Last night I ran my first Roll20 D&D game for Aura: After Darkfall. I want to post a broadcast of it that I made but I did fail to take into account anyone watching the broadcast, including the PCs, can see shit they shouldn't. Ooops.
So what did I think of roll20? I am quite impressed with the interface and its versatility. Character creation is a little out order from the hand book but not out of the realm of damn handy. The page/map/storytelling capabilities of the site are amazing and combining it with scabard.com allows for a campaign reference handiness that I don't think I've ever experienced.
The combat was a little awkward but that was two factors. I wound up with an eight person party (HOLY SHIT!) but I needed that level of testing. The other factor is just that none of us ever used it before but thanks to the EvilTedybear as tech support the combats were a success; even if I damn near killed two party members on the inaugural night. Yeah, skeletons can suck. I didn't use much in the way of the set pieces but we had tokens for everyone and I drew the basic rooms/areas we were fighting in and that was enough for an almost four hour long game!
Universally I got the thumbs up so I'm pretty encouraged to keep up with Roll20 for remote games.