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I'm unconvinced this is the best solution for consoles, but I'd love to see PS5's TDP-capped variable clocks applied to the next Switch. Crysis is so CPU bottlenecked here that an OC at the expense of GPU clocks could make for *much* smoother gameplay





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About ctg867one of us since 2:47 AM on 11.29.2013

I'm an (aging) dude who plays games and comments about stuff. Been on Dtoid since 2010-ish, back during the Jim Sterling days, though this account's a bit newer than that. Don't post on the FP anymore but you can find me on Qtoid and the Cblogs.

I also stream on Twitch sometimes, if you're interested:

https://www.twitch.tv/ctg867