"Inverted" camera controls are the only thing that makes sense in third person games. You're not looking left like in an FPS, you're swinging the camera right!
About Dangoone of us since 10:28 AM on 11.09.2011
Art by the fantastic Roberto Plankton
Phalanxification by the bombastic ZombZ
The cream of my video game crop (no longer in alphabetical order):