I've been enjoying Dad of Boy more than I thought I would, despite knowing the major plot beats. I was not ready for combat to require as much care as it does, but I'm learning. Seems to be a pretty good game though, no wonder everyone raved about it!
I am so down for a King's Field-esque horror game that's actually spooky. Almost takes the sting away from the death of the fantranslation for Hungry Ghosts. I might just play that damn thing in Japanese one of these days.
I've begun my research into Soul Reaver and its troubled development, which got me to stumble upon this amazing recreation of the original final third/ending. The video has some series-wide spoilers, but the implications of this ending are so radical.
I wonder if there is a circle of hell designed like the Drowned Abbey in Soul Reaver. I ran in circles thrice doing bad platforming before looking up the path, which led me to even more precision-point platforming in a game with no precision!
I get it. I finally get it. My mind has expanded enough to comprehend EDF.
I was wrong about Stranger of Paradise being Nioh 3, Wu Long is clearly that. This demo felt a lot better balanced than the one for Nioh 2 and I love what they did with the parry. But holy shit does the input queue for healing suck shit.
The demo for Valkyrie Elysium left me with a good impression. The combat and progression is simplistic, but it has some depth and isn't afraid to punish the player. A shame about the story and presentation, especially the awful pop-in on the white flowers
For those of you who forgot what was going on last time, the last little plot blurb in the manual is happy to catch you up to speed: To us the touch of water is agony; it burns our flesh like acid. My punishment was to be cast into The...