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"Inverted" camera controls are the only thing that makes sense in third person games. You're not looking left like in an FPS, you're swinging the camera right!




 
 

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About Dangoone of us since 10:28 AM on 11.09.2011


Art by the fantastic Roberto Plankton


Phalanxification by the bombastic ZombZ



The cream of my video game crop (no longer in alphabetical order):