Ubisoft Creative Director Shaun Seans has revealed in an interview the next Tom Clancy Ghost Recon game, Ghost Recon: Dysmorphia, will “have a fictional setting, with a fictional event and fictional characters.”
Speaking to Profiles of the Future magazine, when asked about where the next Ghost Recon game was going to be based Seans claimed it would be “a setting you’ve never heard of, as everything is going to be fictional”. He further elaborated by stating: “We’re going to be building the next game from the ground-up, not only the technical side but the narrative side as well. Ghost Recon: Dysmorphia will have a fictional setting, with a fictional event and fictional characters. Even the technology will be designed from scratch.”
While Seans did reveal the gameplay will focus on a solitary action horror title “with a surveillance and tactical angle”, he was keen to keep Dysmorphia under wraps until the release date. Even the title was picked to “be simultaneously representative of the themes, and to keep our setting unknown”. That said, a leak three weeks ago have suggested single-shot weaponry that focuses more on gears and electricity than gunpowder, with a power system that could either be technological or occultism.
Ghost Recon: Dysmorphia was confirmed to be coming to PS4, Xbox One and PC at some point in 2019 or 2020.
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