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Everybodies Doing It: Why the Music Game Genre is Perfect

The title to this presumably epic conclusion is a tad misleading. Everybody is certainly doing it. It in question is listening. Everybody does it. Music is simply a part of being human. It's deep, delicious, and foaming from the ears with all the diversity you could ever ask for.

So in essence everybody is doing. We're all listening. We may not all be fantasizing about becoming a space marine, playing the role of God in manipulating the evolution of a new species, risking our lives for cake, or hopping from galaxy to galaxy. But we are all listening.

Now that one misconception is out the way time for my own personal conception. There is, in my mind, a great difference between the rhythm game and the music game. One involves rhythm (a la Dance Dance Revolution) and the other is the replication of playing music (a la Rock Band or Guitar Hero). This entry is for the latter.

Now granted certain epic tones really can't be grasped by music games. Slaying a colossi the size of the empire state building is not so easily captured but when you first grab the mic and start really putting yourself into Black Sabbath's Sweet Leaf trust me you'll get it. It's a very deep feeling. Whereas other genres can be debated for hours on end the music game genre is just so deep because it uses one of the most attractive and captivating art forms and puts you, you, at the center of it.

That's what makes it so perfect. Because trivial gimmicks like space, fantasy worlds and apocalyptic doom are absent. It is just incredibly deep and pure at times.

And you can always tell when the genre is treated with this purity in mind. Using the modern classic war between Guitar Hero and Rock Band for example it's hard not to see that Neversoft saw, treated, and tended to GHIII as a game. With all due respect let's not get in over our heads. It is a game. But it shouldn't feel like a game. Rock Band as well as the previous Guitar Hero's, Amplitude, and Frequency (I consider Phase gimmicky and a poor example) were all made by musicians and it shows. The game factor was in mind but played a close second to the music factor. That's why if you ask any Harmonix employee why Run to the Hills is so significantly different on expert versus Guitar Hero they'll tell you they try to capture the feel. That's what music and the power of playing is about. It's the feel. Music is man's attempt to capture emotion in it's purest state without the eye to distract yet the imagination is opened. The music game genre takes away from that by adding the visual cues but adds to it by putting the listener into the music.

So there's my first real thoughtful entry. The organization is blobbed up and I hope to dig further into the depth of the music and rhythm genres but for now I hope this can be enough food for thought to tide over any possible readers until next time.

-Xzyliac Noise: Currently listening to the White Album
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About Xzyliacone of us since 1:14 PM on 06.13.2007














Why everyone should at least lurk on the DToid forums.

I Review Them In Stereo:
Joanna Newsom's Have One On Me
Two Door Cinema Club's Tourist History
Tunng's ...And Then We Saw Land

Things people say I like:

I can't fully enjoy the PS3 without an ample supply of hookers and blow. How does that figure into your Reaganomics? - MegaStryker

I can't explain myself, I'm afraid, Sir, because I'm not myself you see. - Alice from Alice in Wonderland; the greatest book ever written

Best thing about those cards are how bad the pun/product writing is. "I only have Snake Eyes for you." "You've Duke'd it out with my heart and now I'm yours to command." "I have a Cobra Commander in my pants." - sheppy

How to read a review without being pissed off:
1. Decide prematurely whether the game is balls, or the second coming of flying spaghetti monster.
2. Go to www.metacritic.com and search for the game.
3. If flying spaghetti monster, click on first link. If balls, scroll to the end and click on the last link.
4. You should now be sitting and staring at a review you agree with.
5. Complement reviewer on such a well thought out and non biased review.

That's because WWI was a pretty low-budget project, it was mostly about the story of soldiers in trenches and lay-low tactics, the sequel WWII, was really the bomb, with millions of dollars invested on it and top notch action sequences. - adrianboy

I think booze is a pretty cool guy. eh keeps me from doing the recaps on time and doesn't afraid of anything. - Pendleton21

Everyone else tolerates it because you're an attractive woman, I find that quite shallow. - Mousse420

*NOTE: I like that quote because at least I know if everyone is going to assume I'm female at least I'm attractive. Call me.

I was able to cause my child to fall into a well of depression after shattering his tailbone by horribly failing the see-saw QTE at the park three times in a row. Then I tried to cheer him up by buying him candy, but picked the one flavor he didn't like. It was like reliving my own childhood.


- SuitcoatAvenger -

Xzyliac: @punisher898 Score! I wonder if Cyndi Lauper and Lady GaGa hang out together. #ponders
punisher898 (aka Occams Electric Toothbrush): @Xzyliac: I bet if they do its like the best Folger's coffee commercial ever.

That's awesome. Hollywood writers are the best! I had one make me an iced latte the other day. It was totally adequate!

Uno just brings out the animals in all of us. It's just too sexy of a game.

Xzyliac, shut up, you\'re not cool.
-Fear No Darkness

*NOTE: I would like to note that later on I explained myself to Fear No Darkness and he totally sent me an apologetic PM. He's a classy fella whom I'd love to share a drink with sometime.

If you've never had promiscuous thoughts about a Dreamcast then you're not a gamer.
Xbox LIVE:Xzyliac
Steam ID:Xzyliac
Mii code:6357-9967-6745-0063


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