“Ten years, Athena! I have faithfully served the gods for ten years! When will you relieve me of these nightmares?”
This futile plea screamed by Kratos at the beginning of the first God of War is the foundation that Chains of Olympus is built on. God of War: Chains of Olympus is the second PSP game from Ready At Dawn, the developer responsible for the resounding success that was Daxter.
The game takes place before the events of the first God of War and follows Kratos through a small portion of his ten years in servitude to the Gods of Olympus.
Although the previous God of War games have placed a heavy focus on the narrative and overall story, in comparison Chains of Olympus is not as epic of a tale - however, the tale that it does tell is just as engaging and entertaining as in the previous two games and the welcome return of T.C Carson as Kratos and Linda Hunt as Gaia give the game that authentic God of War experience.
The game opens with Kratos being sent to the city of Attica to fend of a Persian invasion and kill a Basilisk unleashed on the city by the invaders, after dealing with the invasion Kratos witnesses something that forces him to embark on a journey through Hades and beyond., Kratos must once again face an evil threatening to destroy Olympus and the world with hopes that at the end the Gods of Olympus would live up to their word and free him of his torment.
When all is said and done God of War: Chains of Olympus is an extraordinary technical achievement and an amazing game that is worthy of the God of War name, even when compared to its console counter-parts the game holds up remarkably well. The impressive visuals, familiar but excellent gameplay and thrilling story all work in unison to provide an experience unmatched by any other PSP game, it’s simple - if you own a PSP you need to play this game.