dark        

'Rhythmic awareness' required for platformer 140

0

New game from Limbo's lead gameplay designer

At first glance, I was ready to write off 140 for its unabashedly simple art style. Silly me. I should know better than to do something like that by now. Nominated for Excellence in Audio at the 2013 Independent Games Festival, 140 is the work of Jeppe Carlsen and Jakob Schmid of Playdead.

While I didn't recognize his name and you likely won't either (yet!), Carlsen was the lead gameplay designer on Limbo, one of the more interesting platformers to go mainstream in the past few years. He did the puzzles for the acclaimed game and 140 is a personal project of his that's been in the works for over two years now.

With this trailer, they've got my attention. Was that a "boss fight" near the end? I'd like to see more where that came from.


You are logged out. Login | Sign up

 
 

Click to open photo gallery:

 

TwitterRedditEmailFacebook
 
Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 



Also on destructoid: 140   (0)   From our database:

  • More related stories
    Filed under... #Gallery #Independent Games Festival #Indie #PC #Playdead #video

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •  
     
    spacer