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'Flinch' being removed from Halo 5

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Get shot like it's nothin'

If you've ever played the Halo series in any sort of competitive setting you're probably aware of 'Flinch', a mechanic where your aiming reticule moves up slightly when you're hit. First introduced as a replacement for de-scoping, a mechanic where players looking down a scope would be kicked back to their primary aim when hit, many Halo players disliked the loss of accuracy that flinch brought with it.

While flinch was meant to be removed for Halo 5 in favor of a return of de-scoping, many players of the Halo 5 Beta have complained of a flinch like movement in their aiming reticule when shot. Thankfully, it seems this was not by design.

According to Halo 5 studio head Josh Holmes this flinch effect in the beta is simply an animation bug that is going to get fixed post beta. Thank goodness, you'll be back to getting shot without having to react at all before you know it.

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Laura Kate Dale
Laura Kate DaleFormer Queen of England   gamer profile

Laura's gaming journey began in the 90′s when she was given a SNES by her older brother with Mario paint. From that day video games were all she thought about day or night, be it playing them, ... more + disclosures


 


 


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    Filed under... #343 Industries #First-person shooter #Halo #Microsoft

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