After finishing XBC3, Xenoblade Chronicles X is still my favourite Xenoblade. The music, Mira, the vistas, the combat, the water treatment plant. (Haven't played Torna, but I'm pretty confident I'd stick with X.)
After finishing XBC3, Xenoblade Chronicles X is still my favourite Xenoblade. The music, Mira, the vistas, the combat, the water treatment plant. (Haven't played Torna, but I'm pretty confident I'd stick with X.)
Finished XBC3 at 110h (didn't use any bonus XP, would've been 14 levels higher if I had used). Maybe with most others in mentally different states than me the game would've resonated more than it did with me.
What else would you put inside a wrap beside a tasty sausage? My go-to of raw onion, pickles, mustard and ketchup might not suffice...
Why is it designed so that I cannot level down in Xenoblades 2-3 except in NG+? (I'm assuming XBC3 NG+ is like it was in 2 in this respect.)
In chapter 5 of XBC3 now after 45h, and I think I'd rather be playing XBCX for the third time. But then, I thought as badly about XBCX at this point back then...
I think I've already asked this before... but is there a game that has at most minimal amount of combat and is mostly about research/field work with a narrative? Collecting plant samples, scanning artefacts/organisms, etc. to find a complete picture?
Well, I plugged in my Canon V-20 and saw the sound + video work... but the integrated keyboard has many dead keys. Too involved for me, I fear. Video: Different MSX, but similar keyboard build.
I'd like to spread the gospel of ZeroRanger, but I think bigger shmup aficionados would do a far better job than me. Given the number of winks at old shmups I've spotted, I'd do an inadequate job in it.
Installed and played some Monolith and ZeroRanger. I like them, although "Arc Adder" and "Artype" were a bit too obvious references as pre-boss fights in the latter.
MSXdev'22 feels like it's lagging behind where MSXdev'21 was at this point. 11 entries now, 18 then, and the ones so far don't look as good as those the year before did.
How wrong am I? The random perks awarded roguelikes/lites are in effect (psychological if not gameplay) similar to gacha/loot boxes in F2P games.
How'd you rank by fail/success Nintendo's stranger Switch paraphernalia? Labo (incl. VR), Mario Kart Live, Ring Fit Adventure, Game Builder Garage, something else -- what did I miss?
Kind of amusing that "if everything goes well" (said in May), I will have waited for my preorder of a rerelease of 25-year-old-games for 23 months.
I may have a problem... I'm playing Gems of War on Switch while playing Rogue Tower on PC. No wonder I feel playing games feels like work.
Made the mistake of playing the story mode of terrapin game first, but all's good, I'm not getting past boss 3 in Final Vendetta.
If I turn down the colour slider on a modern TV, is the end result the same as if it were a B&W TV, or are the colours mapped to greyscale in a different fashion?