dark        
DJMegaMatX blog header photo
DJMegaMatX's c-blog
Posts 0Blogs 83Following 0Followers 17


 
 

LONG BLOG

Too Human Demo (360): Review

   0


Too Human is an upcoming 360 game in the Diablo vein that has received its fair share of controversy. After an arduous development period lasting nearly a decade, a demo of the game is up for grabs. A crafty narrative blend of Norse mythology, Starship Troopers, and solid "loot the monsters" gameplay is brought down by a finicky camera, sluggish menu system, and graphics reminiscent of a launch title. Fans of Titan Quest and its ilk will enjoy this, but Too Human is unlikely to bring newcomers into the fold.

First impressions aren't exactly helped when the opening cut-scene looks identical to one in Mass Effect, except with sloppy textures and unsubtle lighting. Melee combat appears to have some depth and the two-stick control scheme works better than one expects. The initial monster designs appear to be little more than palette swaps, but the quirky narrative is what kept me playing to the end. Changing the camera to a Far Away or Isometric view clears up some of the camera issues, but also makes the game look that much less visually appealing.

This was better than I was expecting, but not amazing by any means. I could see how multiplayer could help things out, although having only 2 players co-op is a dissapointment.

Anyone else play this demo and was surprised (or not) by it?
Login to vote this up!


 
 

  0 COMMENTS

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 

About DJMegaMatXone of us since 12:13 AM on 10.09.2007

Name: Mat
Location: Portland, Oregon
Age: 25
Systems: PS3, Xbox 360, GC, DS Lite, PSP Slim, PC
Games Playing: Final Fight: Streetwise (XBOX)
Metal Gear Solid 4: Guns of the Patriots (PS3)
Singstar (PS3)
Xbox LIVE:DJMegaMatX


 

Around the Community

Featured

Posts

Blogs

Support