Yesterday a collection of new gameplay vids for the cult hit Rez (now Rez HD), now coming to Xbox Live Arcade some time this year, were uploaded to gametrailers. You can view them here.
The game is looking as beautiful as ever, and does not show it's age.
For those not in the know, Rez was first released on the Dreamcast back in 2001 in japan, followed by a European Dreamcast release and U.S. PS2 release in 2002. The game is an on rails shooter in which you are trying to save Eden, an Artificial Intelligence who has become overwhelmed by information and has become self aware. Eden apparently doesn't like the position it's in, and attempts to shut itself down. You're there to stop it, and reboot the system so that Eden can continue it's duties. Along the way, you must fight firewalls, viruses, and all sorts of digital nasties. In other words, kill every goddamn thing that moves.
What made Rez stand out was it's visual presentation. A bastardization of Tron and...well, Tron. A rich array of colors were always on display at any given moment. The music was pulse pounding. So much so that it had a suggestive peripheral released in japan called the 'Trance Vibrator'. Some people took it for what it's name suggests.
(NSFW, has a few shots of the device in it's natural habitat) And since the game had so very little copies produced/sold, it's cult status rose up on a pedestal and gamers everywhere soon began hearing rumors about how the game could induce a drug like trance and could possibly kill their mothers while fucking the family dog if you didn't manage to beat the final stage.
Soon enough, the mystery will be unleashed upon the entire Xbox Live going public. And in HD, at a steady 60 frames a second (the Dreamcast ran at 30 frames a second, the PS2 version had a few moments of slowdown) and in 5.1 surround audio. Now if that isn't a way to bring back the magic, I don't know what is. I can tell you, I am very excited. I hope that they do the whole game over again, not just the main stages but the special modes with altered color sequences, the lost area stage and Boss Rush mode. My personal favorite of them all was Trancemission, a never-ending set of levels that would throw you jarringly from one song to the next, in what can only be described as Captain Beefheart gone techno. I hope they will not split the game up into DLC like what happened with Lumines Live! (and subsequently, NOT done with Q's other XBLA game Every Extend Extra Extreme) and just keep it as one payment of 800 microsoft points. But so far the details are slim to none on what's going on with it. So enjoy the videos while I go boot up my dreamcast and get my beat on.