So for varying reason this took a month...
Assassin's Creed Odyssey has been referred to as the non-Assassin's Creed Assassin's Creed. It takes place 400 years before the formation of the Brotherhood by Aya & Bayek. Odyssey focuses on the ancient Greek mercenaries Kassandra or Alexios (depending on your taste), their family, their connection to a Cult, and their connection to a mysterious island in the southeast Aegean.
In all, there are THREE main stories to Odyssey. The family, the cult, and the sunken city. They intermingle with each other but have three very distinct conclusions based upon your behavior. Yes, this is officially an RPG in the way of Mass Effect. The family story is the most effected by your choices and has very different happy and unhappy endings along with a few in between. It is a satisfying story with a great deal of the pathos that you would expect from a video game; though the endings can feel abrupt.
The cult story was my favorite. The Cult of Kosmos, focuses on a large group set on controlling the Greek world. It becomes clear fairly quickly that the Cult is an ancestor of the Templars. If you take the time to hunt down the Cult you are rewarded with an impressive cut scene that stitches Odyssey firmly into Assassin's Creed lore.
The weak story of Odyssey is the Island/Sunken City story. This is the game's Precursor story and it rapidly breaks Assassin's Creed's promise of historical fiction/accuracy and goes firmly into science fiction. The end is very controversial and if I said I liked it I would be lying. I don't hate it, either. It is just ... okay.
Graphically Odyssey is comparable to Origins with a few upgrades and one or two downgrades. The environment is greatly improved and much more dynamic. Oddly, fire looked much more dynamic and well..."fire like" in Origins.
Odyssey boasts the largest Assassin's Creed map ever. One hundred hours in and there's still a few regions for me to explore. It is satisfyingly big; when I spend this kind of money on a game I don't want it to be over in twenty to forty hours.
The sound and voice acting are top-notch. Many of the voice actors, including the two leads, are actually Greek so you don't have the bad accent syndrome so famous in games. The music supports the mood of the game and the environment perfectly.
Odyssey is very easy to control building on Origin's engine nicely. The skill tree is now more concise. The specials are varied and fun (Spartan Kick is my favorite game ability EVER). The sailing is fun and makes taking "the long way" worth it. The combat is more challenging with the lack of shields but still very enjoyable. The finishing moves are impressive.
Story (The Family): 4/5 Emotionally engaging and fun story.
Story (The Cult of Kosmos): 5/5 Genuinely fun assassination target story. Great ending.
Story (The Sunken City): 3/5: A little off of the Assassin's Creed tradition. Fun combats but a complete, "What the fuck was that?" ending.
Graphics: 5/5: Continued improvements of the AC engine.
Sound/Voice: 5/5: Still incredibly well done.
Controls: 5/5: Easy to use and intuitive. Wonderful advancement system and a sailing system second only to Black Flag.
Playability: 4/5 This may be the best game I've played in 2018. I look forward to continuing the narrative as Ubi has announced their releasing the DLC in a serial format. The first chapter dealt with Darius the Assassin who invented the Hidden Blade (though not of the Brotherhood). The continuing story promises to be engrossing as it searches out and eliminates the Order of the Ancients which is a DIRECT ancestor to the The Old Order of Origins and the Templars and possibly the force behind the Cult of Kosmos.
LOOK WHO CAME: