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Finished my first RE2 run. Died 3 times, took 12 hours, and saved 52 times. The game is fucking brilliant. I had to just take in every detail which is why playtime is so long. The game does a great job of feeling dangerous without being punishing.


Anyone here remember this game? Think silent hill mixed with Grandia. Apparently it's part of the shadow hearts series which I unfortunately never got around to playing but I loved this one when I was a kid.


OK Mr X is kind of tedious. Not really scary or difficult to get around, just an annoying obstacle that constantly pops up and blocks progress for a few minutes.


I love that resident evil has returned to its survival horror roots, but I'd love for platinum games to make a stupidly over the top action game in that universe.


I listened to you guys and got resident evil 2. I'm a couple of hours into clairs campaign and it's real fucking good. You guys did not lead me astray. Tim summarised the game best in the image.


Finished bloodstained and found it fairly enjoyable but a bit on the easy side. Started playing hard mode and died 20 times in the tutorial since basic enemies have the hp of a boss, take at least 25% of your health, and there are a fuckton more of them.


My girlfriend pointed out that Miriam from bloodstained sounds like mickey mouse whenever she grunts and now I can't unhear it.


I have enough money to get either Resident Evil 2 or Metro Exodus. Which one should I get?


I'm like 8 hours into Bloodstained Ritual of the Night and loving it so far. Although I've spent too much money cooking for old lady munchies.


What's your favourite game from each console generation?


What older series would you like to see make a comeback? For me it would be Legacy of Kain - particularly souls reaver but I'd take anything in that universe that's not a multiplayer shooter.


I think I've narrowed down my two favourite things in gaming: tension and exploration. I like combat or decisions to force me to pay attention and learn, and I love exploring maps and uncovering everything. It explains a lot of my favourites.


I know a lot of people weren't into it, but I'm really enjoying Chasm at the moment. It's a really solid metroidvania game - it controls responsively and it's decently challenging. I like having to work out how each enemy behaves as hits do huge damage.


What is the moment that has creeped you out or disturbed you the most in a video game? For me it would have to be that mirror scene in silent hill 3.


So my partner randomly bolted upright from her sleep said "don't worry, we'll just glue water to the walls so it looks like a squirtle did it." I have a lot of questions.


Just finished Prey and it's going in my all time favourites. It has its problems, mainly the last quarter being a bit of a drag and the story not reaching its full potential. Also the nightmare is too easy to avoid and should be better at hunting you.


I love Prey but man these load times are obnoxious, especially in the last third where you're hopping from area to area quickly and spend 30 seconds in a level and a minute loading. Not to mention npcs interrupting each other all the goddamn time...


Goddamn these new ps4 box arts are beautiful. It's a shame they're only available in the UK, I want them! There's more here: https://au.ign.com/articles/2019/09/06/playstation-reveals-beautiful-new-box-art-for-ps4-exclusives


Who are your current favourite game studios? Mine are: from software, arkane studios, nihon falcom, team cherry, and naughty dog.


I think the immersive sim might be my favourite genre. I love their emphasis on exploration and worldbuilding, and how they encourage you to think to bypass obstacles. I love how they encourage you to inhabit a space rather than just move through levels.


Horror doesn't have to be scary. It can be tense, disturbing, or even just plain cool. Judging horror by its "scariness" is just plain silly, as fear is subjective and if you're into horror media you're probably decensitised to most of its tricks anyway.


Playing Prey at the moment. It's fucking excellent so far, it has one of the coolest openings I've seen in a game. It's dripping with atmosphere and an absolute joy to explore every inch of talos 1. The enemies are well designed and terrifying. Loving it.


Controversial opinion: super castlevania iv is one of the weaker classic-vanias. It's kind of ugly, and a lot of sections feel more like tech demos than well designed levels. I think iii, bloodlines, and especially rondo of blood are much better.


About whybmonotacrabone of us since 7:38 PM on 08.22.2019