty No. 9 delay?

More signs point to a 2016 delay for Mighty No. 9

Mighty No[t the concept art] 9 isn't in the best spot right now. All week we've been hearing rumors of a delay into 2016, and I declined to really comment on it until I had done some digging. I can now confirm through a source at ...   read

 
 
Red Ash photo
Red Ash

Red Ash Kickstarter loses roughly $4,000 since publisher announcement, stretch goals revealed

Recently, it was revealed that the Red Ash project, a callback to Mega Man Legends, had already secured a publisher mid-Kickstarter campaign. The game is being made. Now, the Kickstarter is solely for "extra" funds and content, a strat...   read

 
 
Red Ash photo
Red Ash

Inafune's Red Ash is now being funded by FUZE, Kickstarter is for 'more content'

Well, it looks like businessman Inafune did some business things, as the Red Ash Kickstarter, which looks like it wasn't going to make it, has secured outside funding. It will be published by the Chinese digital entertainment company FUZE E...   read

 
 
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OK

Play the Red Ash prototype in your browser, though it is not fun

Keiji Inafune and Comcept are really trying to sell Red Ash: The Indelible Legend, Inafune's follow up to Mighty No. 9 and spiritual successor to Mega Man Legends. Its Kickstarter campaign ends in five days and it is hardly more than halfwa...   read

 
 
Steven HansenFeatured blogger

Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^)

 


 


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Community expand | +quickpost

Khalid Eternal Nigh

This has been It was fan art drawn after the Praise the Eventhubs

 
Mike Martin

International trailer with more villains!

 
Parismio

Hey my first special note on swapdoodle and its from the bunny from the arcade Sweet! Looks like we can use more badges on our notes

 
LaTerry

Destructoid has decided that it doesnt want to work well on my I can run games on ultra settings, but the Quick Posts are too much and make the site

 
Double Monocles

Is there still a place where I can get some of those awesome Destructoid tshirts? Clicking store up top just takes me to some place that claims to be the Destructoid store, but in reality offers a lot of not Destructoid crap and 0 Destructoid anything

 
lokhe

Random 6am thought: whats so bloody special about Nep anyway?

 
Pixie The Fairy

Disqus revels in finding ways to be less and less enjoyable to

 
Seeeeeeth

The new trailer for Splasher just hit, and God damn does it make the game look

 
Mike Martin

Squuuueeeeeeeee

 
Ein on Shrooms

With all the remasters and Definitive Editions raking in dough, someone should go the opposite route, at least with The Last Guardian Demastered: Playable A graphical downgrade of sorts where it actually runs at least 30FPS like the old

 

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