Featuring Landstalker and Beethoven.
Greetings fellow game music lovers,
with a new heat record broken here these days, I feel the sudden urge to emigrate to an island. How about Spitsbergen? Or a fantasy island, where the climate is still intact due to the lack of industrial development. And if it isn't, you can likely fix it by slaying the responsible local deities. Unless it's dragons. Except maybe small ones.
Today's topic is the tune "Mysterious Island" from the game Landstalker, released for the Sega Genesis in 1992. In this game, you navigate a dashing elf treasure hunter and his faithful succubus fairy companion through a three-dimensional island full of mazes and monsters. The game was notorious for its isometric view which made navigating the area often complicated ( unless you owned that joyboard of course ;) ). The aforementioned song plays in places where the island spills some of its secrets after you have located the current McGuffin of which each brings you closer to the end of the game:
One of the leitmotifs of the third movement of Beethovens Piano Sonata No. 23 (1806) reminds me somewhat of the beginning of the song (ascending sequence of deep notes followed by a quadruple/quintuple). The main difference is that in the Landstalker version, each sequence is ended by a descending note while here it is ended by an ascending note:
Why didn't they ever remake Landstalker? The aesthetics are so Minecraft-like, it could have been the next Dragon Quest Builder. :(