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Electric Reaper
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Well, limos make terrible war machines. They are far too long to get out of tight spaces quickly. Strapping guns to the front helps, but adding turrets to the roof would be far better. Context: I am playing Zombie Driver HD.

 
 
 

Hey Dtoiders, can you recommend me some good metal, rock and roll, and rap protest songs?

 
 
 

And now Dr. Oz is pushing ASMR on the TV in the living room. Greeeeat. As if I didn't hear enough about that bullshit from certain Rooster Teeth videos.

 
 
 
 

Well, there goes an inch of ice fragment buildup from my ice cube box. Sheesh.

 
 
 

Yang Xiao Long isn't necessarily thicc, but she is so very huggable and curvy.


 
 
 

Of all the ways to market a game, I would say a public demo is the best way of all. Giving anyone curious a personal taste of the game can be very effective.

 
 
 

My nieces watched the Emoji movie on my smart TV. Their taste in movies is terrible.

 
 
 

Delete Skynet.exe Y/N ? Y Delete GoodSkynet.exe Y/N ? Y Delete EvilSkynet.exe Y/N ? Y Original Doom had artificial intelligence. It was limited, but it was AI nonetheless. Monika was programed to behave a specific way. A learning AI, she is not.



 
 
 
 
 

I have every Steam coupon from Sega's recent Make War Not Love event: Endless Legend, Endless Space Collection, Bayonetta, Dawn of War 2 Retribution, and Total War: Shogun 2 Fall of the Samurai. If anyone wants any of these, just ask.

 
 
 
 
 

"I'm the only one that matters" - Donald Trump That traitorous FUCKNUT!! Of all the fucking stupid things he's said, that takes the urinal cake. No man rules alone. Ignoring this principle intentionally is just.. GAH! I can't even describe it.



 
 
 

Urban warfare is a special type of hell. Small roads, tiny alleys, blind corners everywhere, lots of easily obscured locations for the enemy to hide soldiers and weapons. Good luck getting half a dozen vehicles through that quickly, let alone hundreds.

 
 
 

Don't know why Dtoid loves Gardevoir so much, but here's one in a Zero Suit.


 
 
 

The way Company of Heroes 2 spawns units annoys me. Units built at bases show up at the edge of the map rather than spawning from the building that made them, and with the haphazard way "free" units are spawn, they can get killed very easily.

 
 
 
 

Were Soviet commissars really as shitty as they were depicted in Company of Heroes 2 or were those Commie fuckfaces even worse than that?

 
 
 

This hot cocoa mix I got from Walmart was pretty meh. It didn't have any peppermint candy bits in it, and the peppermint taste itself was fairly weak. Though it maybe it's because I used milk or not enough mix. It's okay, I guess.


 
 
 
 

Another senseless mass shooting happens in the USA, carried out by a domestic abuser with ties to a white supremacist group, and right wing politicians do less than nothing about it. Fuck doing nothing about it. Fuck "It's too soon to talk about this."

 
 
 

Walmart is selling cans of peppermint and salted caramel hot cocoa mixes (in separate cans) in their stores now. Just a heads up if you wanted something other than just a flavor of chocolate or marshmallows in your hot cocoa.

 
 
 

I really hate population limits in RTS games. What is the point of building an army if I can't go completely insane with the overkill? What is wrong with letting me command hundreds of tanks, mobile artillery, and gunships?

 
 


About Electric Reaperone of us since 10:55 AM on 08.12.2013

I am a gamer who prefers games that are more about action than story; especially shooters, action RPG's and hack-and-slashers. I often don't care that much about a video game's story, and instead focus on the weapons instead: how they sound, how they fire/attack, how they look, how they function, and how the more unusual weapons may work. Sometimes a game may be great in just about every category, but I might just ignore it for using boring conventional guns that I've shot a million times.

I am into sci-fi, supernatural, and mecha anime/TV shows/movies/games. I don't care that much about photorealism, unless it drags the gameplay down.



Over the years, I have seen a lot of stupid/unwanted things in the video game industry. Online passes for multiplayer, on-disc downloadable content, day one DLC in Mass Effect 3, pre-order bonuses for Brink, multiple versions of Evolve, collector's edition for the first Watch Dogs game, microtransactions in Dead Space 3, and more. I have also seen things that get in the way of the customer accessing the game they legally bought. SecuROM in Crysis, Games For Windows Live in Red Faction Guerilla (removed over a year ago) SecuROM AND GFWL in Bioshock 2 (both removed years ago), always online DRM in Dead Space 2, Origin in Mass Effect 3, and Denuvo anti-tamper in Doom 4 (it might not get in the way of playing the game but I still have a deep-seated hatred for it). Why does the game industry keep doing this crap? Is ticking off your customers with these draconian measures really worth a week or a few months of zero piracy?

 
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