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Daniel Husky Lingen

Husky Hog's Blog

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Rock Band 3, scantron 2000 edition

Rock Band holds a special place in my heart. I can still remember back to one of the first times I saw the original game, which is why I'm always excited for the opportunity to interview one of the producers. This time I spoke with Daniel ...   read

 
 
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Aion Online CM shows us patch 1.9 in a tiger suit

I'm still unsure if I love MMORPGs or if I just have an addictive personality, but if there's one thing I'm sure of it's that I'm always excited to hear about the next big patch. At San Diego Comic Con 2010 I had the opportunity to talk wi...   read

 
 
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Mustin of the OneUps won't give Dale's TV back

You've seen them at PAX, you've seen them on TV, and you've even seen them in their new music video. The OneUps have swept the hearts of gamers with their unique covers of the popular video game music we've come to love. R3Y GUTI3RR3Z and ...   read

 
 
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Kids born after 1998 are better at Pokemon than you

I can still remember way back to when I was ten years old, lying on my parents' kitchen table, playing Pokémon. Ten years later, I'm going to the regional championships alongside Ben PerLee to cover an event dedicated to people who ...   read

 
 
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George A. Romero wants you to leave his zombies alone!

What would videogames, let alone pop culture, be without zombies? What would we spend unquantifiable amounts of money on year after year for our own personal entertainment? What, I ask you, would be big enough to fill the gap between out c...   read

 
 
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Breaking! Tanya Jessen reports a Category 5 Bulletstorm

Somewhere between Twitter wars with Cliff Bleszinski and fighting for her "chick sensibility," Tanya Jessen found the time to produce EA's newest debut; Bulletstorm. We got the opportunity to discuss the title with Tanya, and get an insigh...   read

 
 
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Photo Dojo: Put yourself in a fighting game for free

I'm consistently amazed at the creative ways in which developers have used cameras as an input device for a game, and Photo Dojo is no exception. Ever since the Game Boy Camera, I've always been excited to get my face in the newest games, ...   read

 
 
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Kane and Lynch 2: CTZ is dead edition

I don't typically put too much weight on how the camera moves during a multiplayer game. Over the shoulder, first person, overhead, or even cinema view have never played a big role in my multiplayer experience. Kane and Lynch 2 is looking ...   read

 
 
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Talking Shank with Alex Charlow

Ever since it was announced at PAX 2009, Shank has been showing us just how badass a side-scroller can be. Developed by Klei Entertainment and Published by EA, the title aims to evolve the classic 2d brawler into an HD fit of gore and glor...   read

 
 
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Green Day: Rock Band makes its way to Destructoid HQ

Just yesterday Destructoid HQ got the opportunity to rock out on Green Day: Rock Band. While we couldn't quite pull off the eyeliner and black nail polish look, we think you'll still enjoy watching us give the game a spin, as well as an in...   read

 
 


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Spiderman: Shattered Dimensions video interview

You've seen his webs take down countless baddies, save citizens from falling bridges, and even capture the heart of his highschool crush. As amazing as these acts may seem, we have yet to see him pull them off in four different dimensi...   read

 
 
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Vtoid: From Bubble Boy to Prince of Persia

Crammed into a small conference room, standing on top of a tiny cue card with our name on it, R3y and I got the opportunity to talk to the stars and directors of the newest big-screen adaptation of a videogame, Prince of Persia: Sands of T...   read

 
 
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NFS World Interview: Bonding with metal on wheels

I'll admit it; I'm an MMORPG addict. The thought of getting new upgrades makes my blood pressure go up, and dreams about having the best character in town often keep my mind occupied while I wait for servers to come back up from maintenanc...   read

 
 
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War for Cybertron Interview: Screw you Michael Bay

Instead of spending hours trying to figure out exactly how to turn my little Optimus Prime toy back into a truck, I'd much rather just push a button to make it happen, which is why I'm excited whenever a developer decides to make a Transfo...   read

 
 
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Video interview: Dementium II

 I won't lie, I've done my fair share of interviews in strange places, however this one takes the cake. In the basement of the Bright Dawn Treatment Center, I had the opportunity to speak with Aubry Norris, product marketing manager fo...   read

 
 
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Destructoid Interview: Tom French on The Saboteur

As I mentioned yesterday; I'm back with yet another exciting round of interviews for Pandemic's newest title; The Saboteur. This time we spoke with Tom French in order to discuss the game's plot. Until now, I'm sure there have been a f...   read

 
 
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Destructoid Interview: Christopher Hunt on The Saboteur

When I first heard of the unique use of color involved with The Saboteur, I kept a keen eye out for an opportunity to sit down with the art director. I got the opportunity to do just that during my last visit to Pandemic Studios, and fortu...   read

 
 
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Download the DTOID PlayXPert in-game software

It feels like just yesterday Destructoid was first telling the masses about PlayXPert; an in-game overlay tool designed to put a little less wear on your alt+tab keys. Just recently we got the chance to once again catch up with Ch...   read

 
 
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GDC 09: CTZ attempts to play Wind of Orbis

Located on the show floor of GDC 2009, amongst the random booths, famous people, and piles of swag, lies the place where all good Reverend Anthonies go: the independent games booth. Filled with numerous spectacular indie game...   read

 
 
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GDC 09: Hands-on with WB's new OnLive gaming service

On the last day of GDC 2009, we got a chance to talk to John Spinale about OnLive, a technology that, as Anthony Burch once said, "just confuses me in my head." Dedicated to rendering all your high-end graphics for you, OnLive will provide ...   read

 
 
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GDC 09: In the ring with the Punch-Out!! producer

Destructoid's own Ben PerLee got the chance to sit down with Ken Yeeloy, producer with Next Level Games, to talk about their newest remake targeted at the Wii: Punch-Out!!. Discussing everything from what's changed in the series to whether ...   read

 
 
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GDC 09: Show floor swag round-up

Literally minutes after Ben PerLee and I hit the floor, we were already knee deep in swag heaven, and it was nearly impossible to keep us from collecting it all. From Midway's cowbells to Insomniac's soap-flavored b...   read

 
 
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GDC 09: Diamond Touch: A multi-user touch tabletop

Although there are major game companies showing off their newest titles at this year's Game Developers Conference, it's also a great way to see hardware other than our generic consoles pushing out some new interactive ideas.  Circle Tw...   read

 
 
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Exclusive Destructoid interview: Pandemic's Tom French on

We recently had the opportunity to talk with Tom French, Lead Designer at Pandemic Studios, about the developers newest project, The Saboteur (formerly known as simply Saboteur). Having released their fair share of titles over the years, Pa...   read

 
 
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Destructoid interview: The Godfather II

[video]115883:935[/video] As regulars at Electronic Arts' Redwood Shores campus, CTZ and I found ourselves behind their doors once again, as we took a look at their newest title, The Godfather II. CTZ has already covered the hands-on for th...   read

 
 
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Community expand | +quickpost

Lynx Amali

Adventure Tri 3 killed whole Patamon scene killed it only got stinking whistle came broke Not one for crying but man, I just let the waterfalls

 
Parismio

Carp, youre posts missing something:

 
BarnacleBritches

Mortal Kombat: Annihilation, for all of its terribleness, is astonishingly watchable after all these It has a pretty badass soundtrack to boot!

 
Kaleido Ruby

What is this? Web administration in the future?

 
Fuzunga

When your comment gets featured but then you realize your phone corrected interdimensional to interdensional and its driving you nuts but you cant fix it

 
Torchman

Man, Carp must really hate the person in that picture he I feel bad for

 
Mike Wallace

A friend of mine is trying to learn Unity Engine and programming; he put this together over the weekend with no premade assets, and I rather liked Short yet Please give it a (Link in :)

 
TheAngriestCarp

For your viewing

 
taterchimp

Learning how to make I can make I have a dream game in mind, so after month I may have learned enough to make

 

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