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GoNNER photo
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I thought I was tired of roguelike platformers, but GoNNER suggests otherwise

As much as I don't think I need another super-tough platformer with roguelike elements in my life, maybe I do! I dig the unusual art and clickety-clackety sound design of GoNNER. Screenshots don't do the aesthetic much justice. This trailer...   read

Bloodstained model update photo
Bloodstained model update
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Bloodstained development update offers 3D model glamour shots

Look, it's Bloodstained. While Ritual of the Night isn't quite the same when Iga himself isn't demonstrating the gameplay to you, I suppose it's nice to see tangible evidence of the game as a work in progress rather than heady ideal. This ...   read

Cobalt review photo
Cobalt review
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Review: Cobalt

There's a movement these days of games going multiplayer-only, focusing on one aspect to make it as good as possible. Along with that comes the dissent, players who demand single-player content and developers who spend resources providing i...   read

Assassin's Creed review photo
Assassin's Creed review
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Review: Assassin's Creed Chronicles: Russia

Assassin's Creed Chronicles had a nice thing going on with China and India, delivering some of the classic stealth action the series is known for with a striking new art style and a shift to 2D action. Now Ubisoft is content on wr...   read

Tribute Games photo
Tribute Games

Ninja Senki DX looks mega good, man

Tribute Games is bringing Ninja Senki DX to PC, PS4, and PS Vita on February 23. This is an expanded version of a rather good freeware action game from 2010, which, from our prior coverage, it sounds like a number of us have played and enjo...   read

Not a Hero PS4 photo
Not a Hero PS4

Not a Hero nearly broke me

Thank you, Roll7, for reminding me what an utter joy it can be to slide around in video games. I'm not sure what I was so wrapped up playing last May, but it wasn't Not a Hero, the studio's cheeky side-scrolling take on cover-based shooters...   read

The Bug Butcher review photo
The Bug Butcher review
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Review: The Bug Butcher

When I first heard about The Bug Butcher last year, I thought it looked like a nice modern take on the bubble-popping shooter Super Pang. But I held off. I have a regrettable history of playing games in Steam Early Access only to completely...   read

One Dog Story photo
One Dog Story
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Serious Cave Story vibes come off One Dog Story

Cave Story is so revered among indie game enthusiasts, it's little surprise it would be cited as an influence for others making a game. One Dog Story lists it up there with others like Battletoads and Shovel Knight. One Dog Story is about a...   read

Assassin's Creed review photo
Assassin's Creed review
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Review: Assassin's Creed Chronicles: India

When the Chronicles series was announced, my response was mixed. I mean, it's cool that we're getting to see new settings outside of the usual suspect after all, but by that same token, I'd rather see those new areas in a fully-fledged...   read

Deadbolt photo
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The Risk of Rain team's new game is Deadbolt

Two years ago, I professed my love for Risk of Rain on this site. It ended up becoming one of my favorite roguelikes, right up there with my all-time bestie, Spelunky, and just thinking about it now makes me want to go back for "a few more ...   read

Terraria: Otherworld photo
Terraria: Otherworld
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Terraria: Otherworld is coming along

Re-Logic is keeping itself plenty busy with work on Terraria (content updates, mobile/console fixes, launching next year's Wii U version) and its new spin-off game, Terraria: Otherworld, which has shades of tower defense. It's being designe...   read

Monster Boy photo
Monster Boy
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Monster Boy captures that classic platformer spirit

I haven't actively followed Monster Boy and the Cursed Kingdom since its announcement in January, but that has worked out fine. It's back on my radar today with a debut gameplay trailer. Monster Boy is a side-scrolling action title similar ...   read

Katana Zero photo
Katana Zero
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Katana Zero has the right stuff

Hot damn, Katana Zero. I'm only now hearing about the snappy neo-noir action-platformer from Aski (Tower of Heaven, Pause Ahead) despite an apparent showing at PAX Prime in September. Whoops! This more recent teaser made its way to our tips...   read

TowerFall Vita photo
TowerFall Vita

TowerFall Ascension hits Vita next week

TowerFall Ascension is such a treat for local arena game fans. It's even better with the Dark World expansion, which is worth getting for the fantastic new co-op levels alone. Both are about to arrive on PlayStation Vita and PlayStation TV ...   read

Starbound combat photo
Starbound combat
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Starbound's combat update should make fighting more interesting

I'll admit: my hype for Starbound is nowhere near the level where it was two years ago. Being in beta for that long can do that. After my group exhausted the quest lines for the first iteration, we never really went back, despite a big upda...   read

metroidvania photo

Heart Forth, Alicia is really coming along

The latest Kickstarter update for Heart Forth, Alicia is a lot to get through. There's been a delay -- from Q1 2016 to the second half of the year -- but rather than just give a basic explanation for the change of plans, the developers have...   read

Indivisible photo

Indivisible crowdfunding campaign extended

It's not over yet. Lab Zero Games has secured a 20-day extension on its Indiegogo campaign for Indivisible, a stylish side-scrolling RPG with shades of Valkyrie Profile and Super Metroid. As it now stands, Lab Zero has raised $975,000 of it...   read

Super Mario Maker photo
Super Mario Maker

Mario Maker has new costumes and checkpoints

It's a great time to get back into Super Mario Maker. As of tonight's update, we can now place mid-level checkpoints. Finally! They're going to have such a big impact on my willingness to clear people's levels. To add a checkpoint to your c...   read

Penarium photo

Release date confirmed for 'sadistic' circus game Penarium

"Sadistic" 2D arena arcade Penarium is coming to PC, PlayStation 4 and Xbox One on September 22, 2015. Willy (snigger) is trapped in a "sinister circus," and the only hope of seeing his family again is to "run and jump his way past an array...   read

Castle Crashers review photo
Castle Crashers review
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Review: Castle Crashers Remastered

In 2008, Castle Crashers rekindled my dormant love of beat-'em-ups. It had imaginative characters, strange and varied locales, and the four-player co-op was great at encouraging friendly competition. There wasn't much else like it back then...   read

N++ photo
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N++ is even bigger and more difficult than we thought

N++ released back in July with a bold claim: "No way anyone 100%s it." Given its enormous level select screen featuring more than a thousand levels and the brutal difficulty the series is known for, it seemed fair enough to make that statem...   read

Suge Knight? photo
Suge Knight?

Free Shovel Knight expansion out September 17

Yacht Club Games just announced Shovel Knight: Plague of Shadows is coming to, "all existing platforms and regions on September 17, 2015." The free expansion is a completely remixed story mode starring Plague Knight and featuring some new a...   read

Shovel Knight photo
Shovel Knight
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Shovel Knight: Plague of Shadows looks wonderful

Plague of Shadows looks like the perfect excuse to get back into Shovel Knight. It's a free expansion that remixes the game to tell an alternate story about the Plague Knight. Between his customizable bomb-based moveset and some new areas a...   read

Mario Maker shmup photo
Mario Maker shmup
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Now there's a shoot-'em-up in Mario Maker

Super Mario Maker isn't out until September 11 and I'm already feeling inadequate. At this rate, any level I dream up will pale in comparison to what we're seeing on YouTube. I'll give it my best anyway. The folks at GameXplain have crafted...   read

Terraria photo

Terraria hits Mac and Linux at long last

Several years later, Terraria is still going strong. After a round of open beta testing, the Mac and Linux versions of the popular sandbox game have launched. If you're a Windows player, you won't need to pay for these new ports, and all th...   read

Jordan DevoreFeatured blogger

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst...



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Bloodborne status: I was headed up the tower in Old Yharnam with the machine I lost several times, but was filled with On my next fight, he jumped backward off the edge to his He robbed me of beating him for The

Khalid Eternal Nigh

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I got to mess with sexy technology in a In a burst of silliness I attempted to used words in a crazed attempt to explain Haptic


Can somebody please explain to developers of early access games that you need to prioritize different things compared to development behind closed doors? How can a game be in early access for 3 years and still have no explanation for anything?

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