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runestorm
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Hi all! Here is my next project called Red Colony. Its a 2D Ecchi Horror game with a wicked story and spooky atmosphere! Please check it out! :D I'm also making a daily Podcast on Twitter where I talk about the good and the bad about being a indie dev



 
 
 

What I learned from KnifeBoy

Hi all!My game KnifeBoy is out on Steam and soon it will be ported to console... What a ride it has been! I would like to share some of my thought creating a Game from scratch with no previous experience and hopefully it can help ...

 
 
 
 

I made a wicked trailer for TGS 2019. Anyone going this year? Unfortunately KnifeBoy won't be there (Due to adult content and last minute application) I will be there during business days 12th, 13th. Might stay all weekend :D Come and say hi!



 
 
 

Kim picking up a SideQuest from Kim. Doing some final game testing before uploading to Steam and sending out review keys :D *This is not ingame footage... Well... The stuff inside the screen is ingame... The woman sitting in front of the screen is not



 
 
 

KnifeBoy Launch Trailer! My Game is Finally done and is set for October 25th on Steam! Please watch my Launch Trailer and leave a Like ^^



 
 
 

KnifeBoy - Becoming a Developer!

The year was 2015, Febuary. I put my Vita down on my lap and stared at Guacamelees End Credits... What an Amazing game... It took me this long to discover the beauty of MetroidVania games?At this point, Guacamelee had a couple of years...

 
 
 
 

Finnaly I've managed to put togheter a Trailer and a Demo! Please check out my trailer or try the demo! I'm happy to answer any questions and all feedback is welcome! DEMO: https://hereder.itch.io/knifeboy-demo



 
 
 

One of my levels "Castle Maniac" What do you guys think? I'm gonna write a Blog, Relase a Demo and maybe a Kickstarter soon, hope you guys try my game!


 
 
 

Sat last night and made a cool Wallpaper Image for phones :) #KnifeBoy


 
 
 

This picture didnt work :S Glotch Testing Enemies. Satan did not pass :(

 
 
 

Demo is almost ready... A year later >.< 1.5 years ago my friend was supposed to help me with this game but he got a fulltime job and was "forced" to learn programming myself. I'm happy this happen since programming skills are very useful. :) #firstsketc


 
 
 

Made a new Loading screen :)


 
 
 

Fixed Elevators and Falling Blocks... Soooon ready to expand the game for real! I just want to make sure that some of the essential scripts are working before I start expanding! :)



 
 
 

Shoot-Off... Or whatever Cowboys do... Except this ain't no cowboys... Its Satan and Knifeboy!


 
 
 

The Whispering Woods... The home to this beast! Vlog Update. I hope I can expand the Demo until next week to show off some new environments etc, I just want to nail the scripts before moving on :S



 
 
 

Working on a SideQuest Boss, Damage Values and added a new Enemy! Meeting with a "real" programmer tomorrow and hope I can get my Player Script to work flawless within a month or two... Optimistic indeed...But I'm happy with my progress!



 
 
 

Indie-Sounds-Effects! LOL I totally agree with the voice-actors strike... Doing voices is tiresome :P



 
 
 

Added a "Finish Move" and working on some other Enemy scripts. Next Week I will make a Tutorial on how to add Particle Events inside Animations. Stay Tuned!



 
 
 

Made alot of cool script the last week! Animations, Sounds, Loading.. etc! I think I will make comparison video next week to see all the progress!



 
 
 

Its Thursday - New Blog-Update... This last Week I was super busy with my "Real Job" and couldn't spend as much time as I wanted in Unity. However, I made a tutorial on "How to add Animation Events Within an Animation"... Hope it can help any Unity Users



 
 
 

I finally managed to fix the player controller and I've added a bunch of other stuff too... Developing games takes a lot of time, as most of you know and sometimes it feels like we encounter impossible tasks.. Keep up the good work all!



 
 
 

The Game is more alive then ever. Still struggling with a tight controller but the world itself is looking good!



 
 
 

Latest Update :) New Build is coming along quite well! https://www.youtube.com/watch?v=uAr1AnY8nog



 
 
 

Finally got some NPC's into the world. They are all lacking animations but I will add that for the next build. Current build is made my me - trail and error style - so I'm trying to have the game re-built with new animations and better coding.


 
 
 

Some ideas for the NintendoSwith HD Rumble function I thought of... What do you guys think? Have you tried it? I think it has allot of potential even for a simple 2D game such as mine...

 
 


About runestormone of us since 10:29 PM on 09.14.2016

Swedish Indie developer living in Tokyo.
Currently working on a 2D Ecchi Horror game called Red Colony. A mix of 90's horror games, Japanese Anime and Drama. I'm also the creator of KnifeBoy (Out on Console soon)

For daily updates follow me at Twitter @RuneShiStorm
I'm also hosting a daily Podcast on my twitter feed. Daily updates on my projects and more fun!

Here's some GIF's!
TitleScreen

Red Colony

Where is my daughter?!


Big Boss Fights!

Besides games I enjoy outdoor activities, workout and travel!
I've been living in the U.S, Australia, England and now I'm settled, more or less, in Japan with my wife and kid! ^^
 
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