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Stephen Turner

A Wild Sheep Chase

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OMG! It's Stevil T's personal faves of 2015!

At the start of 2015, I was basically done with video games. I’d made myself a promise to read more books and play fewer games, which lasted all of two months before I read Willy Vlautin’s utterly depressing Northline and became...

 
 
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Hooray for Digital Hollywood?

Until Dawn’s success is much deserved, considering it was co-written by the guy who gave us The Last Winter, in which Ron Perlman and Connie Britton are terrorised by a ghost moose. Jokes aside, and regardless of the story’s int...

 
 
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The Goon needs a video game, and so do these comics, too!

I’m not a fan of “The Capes” when it comes to comic books, but I understand why they’re such an easy fit for video games. Superheroes are proactive investigators and brawlers with adventures based solely around their...

 
 
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The Silent Hill Retrospective: Origins

Silent Hill: Origins opened with an outsider saving a little girl from a house fire. But when you look back on its place in the series, it meant so much more than a simple rescue. Travis Grady had problems of his own, but they meant very li...

 
 
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The Silent Hill Retrospective: The Room

What makes the difference between houses and homes? Is it the space itself or the people inhabiting them? Is it down to the memories we create for ourselves or the aged familiarity of the spaces around us? And if a room is indifferent to ou...

 
 
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Review: Skyhill

100 floors up, countless mutants on the way down, and only one way out of town. No, this isn’t your average council estate in Swansea. This is Skyhill.

 
 
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Review: A Fistful of Gun

Ah, another day, another pixel-art indie game with a Wild West theme. That said, A Fistful of Gun could’ve been set on the Moon and you’d be too busy dodging bullet hells and listening to arcade cabinet music to even notice. Thi...

 
 
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The Silent Hill Retrospective: Silent Hill 3

Silent Hill 3 is a mean-spirited game, but then that was always the point. In order to value her future, Heather Mason is dragged, kicking and screaming, through the muck and mire of her past. Yes, she’s given the tools to fight back,...

 
 
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Review: Party Hard

“I get wet when I know that you're dying,” sang Andrew W.K. on his debut album closer, I Get Wet. It’s actually a fine anthem for the terrible things you get away with in Party Hard, far more than the phenomenal singl...

 
 
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Review: The Consuming Shadow

I wasn’t going to mention Ben “Yahtzee” Croshaw, not initially. But between the infamous handle splashed across the title screen and his pre-emptive comments against certain criticisms in the accompanying press release, a ...

 
 
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The Silent Hill Retrospective: Silent Hill 2

It started with a worried look in mirror dimly lit. For Silent Hill 2, this was a statement of intent; a progression in not only hardware, but also in narrative. Out went the B-movie horror about gods and the occult, and in its place was so...

 
 
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Review: The Masterplan

Once upon a time, I played a PC game called Heist. It was truly dreadful, but it did spark my interest in seeing more methodical crime games on the market. Sadly, the wait has been more of a slow drip, with more cancellations and flops than...

 
 
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Review: The Detail (Episodes 1 & 2)

As someone who loves the detective genre in both novels and film, I’m always disappointed by the way they translate to video games. A lot of it boils down to gimmick first, mystery second; where you’re usually a ghost, someone w...

 
 
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The Silent Hill Retrospective: Silent Hill

Western horror, Eastern eyes. That was what made Silent Hill memorable for a generation. It was visceral and relentless, oppressive and paranoid, and underlined with a tragic tale that hadn’t been seen on the normally escapist PlaySta...

 
 
 
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Review: Uncanny Valley

I didn’t have the greatest of starts with Uncanny Valley. After only 15 minutes of play time, I’d wandered into one of the “bad” endings seemingly by accident. On my second attempt, I encountered so many pre-release ...

 
 
 
 
 
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Unsung Heroes: Bad Company

Way back in 2009, Charlie Brooker’s Gameswipe had this cutting observation about the po-faced nature of military shooters. During a particularly grim scene in Call of Duty: World at War, Brooker flambés several soldiers, only t...

 
 
 
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Hey Eurotoid, Tokyo Twilight Ghost Hunters is out now!

As a Brit, I do miss the weirdness that defined the PS2. Play novels, especially, had to make do with the DS. And yes, several years later, I'm still upset about Cing. But fret not, my niche loving console chums! NIS America Europe just rel...

 
 
 
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From our community  

Magnetic love in the digital domain

[Sometimes great Cblogs come from the community. Sometimes, they come from the staff. And sometimes, they come from community members who have since become staff, like this one from Stevil/Stephen Turner! --Mr Andy Dixon] So vinyl came back...

 
 
 


 
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