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Cblogs of 3/5/2018 + Wolfenstein Almost Great-ism


I just finished Wolfenstein: Old Blood and I am currently enjoying Wolfenstein: The New Order. It seemed to me that both game released with some acclaim, but without much attention. Perhaps that’s due to the general public experience with the game being similar to my own.

Wolfenstein is a very competent game. However, in all of its systems, the game simply does not excel in anything. It is good in many things, but I certainly felt it lacking in many some indescribable way, where the game refuses to stick with me.

For those who don’t know, Wolfenstein: The New Order is almost a reboot of the series, where you fight the Nazis in 1960 after they already won the war. It is set in an alternate timeline rife with potential. However, this potential is considerably wasted, and that’s where I think most of the game weaknesses are.

It simply doesn’t do much with its story.

B. J. is supposed to be a stereotype of sort, but he shows glimpses of personality. Anya is a character the game attempts, and succeeds, in making us care about, but is handled with the subtlety of a jackhammer.

The story progresses like B. J. cutting through paper, with the sense of gravity in the setting all gone when a handful of people can upset the regime that won against the world. I feel that sloppiness in the storytelling spells similarly to the gameplay, where all systems are well, but it doesn’t go the heights you feel the game is capable off.

Ultimately, Wolfenstein is a good game that looks like it could be much better than it actually is.

*- I have never tried Magic: The Gathering trading card game, and never was part of any trading card game scene outside of individula videogames. Which makes me appreciate the kind of guide Bass wrote here is it looks to be an excellent guide if I ever want to become part of the scene.

S- Check out the latest comments of the week by the excellent COTW team.

Let us kill some Nazis

Wait a minute, where did this robot dog come from

R- Devil May Cry is one of the pioneering (if not THE pioneer) gaes for the Character Action genre in 3D, and Kerrik52 writes an excellent review about this monumently important game. Nearly as iconic as the game it was originally a prototype off.

F- Relatively new blogger, XBleed is sharing his love for the Ragnarok manga by explaining to us how he got into it in the first place.

Also, don't we kill Nazis in like, every other game

Not all Nazis carry mini-guns though
I just finished the Sega Genesis reviews series, and with that I have finished reviewing both major fourth generation consoles. With that done, I am now moving on to review the fifth generation of consoles, starting with the Saturn.

Stay tuned for the first review to hit.

Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Bug! (Saturn).
  • Xenoblade Chronicles X (Wii U).
  • Wolfenstein: The New Order (PS4).
  • Wooden Sen'SaY (Wii U).
  • Culdcept: Revolt (3DS).

Also, here are my latest reviews:

Here is my conclusion for the Genesis:

And Latest Blog in my "where the hell is...?" blog series"

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Recappers Schedule:

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Current "Bloggers Wanted" assignment

Just for Kicks

There are so many aspects of a story that tend to get overlooked, but one of the hugest is the trusty sidekick. These characters are mostly subjected to simply being the butt of a joke or only exist to service the narrative, but they help immerse players in the world, and they’re too often forgotten in favor of the star of the show.

For instance, look at Clank from the Ratchet & Clank series. This adorable robot spends the majority of the game strapped to Ratchet’s back and mainly works to further gameplay, but the experience would not be the same without him. Even if it’s only for a brief moment, he even gets his own playable segments in the newest reboot of the franchise. This little guy means a lot to me, and it’s tough not to love him.

Then, of course, there are annoying fucks like Navi in Ocarina of Time. How many times can you scream, “Hey, listen!” before I start daydreaming about strangling you until you’re but a distant memory? In Navi’s case, I’m going to throw out an arbitrary number and say twenty-three. I get why Navi exists, to help lead players in the right direction and offer vague tips, but holy fuck do I wish someone had the common sense to delete that bastard fairy from existence.

For this month’s Bloggers Wanted, I want to hear about your most memorable sidekicks and companions. It doesn’t matter why you remember them, whether love or hate, but I know there are plenty out there that folks are passionate about. Hell, you could even talk about the cute, furry little creatures that all of the best developers put in their creations, like the floating death machines in Castle Crashers. I don’t care if their story is written into the script or it’s part of your own headcanon that only exists inside your sick, twisted, totally fucked up brain. Lay it on me, y'all.

To participate, head over to the community blogs and format your title as “Just For Kicks: [insert title here].” If it’s good enough, there’s a chance that you might even see your words grace the Front Page of Destructoid!

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