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Working on a snap review (only a few hours into it, but I'm pretty sure I've seen most of what there is) on Fairy Tale Puzzles ~Magic Objects~. A pretty accurate tagline for the review: 2048*7 is...?


Well, I can't use Hori's Taiko drum controller (the one that came in the drum bundle set) on Switch for some reason -- Switch doesn't appear to recognize it. I'm tending towards regretting buying the game at this point.


Looks like MSXdev'18 is getting a good number of contestants. I'm sort of glad my game isn't in the same category as Shoulder Blade OVERDRIVE.


Of course the rare time I get my preordered game the day it comes out (Drum'n'Fun) is the time I won't have the time or energy to play it for several months.


My big revelation of the year: I'm more interested in the more abstract side (history, design, mechanics, ...) and the implementation of games than in playing them or how they play. Big props to Barry Kelly for helping me finally realise this.


Finally sent my game (BSR) to a retro game dev contest. Still some bugs left in it, but I'm not sure I'll have the time to work on it before the deadline.


Finished Obra Dinn in under 10h. I probably cheesed through too many names. A few thoughts closer to spoilers in the comments.


Related languages are sometimes strange. Estonian "maasika" means the strawberry ("mansikka" in Finnish), but in Finnish "maa" means "ground" and "sika" means "pig". Finnish "maasika" is no groundhog, though, but the aardvark.


Somehow, giant mechas with flammable oil made me think of an old Transformers comic. Probably "Man of Iron", which looked and felt very different from the other stories in the magazines. Thanks, Torchman.


On one hand, I'm happy and surprised that TheC64 Mini got a firmware update. On the other hand, I'm not surprised that my XBox360 controller still doesn't work with it.


Been thinking of collecting a bunch of video game trivia questions and then organizing a prizeless quiz for Dtoid Discord regulars. The latter part is the problem I don't know how to solve.


My take on Kemono Friends Picross: the puzzle images fail badly because the resolution of a puzzle is insufficient to display an identifiable face of a Friend.


Seriously thinking about writing a map generator for a metroidvanialike (I'd never make the actual game) and a blog about it, because that sounds to me way more fun than playing a metroidvania.


The last thing I think of when I fall asleep is work, the first thing I think of when I wake up is work. If this is love, I want nothing to do with it.


No Indy, you are the skeleton now. (Photo of "The Art of Point + Click Adventure Games", 2018)


Fledgling retrodev: Bumper Ship Racing

In late July, I got frustrated with the nonprogress of the overly ambitious retro game I had worked on previously. Instead, I chose a new, simpler concept: single-screen racing games in the vein of Super Sprint (Atari, 1986), Ivan "Iro...


Ben Daglish has passed away. Thank you for the music and rest in peace. (My source: Eurogamer.)


I'm having extraordinate amount of ambivalent feelings by not buying games. Much better than the typical definite regret.


Thought association: Slenderman + super crown => Hachishakusama => I should play Project Zero 5 again (Hachishakusama makes an appearance there).


Songs like this won't stay buried. By the way, is Twilight still a thing?


How many Fleggys does it take to change a lightbulb? One; it holds the bulb up and the universe rotates around it. (Adapted from Poltergeist: The Legacy.)


Somehow, spending time on a computer outside work or on a game console has become a negative experience to me for the first time in a very long time.


Bowsette made me think of H.C.Andersen's The Princess and the Pea: the shell is way bigger than a pea.


Was thinking of asking feedback on a game, but since I'm fed up with writing it and would probably ignore all constructive feedback, I'd better not.


About Flegmaone of us since 11:34 PM on 01.17.2015

Very much unprofessional writer, don't take anything I write without a truckload of salt.

On a hopefully long-term break from saying anything.